Adubbz
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08ac9eea26
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Fixed Forstride's derp with setting the sky colours config option always to true. Closes #10
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2013-07-12 08:10:34 +10:00 |
Matt Caughey
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2055408a4b
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Made the Garden biome not look like crap anymore
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2013-07-11 03:57:41 -04:00 |
Matt Caughey
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0d55862b0c
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Finalized food merging stuff
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2013-07-11 01:15:07 -04:00 |
Matt Caughey
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9b1170b142
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Added wild carrot gen and salads
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2013-07-10 08:51:30 -04:00 |
Matt Caughey
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97ffc5579f
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Added textures for new foods
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2013-07-10 04:05:04 -04:00 |
Matt Caughey
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027b9f1ac8
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Tweaked badlands gen again
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2013-07-09 00:58:36 -04:00 |
Adubbz
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f741fefd83
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Rename from Liquids to Fluids
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2013-07-09 14:10:57 +10:00 |
Matt Caughey
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01e4f13095
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Import fixes for latest Forge update
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2013-07-08 23:55:12 -04:00 |
Matt Caughey
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8ee0b6a329
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Added sub-biomes
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2013-07-08 22:48:14 -04:00 |
Matt Caughey
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9196643b26
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Added horses to the Meadow biome.
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2013-07-05 01:33:27 -04:00 |
Matt Caughey
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c52c03f284
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Horse stuff...Again...
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2013-07-05 01:31:24 -04:00 |
Matt Caughey
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db44da4c7a
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Tweaked the Badlands and Mystic Grove
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2013-07-05 01:21:10 -04:00 |
Matt Caughey
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124848f540
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Horse stuff
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2013-07-04 21:17:03 -04:00 |
Adubbz
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5cf4d7515e
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Made Spring Water no longer able to be picked up by hand (results in regular water)
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2013-07-04 16:19:37 +10:00 |
Matt Caughey
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d73cb58325
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Biome tweaks
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2013-07-04 02:04:12 -04:00 |
Adubbz
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18b5eac424
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Added an event for altering the type of horses spawned in a biome
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2013-07-03 17:22:58 +10:00 |
Matt Caughey
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a19305a3b0
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Added horse spawning in grassland biomes, and other various biome tweaks.
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2013-07-03 02:05:33 -04:00 |
Adubbz
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8049490a5d
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Started cleanup in preparation for 1.6
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2013-07-01 10:31:34 +10:00 |
Matt Caughey
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8407164b4c
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Tweaked the Fungi Forest trees
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2013-06-26 17:50:08 -04:00 |
Adubbz G
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3026bc0768
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Work on sacrifice altars, not too much left now
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2013-06-15 18:46:50 +10:00 |
Matt Caughey
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33c884537b
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Texture/color changes regarding the Coniferous Forest
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2013-06-07 14:34:07 -04:00 |
Matt Caughey
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5324614615
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Fix Glob spawning. Fixed some stuff with decoration for the Overgrown Beach.
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2013-06-07 12:45:13 -04:00 |
Matt Caughey
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8fd6c93ea4
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Removed sapphire gen from the beach variations
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2013-06-02 23:02:39 -04:00 |
Matt Caughey
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b07b17a766
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Added sapphire gem, changed Ancient Staff stuff to use it, added gems to mineshaft and dungeon chest loot.
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2013-06-02 22:54:15 -04:00 |
Matt Caughey
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451449dcd9
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Added the gem ores/blocks and world generation for them
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2013-06-02 14:09:16 -04:00 |
Matt Caughey
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d5c74e4575
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Added bamboo thatching > bamboo recipe. Tweaked some stuff with Liquid Poison.
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2013-06-01 17:57:41 -04:00 |
Matt Caughey
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2057c60649
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More changes to Promised Land stuff
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2013-05-31 20:29:29 -04:00 |
Matt Caughey
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3b628c1231
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Tweaked the beach variations.
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2013-05-31 16:22:04 -04:00 |
Adubbz
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7bf9aec53a
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Cleanup
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2013-05-31 20:34:02 +10:00 |
Matt Caughey
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df67690299
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Finished the Nether biomes
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2013-05-30 20:58:03 -04:00 |
Matt Caughey
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a63ec77330
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Improved the Mangrove biome.
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2013-05-29 23:04:52 -04:00 |
Adubbz
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b686323c08
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Updated reference to springWater
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2013-05-29 11:08:54 +10:00 |
Adubbz
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96c2bceba9
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Merge branch 'master' of https://github.com/ted80/BiomesOPlenty into liquidsapi
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2013-05-29 11:05:53 +10:00 |
Adubbz
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b6d7fa7b1d
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Organise imports, merged the Fluids API into BOP (No longer requires a custom Forge, we can remove the files when the Liquid API is in Forge proper)
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2013-05-29 11:05:27 +10:00 |
Matt Caughey
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a2c5944287
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Changed how quicksand generates. Allowed tiny cacti and thorns to "live" at any light level (For the Nether).
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2013-05-28 20:19:44 -04:00 |
Adubbz
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cf47ff9e3b
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Merge branch 'master' of https://github.com/ted80/BiomesOPlenty into liquidsapi
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2013-05-29 07:10:07 +10:00 |
Matt Caughey
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31246c579f
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Added Spring Water and Liquid Poison ponds to certain biomes.
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2013-05-28 17:04:03 -04:00 |
Matt Caughey
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5146469d47
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Reverted the Tropical Rainforest/Rainforest switch
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2013-05-28 14:49:14 -04:00 |
Matt Caughey
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8919484b7c
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Swapped the Rainforest and Tropical Rainforest biomes.
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2013-05-28 14:42:09 -04:00 |
Adubbz
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f7b6be1c78
|
Switched to using the new Liquids API, hopefully also fixed the liquid lag in the Hot Springs
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2013-05-28 21:22:54 +10:00 |
Matt Caughey
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1994b2cb03
|
Added Hot Springs biome and Jacaranda trees.
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2013-05-26 15:36:28 -04:00 |
Matt Caughey
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1fb3a79fbc
|
Tweaked the Canyon a bit. Tweaked the hard dirt, aloe, and fir leaf textures.
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2013-05-25 19:11:48 -04:00 |
Matt Caughey
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3575ee78a6
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Added pine trees
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2013-05-25 17:31:11 -04:00 |
Matt Caughey
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b4e20e899f
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Added Timber biome
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2013-05-24 17:41:13 -04:00 |
Matt Caughey
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e650ecd2b2
|
Changes to the Deadlands and how Smoldering Grass generates.
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2013-05-24 16:51:25 -04:00 |
Matt Caughey
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e77aee5360
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Overhauled the Bog biome. Changed the Swampwoods to the Sludgepit, and made it the same as the old Bog.
Added placeholders for Ocean sub-biomes.
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2013-05-24 13:54:27 -04:00 |
Matt Caughey
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97965c1abc
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Added beach variation placeholders.
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2013-05-24 11:45:47 -04:00 |
Matt Caughey
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e89d9e15ac
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Changed some biomes. Added a "base" Nether biome, similar to the vanilla Nether.
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2013-05-24 10:36:00 -04:00 |
Matt Caughey
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485176c63e
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Reworked a few biomes, including names and IDs.
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2013-05-23 16:22:58 -04:00 |
Matt Caughey
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50ecb0ccca
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Made some changes to the Pasture grass color and Barley block texture.
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2013-05-22 20:11:31 -04:00 |