Commit Graph

117 Commits

Author SHA1 Message Date
Adubbz 08ac9eea26 Fixed Forstride's derp with setting the sky colours config option always to true. Closes #10 2013-07-12 08:10:34 +10:00
Matt Caughey 2055408a4b Made the Garden biome not look like crap anymore 2013-07-11 03:57:41 -04:00
Matt Caughey 0d55862b0c Finalized food merging stuff 2013-07-11 01:15:07 -04:00
Matt Caughey 9b1170b142 Added wild carrot gen and salads 2013-07-10 08:51:30 -04:00
Matt Caughey 97ffc5579f Added textures for new foods 2013-07-10 04:05:04 -04:00
Matt Caughey 027b9f1ac8 Tweaked badlands gen again 2013-07-09 00:58:36 -04:00
Adubbz f741fefd83 Rename from Liquids to Fluids 2013-07-09 14:10:57 +10:00
Matt Caughey 01e4f13095 Import fixes for latest Forge update 2013-07-08 23:55:12 -04:00
Matt Caughey 8ee0b6a329 Added sub-biomes 2013-07-08 22:48:14 -04:00
Matt Caughey 9196643b26 Added horses to the Meadow biome. 2013-07-05 01:33:27 -04:00
Matt Caughey c52c03f284 Horse stuff...Again... 2013-07-05 01:31:24 -04:00
Matt Caughey db44da4c7a Tweaked the Badlands and Mystic Grove 2013-07-05 01:21:10 -04:00
Matt Caughey 124848f540 Horse stuff 2013-07-04 21:17:03 -04:00
Adubbz 5cf4d7515e Made Spring Water no longer able to be picked up by hand (results in regular water) 2013-07-04 16:19:37 +10:00
Matt Caughey d73cb58325 Biome tweaks 2013-07-04 02:04:12 -04:00
Adubbz 18b5eac424 Added an event for altering the type of horses spawned in a biome 2013-07-03 17:22:58 +10:00
Matt Caughey a19305a3b0 Added horse spawning in grassland biomes, and other various biome tweaks. 2013-07-03 02:05:33 -04:00
Adubbz 8049490a5d Started cleanup in preparation for 1.6 2013-07-01 10:31:34 +10:00
Matt Caughey 8407164b4c Tweaked the Fungi Forest trees 2013-06-26 17:50:08 -04:00
Adubbz G 3026bc0768 Work on sacrifice altars, not too much left now 2013-06-15 18:46:50 +10:00
Matt Caughey 33c884537b Texture/color changes regarding the Coniferous Forest 2013-06-07 14:34:07 -04:00
Matt Caughey 5324614615 Fix Glob spawning. Fixed some stuff with decoration for the Overgrown Beach. 2013-06-07 12:45:13 -04:00
Matt Caughey 8fd6c93ea4 Removed sapphire gen from the beach variations 2013-06-02 23:02:39 -04:00
Matt Caughey b07b17a766 Added sapphire gem, changed Ancient Staff stuff to use it, added gems to mineshaft and dungeon chest loot. 2013-06-02 22:54:15 -04:00
Matt Caughey 451449dcd9 Added the gem ores/blocks and world generation for them 2013-06-02 14:09:16 -04:00
Matt Caughey d5c74e4575 Added bamboo thatching > bamboo recipe. Tweaked some stuff with Liquid Poison. 2013-06-01 17:57:41 -04:00
Matt Caughey 2057c60649 More changes to Promised Land stuff 2013-05-31 20:29:29 -04:00
Matt Caughey 3b628c1231 Tweaked the beach variations. 2013-05-31 16:22:04 -04:00
Adubbz 7bf9aec53a Cleanup 2013-05-31 20:34:02 +10:00
Matt Caughey df67690299 Finished the Nether biomes 2013-05-30 20:58:03 -04:00
Matt Caughey a63ec77330 Improved the Mangrove biome. 2013-05-29 23:04:52 -04:00
Adubbz b686323c08 Updated reference to springWater 2013-05-29 11:08:54 +10:00
Adubbz 96c2bceba9 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty into liquidsapi 2013-05-29 11:05:53 +10:00
Adubbz b6d7fa7b1d Organise imports, merged the Fluids API into BOP (No longer requires a custom Forge, we can remove the files when the Liquid API is in Forge proper) 2013-05-29 11:05:27 +10:00
Matt Caughey a2c5944287 Changed how quicksand generates. Allowed tiny cacti and thorns to "live" at any light level (For the Nether). 2013-05-28 20:19:44 -04:00
Adubbz cf47ff9e3b Merge branch 'master' of https://github.com/ted80/BiomesOPlenty into liquidsapi 2013-05-29 07:10:07 +10:00
Matt Caughey 31246c579f Added Spring Water and Liquid Poison ponds to certain biomes. 2013-05-28 17:04:03 -04:00
Matt Caughey 5146469d47 Reverted the Tropical Rainforest/Rainforest switch 2013-05-28 14:49:14 -04:00
Matt Caughey 8919484b7c Swapped the Rainforest and Tropical Rainforest biomes. 2013-05-28 14:42:09 -04:00
Adubbz f7b6be1c78 Switched to using the new Liquids API, hopefully also fixed the liquid lag in the Hot Springs 2013-05-28 21:22:54 +10:00
Matt Caughey 1994b2cb03 Added Hot Springs biome and Jacaranda trees. 2013-05-26 15:36:28 -04:00
Matt Caughey 1fb3a79fbc Tweaked the Canyon a bit. Tweaked the hard dirt, aloe, and fir leaf textures. 2013-05-25 19:11:48 -04:00
Matt Caughey 3575ee78a6 Added pine trees 2013-05-25 17:31:11 -04:00
Matt Caughey b4e20e899f Added Timber biome 2013-05-24 17:41:13 -04:00
Matt Caughey e650ecd2b2 Changes to the Deadlands and how Smoldering Grass generates. 2013-05-24 16:51:25 -04:00
Matt Caughey e77aee5360 Overhauled the Bog biome. Changed the Swampwoods to the Sludgepit, and made it the same as the old Bog.
Added placeholders for Ocean sub-biomes.
2013-05-24 13:54:27 -04:00
Matt Caughey 97965c1abc Added beach variation placeholders. 2013-05-24 11:45:47 -04:00
Matt Caughey e89d9e15ac Changed some biomes. Added a "base" Nether biome, similar to the vanilla Nether. 2013-05-24 10:36:00 -04:00
Matt Caughey 485176c63e Reworked a few biomes, including names and IDs. 2013-05-23 16:22:58 -04:00
Matt Caughey 50ecb0ccca Made some changes to the Pasture grass color and Barley block texture. 2013-05-22 20:11:31 -04:00