Adubbz
2a2d706ae1
Added German localization
2013-06-09 23:10:20 +10:00
Adubbz
e30ed2da36
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
2013-06-09 10:39:50 +10:00
Adubbz
5e40753701
Started on Block Localizations
2013-06-09 10:39:12 +10:00
Amnet
55ae2d37c0
Added option to disable the Nether
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Tweaked picking up apples from apple trees.
Tweaked placing saplings.
Added new stairs as a valid fuel.
2013-06-08 18:58:16 +02:00
Matt Caughey
2057c60649
More changes to Promised Land stuff
2013-05-31 20:29:29 -04:00
Matt Caughey
4dd5221ea6
Added new Promised Land portal design
2013-05-31 19:18:46 -04:00
Adubbz
0098a9c978
Liquids are now backwards compatible with the current system and now work with BC pumps
2013-05-31 21:42:41 +10:00
Adubbz
7bf9aec53a
Cleanup
2013-05-31 20:34:02 +10:00
Amnet
a2e59259b4
Fixed the Portal.
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Tweaked bounding boxes on grass.
2013-05-31 11:16:22 +02:00
Amnet
cb05516ccc
Portal to the Promised Land is now created above the one using the
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Ancient Staff
2013-05-30 14:30:20 +02:00
Amnet
0fabcdd564
Moved the forge fluids API in an appropriate package.
2013-05-30 11:41:07 +02:00
Adubbz
6527afb90a
Added steam particles, layering is a bit funky with dandelion particles but oh well
2013-05-30 18:18:07 +10:00
Amnet
59e0172dfd
Falling out of the world in the Promised Land will teleport to y=256 in
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OW.
2013-05-30 00:37:21 +02:00
Adubbz
b6d7fa7b1d
Organise imports, merged the Fluids API into BOP (No longer requires a custom Forge, we can remove the files when the Liquid API is in Forge proper)
2013-05-29 11:05:27 +10:00
Adubbz
f7b6be1c78
Switched to using the new Liquids API, hopefully also fixed the liquid lag in the Hot Springs
2013-05-28 21:22:54 +10:00
Adubbz
533d56d22e
Added the "Getting Wood" achievement to the new logs
2013-05-26 17:21:37 +10:00
Adubbz
541c35f80b
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
2013-05-26 08:32:44 +10:00
Adubbz
ab70482b37
Liquid poison, tweaks and made BOP buckets use metadata
2013-05-25 23:22:37 +10:00
Amnet
211adb08fe
Tweak for the spawning of animals in the Promised Land.
2013-05-25 15:01:16 +02:00
Adubbz
219cdaca8f
Created a Liquids API
2013-05-25 19:25:46 +10:00
Adubbz
167c9cb52c
Finished off the custom Potion Effect for Spring Water, just needs an Icon now
2013-05-25 18:57:21 +10:00
Adubbz
e2a0160088
Added Spring Water Buckets and tweaked Spring Water
2013-05-25 14:08:06 +10:00
ted80-PC
6266846a47
Added nether biome gen
2013-05-18 17:06:30 +02:00
Amnet
1c3f1e75b5
Fixed the drop for sunflowers and lilies.
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Added BOP wood to trigger "Get Wood" Achievement.
2013-05-16 01:51:16 +02:00
Matt Caughey
86753151ff
Updated achievement settings
2013-05-15 14:18:18 -04:00
Matt Caughey
93ef449dd6
Tweaked some biome settings. Changed some achievement names/descriptions. Improved some textures.
2013-05-15 11:37:27 -04:00
Adubbz
af38870e90
Added animals to the Promised Lands. Only thing that is left to do is limiting the amount spawned.
2013-05-13 08:22:17 +10:00
Amnet
f5079e83ce
Working head bands.
2013-05-11 13:19:28 +02:00
Adubbz
4bd4e7af0c
Added Flower Band recipes and completed the achievement to go with them
2013-05-10 17:12:56 +10:00
Adubbz
835cc7d20d
Added Flower Power achievement
2013-05-10 16:17:45 +10:00
Amnet
d87db66d6a
Fixed spawning in the promised land.
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Switched back top of the high grass to its metadata.
2013-05-08 15:39:07 +02:00
ted80-PC
443082cb9d
moved some files
2013-05-07 20:08:35 +02:00
Adubbz
a508261cf8
Revert Forstride's derp
2013-05-03 23:00:44 +10:00
Matt Caughey
d880bd5f61
Setting up SourceTree, yet againn
2013-05-03 08:42:16 -04:00
Adubbz
8d7937def6
Updated to 1.5.2. Not exactly necessary as we are covered by SRG Names, but still a good thing to do
2013-05-03 17:00:20 +10:00
Amnet
9b1041ad63
Fixed adding biomes for world types.
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BOP biomes now accessible in Large Biomes World Type.
Biome size is now specific to only BOP World Type.
2013-04-27 15:37:08 +02:00
Amnet
e206c8a2c2
Finished ID usage reduction.
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Renamed texture files to be more adequate to in-game names.
Added the possibility of having different texture for heart of every
log.
2013-04-25 18:28:57 +02:00
Amnet
ff149f05a0
Fixed mudballs in dispensers (had to move to separate ID)
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Added seeds on destroying our grasses
Added carrots / potatoes dropped on destroying sprouts (1% chance)
Added golem compatibility with our apple leaves for Thaumcraft
Added random drop of apples when destroying apple leaves
Added flowers to plants created on bonemeal use
Changed recipe for Bamboo Thatching
Added bamboo usable as sticks
2013-04-25 00:45:57 +02:00
Amnet
d4dcf00f9f
Items done
2013-04-21 22:18:43 +02:00
Amnet
904181c734
Clearing up some items (Bamboo, Moss)
2013-04-21 17:20:28 +02:00
Amnet
42a6f82010
Fixed wood names.
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Fixed bonemeal use.
2013-04-20 14:18:54 +02:00
Amnet
eddef226e0
Finished reducing all the IDs - time to start bugfixing and finishing
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it.
2013-04-20 03:26:09 +02:00
Amnet
d94a69b0f3
Fixed registering stuff as furnace fuel
2013-04-18 14:32:48 +02:00
Adubbz
5d568b5a83
Rough update to Forge 656, only thing that needs work is crashes due to block textures
2013-04-17 09:34:18 +10:00
Amnet
74472de756
Renamed packages - I think it's better that way.
2013-04-16 10:19:59 +02:00