Adubbz
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a04827be39
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Wild carrot blocks now give their respective item when using pick block
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2013-07-12 09:39:11 +10:00 |
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Adubbz
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024d5025a6
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Made metadata get checked when decided whether a plant can generate in a position. Fixes #11
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2013-07-12 09:27:12 +10:00 |
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Matt Caughey
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0d55862b0c
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Finalized food merging stuff
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2013-07-11 01:15:07 -04:00 |
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Matt Caughey
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9b1170b142
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Added wild carrot gen and salads
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2013-07-10 08:51:30 -04:00 |
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Adubbz
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58db4a15d1
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Switched all of the BiomesOPlenty: textures to use their lowercase alternative (biomesoplenty:)
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2013-07-03 16:01:28 +10:00 |
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Adubbz
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8049490a5d
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Started cleanup in preparation for 1.6
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2013-07-01 10:31:34 +10:00 |
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Adubbz
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7bf9aec53a
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Cleanup
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2013-05-31 20:34:02 +10:00 |
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Adubbz
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96c2bceba9
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Merge branch 'master' of https://github.com/ted80/BiomesOPlenty into liquidsapi
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2013-05-29 11:05:53 +10:00 |
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Adubbz
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b6d7fa7b1d
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Organise imports, merged the Fluids API into BOP (No longer requires a custom Forge, we can remove the files when the Liquid API is in Forge proper)
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2013-05-29 11:05:27 +10:00 |
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Matt Caughey
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a2c5944287
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Changed how quicksand generates. Allowed tiny cacti and thorns to "live" at any light level (For the Nether).
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2013-05-28 20:19:44 -04:00 |
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Matt Caughey
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b479ac96f2
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Started working on the Corrupted Sands biome.
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2013-05-19 21:29:33 -04:00 |
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Matt Caughey
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2715e2cff1
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Tweaked some of the plants, and improved a few textures.
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2013-05-16 08:06:18 -04:00 |
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Adubbz
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65ff312ae0
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Uncommented canBlockStay
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2013-05-07 18:27:51 +10:00 |
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Adubbz
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043e749df4
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Merged Amnet's changes that i missed
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2013-05-07 18:24:45 +10:00 |
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Adubbz
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40c2847366
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Fixed flowers/thorns once and for all
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2013-05-07 18:19:09 +10:00 |
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Adubbz
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f68fd802b9
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Revert "Fixed the world gen for plants and flowers."
This reverts commit ca5b7b4fe8 .
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2013-05-07 17:43:37 +10:00 |
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Amnet
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ca5b7b4fe8
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Fixed the world gen for plants and flowers.
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2013-05-07 02:04:56 +02:00 |
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Matt Caughey
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8b54bb7f66
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Finished up what needed to be done with the reeds. Added 2 new mushrooms (Portobello and Blue Milk Cap).
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2013-05-06 01:58:23 -04:00 |
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Amnet
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ebc99f5eb4
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Fixed the reeds.
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2013-05-05 19:15:49 +02:00 |
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Matt Caughey
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8c044949c3
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Started adding a new reed plant
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2013-05-05 11:45:04 -04:00 |
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Adubbz
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705105c3e6
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Fixed cattail dupe drops on sheared
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2013-05-05 09:52:26 +10:00 |
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Adubbz
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09f287dada
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Fixed High Cattail pickblock
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2013-05-05 09:52:06 +10:00 |
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Adubbz
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cfe73c2225
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Minor tweaks to High Grass and High Cattail
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2013-05-04 20:09:29 +10:00 |
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Adubbz
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73eca33198
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Fixed cattail crash, hitboxes for High Grass and High Cattail no longer take up both blocks
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2013-05-04 18:33:28 +10:00 |
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Matt Caughey
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357142bd6b
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Work in progress high cattails. Ran into a NullPointerException and need some help fixing it.
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2013-05-04 02:44:17 -04:00 |
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Adubbz
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a508261cf8
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Revert Forstride's derp
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2013-05-03 23:00:44 +10:00 |
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Matt Caughey
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d880bd5f61
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Setting up SourceTree, yet againn
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2013-05-03 08:42:16 -04:00 |
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Adubbz
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be1a80107a
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Removed a bunch of side-onlys that were causing a server crash
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2013-04-22 16:51:39 +10:00 |
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Amnet
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d4dcf00f9f
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Items done
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2013-04-21 22:18:43 +02:00 |
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Amnet
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dcdd216e63
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Everything should now generate properly.
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2013-04-21 14:58:50 +02:00 |
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Amnet
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f581bdc38b
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Done all the placement requirements for flowers, plants and grass.
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2013-04-20 22:38:33 +02:00 |
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Amnet
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29706fbd03
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Fixed placing of plants.
Fixed texture icons for barley and cattail.
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2013-04-20 16:42:46 +02:00 |
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Amnet
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eddef226e0
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Finished reducing all the IDs - time to start bugfixing and finishing
it.
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2013-04-20 03:26:09 +02:00 |
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Adubbz
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eb151610f3
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Entity API, ditched ModLoader naming scheme for the Biomes O Plenty main class
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2013-04-19 19:35:26 +10:00 |
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Adubbz
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5d568b5a83
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Rough update to Forge 656, only thing that needs work is crashes due to block textures
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2013-04-17 09:34:18 +10:00 |
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Amnet
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b4200c9a4d
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Giant petals, Barley, Cattail, Algae and Clovers
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2013-04-17 00:48:15 +02:00 |
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Amnet
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74472de756
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Renamed packages - I think it's better that way.
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2013-04-16 10:19:59 +02:00 |
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