Adubbz
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926cbbb2dd
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Began reorganising the repo
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2013-09-13 16:44:22 +10:00 |
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Adubbz
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bbcc47ab0c
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Organise imports and no, coral should not be 3D
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2013-09-12 20:10:43 +10:00 |
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Matt Caughey
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9f13ffbe54
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Removed beekeeping stuff
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2013-09-11 07:43:47 -04:00 |
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Adubbz
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d160d58a44
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Finished the new graves
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2013-07-10 08:27:36 +10:00 |
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Adubbz
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b04700a6a1
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Redid the grave
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2013-07-10 07:05:03 +10:00 |
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Matt Caughey
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01e4f13095
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Import fixes for latest Forge update
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2013-07-08 23:55:12 -04:00 |
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Adubbz
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116003e3ea
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Updated to 1.6.2, started on amethyst buckets
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2013-07-09 13:37:21 +10:00 |
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Adubbz
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6cecf4c177
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Fixed dedicated server crashes
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2013-07-04 13:18:48 +10:00 |
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Adubbz
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d2c5f5e4b3
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Moving some things around
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2013-07-03 17:51:39 +10:00 |
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Adubbz
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58db4a15d1
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Switched all of the BiomesOPlenty: textures to use their lowercase alternative (biomesoplenty:)
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2013-07-03 16:01:28 +10:00 |
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Adubbz
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d82e266373
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Fixed startup warning about graves not having a texture
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2013-07-03 12:50:25 +10:00 |
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Adubbz
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f8a3c199b5
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Switched to using stone particles for graves
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2013-07-03 12:33:15 +10:00 |
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Adubbz
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bb9f8feeff
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Cleanup, we're more than halfway there lads!
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2013-07-02 19:10:29 +10:00 |
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Adubbz
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ff2d485c8a
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Initial update for 1.6, a lot of stuff is still broken and none of the textures are working, however it does run.
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2013-07-02 13:57:49 +10:00 |
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Adubbz
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d35f6a07eb
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Grave rotations, bounding boxes and break particles
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2013-07-01 19:27:31 +10:00 |
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Adubbz
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8368d84b29
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Started on graves
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2013-07-01 17:33:41 +10:00 |
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