Adubbz
|
926cbbb2dd
|
Began reorganising the repo
|
2013-09-13 16:44:22 +10:00 |
|
Adubbz
|
52256f5053
|
Fixed the logo, did some cleanup and fixed the localised names for fluids
|
2013-07-20 08:42:53 +10:00 |
|
Matt Caughey
|
795b47cbc1
|
More sub biome stuff
|
2013-07-17 06:00:16 -04:00 |
|
Adubbz
|
8049490a5d
|
Started cleanup in preparation for 1.6
|
2013-07-01 10:31:34 +10:00 |
|
Matt Caughey
|
451449dcd9
|
Added the gem ores/blocks and world generation for them
|
2013-06-02 14:09:16 -04:00 |
|
Adubbz
|
7bf9aec53a
|
Cleanup
|
2013-05-31 20:34:02 +10:00 |
|
Adubbz
|
96c2bceba9
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty into liquidsapi
|
2013-05-29 11:05:53 +10:00 |
|
Adubbz
|
b6d7fa7b1d
|
Organise imports, merged the Fluids API into BOP (No longer requires a custom Forge, we can remove the files when the Liquid API is in Forge proper)
|
2013-05-29 11:05:27 +10:00 |
|
Matt Caughey
|
a2c5944287
|
Changed how quicksand generates. Allowed tiny cacti and thorns to "live" at any light level (For the Nether).
|
2013-05-28 20:19:44 -04:00 |
|
Matt Caughey
|
31246c579f
|
Added Spring Water and Liquid Poison ponds to certain biomes.
|
2013-05-28 17:04:03 -04:00 |
|
Adubbz
|
a508261cf8
|
Revert Forstride's derp
|
2013-05-03 23:00:44 +10:00 |
|
Matt Caughey
|
d880bd5f61
|
Setting up SourceTree, yet againn
|
2013-05-03 08:42:16 -04:00 |
|
Amnet
|
74472de756
|
Renamed packages - I think it's better that way.
|
2013-04-16 10:19:59 +02:00 |
|