Amnet
82a2579b61
Plants and grass.
2013-04-16 01:55:45 +02:00
Adubbz
872b9955c1
Shutting eclipse git up about random files
2013-04-15 20:55:41 +10:00
Amnet
1cfa192433
Started API for blocks.
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Logs, Planks, Slabs, Stairs, Leaves and Flowers are working.
2013-04-15 12:11:10 +02:00
Amnet
f430e8dd3d
Compressed Logs and Slabs.
...
Reworked stairs a bit, still need some fixing.
2013-04-15 01:11:00 +02:00
Amnet
b942946df1
Compressing Leaves
2013-04-14 02:23:46 +02:00
Amnet
2c931fa8f4
Compression continues - Flowers
2013-04-14 00:16:42 +02:00
Amnet
cd8dac3c8c
Started slowly working on compressing blocks to use less IDs.
2013-04-13 17:07:23 +02:00
Amnet
72bfd8af9d
Changed various things to use IShearable.
...
Also some grass now can be replaced with blocks just like the vanilla
one.
2013-04-13 03:58:30 +02:00
Amnet
c8f9b76d3c
Fixed sapling bugs
2013-04-11 21:17:31 +02:00
Adubbz
5c696f3744
Merged remote-tracking branch 'origin/master'
2013-04-11 16:16:24 +10:00
Adubbz
0d05a11810
Bamboo leaves now drop bamboo saplings
2013-04-11 10:20:43 +10:00
Adubbz
604d875f22
Added bamboo saplings, bonemeal now creates the appropriate giant flowers when used on red and yellow flowers
2013-04-11 08:15:14 +10:00
Amnet
f1e6102888
Refactored code a little - moved stuff around/removed some
...
warnings/changed some names.
Corrected Forestry Integration part.
2013-04-10 17:13:12 +02:00
Adubbz
94bab1f63f
Fixed an odd few optional compile errors, because, why not?
2013-04-10 11:14:41 +10:00
Amnet
2ec8927bf9
Fixed a bug with Promised Lands not using the ID from the config file
2013-04-09 17:25:04 +02:00
Amnet
518e3c19a7
Fixed placing Moss, TreeMoss and Willow.
...
TreeMoss and Willow are now using IShearable interface.
2013-04-09 16:55:50 +02:00
Adubbz
14148242ad
Cured tree cancer. i.e. Fixed trees not generating in the Mystic grove
2013-04-09 08:12:56 +10:00
Amnet
d54ad4acd6
Changed previous fix by Adubbz for slabs.
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Now it's done using ItemBlocks.
2013-04-08 21:27:45 +02:00
Adubbz
63f4f7abf6
Fixed crash on right clicking on slabs with nothing in your hand
2013-04-07 18:22:52 +10:00
Amnet
d6afcf50d2
Fixed the textures for logs to display according to their orientation
2013-04-07 00:41:24 +02:00
Amnet
c3e23b87bc
Changed the leaves blocks to use the IShearable interface.
...
It fixed shears not being damaged when used on leaves.
Still have no idea why they don't drop instantly when using shears.
2013-04-06 22:01:43 +02:00
Adubbz
54169b4e4b
Commented out some random Chunk Provider code referencing a file that doesn't exist (Unfinished?), Ripped Block and Item declarations out of mod_BiomesOPlenty.class and put them in their own seperate files (Jesus Christ did that require more effort that it's worth), made Holy Grass turn into Smoldering Grass in the nether instead of soul sand, changed Holy grass to be more effective with a pick than a shovel.
2013-04-05 14:41:51 +11:00
Adubbz
e8402d0244
Desert sprouts and Dune Grass now require shears to be harvested, removed unecessary error in the auto-sound install thing, you caan now plant things on Origin Grass and can till it (This does support hoes from other mods so long as they have " hoe" in the name (With the space))
2013-04-04 22:12:27 +11:00
Adubbz
13c2a58426
Removed uneccessary code, tried to fix bonemeal on magic trees
2013-04-04 10:29:38 +11:00
ted
69ea02b2ac
Merge pull request #12 from Adubbz/HolyGrass_Changes
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Holy Grass Changes
2013-04-02 11:27:59 -07:00
ted
a9884181a8
Merge pull request #11 from Adubbz/Sapling_Changes
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Sapling Changes
2013-04-02 11:27:48 -07:00
ted
79ea461b87
Merge pull request #14 from Adubbz/MiscFixes+Changes
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Misc Fixes and Changes
2013-04-02 11:25:41 -07:00
Adubbz
d437a88558
Hopefully completly fixed decay this time
2013-04-02 21:12:53 +11:00
Adubbz
a47e8012df
Fixed tool effectiveness on various blocks, gave smoldering grass and ash their expected behaviours; burn on contact (smoldering grass) and slowness (ash)
2013-04-02 17:49:16 +11:00
Adubbz
b35b71b020
Holy Tall grass no longer drops itself without using shears
...
Fixed things wrongly having wooden footstep sounds
Saplings now use the new bonemeal system added by Minecraft 1.5
Bonemeal now creates Holy Tall Grass when used on Holy Grass
Fixed slabs not stacking
Fixed leaf decay (Except for apple trees, don't know what is going on with them)
2013-04-02 15:08:57 +11:00
Adubbz
f6d8628e75
Made Holy Grass burn up into Soul Sand in the Nether
2013-04-01 21:05:04 +11:00
Adubbz
9e9a254804
Both Holy and Magic Saplings now require Holy Grass in order to be planted
2013-04-01 18:41:26 +11:00
ted80-PC
b0cceee5ab
fixed some bugs
2013-03-31 09:44:17 +02:00
ted80-PC
f813c30392
updating to 1.5.1 (2/2)
2013-03-30 18:14:03 +01:00
ted80-PC
2ca69bb4ae
updating to 1.5.1 (1/2)
2013-03-30 11:54:53 +01:00
ted80-PC
6c9f7b2039
uploaded old source code
2013-03-28 20:03:53 +01:00