Cheeserolls
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f24adb6ce5
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Minor code cleanup
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2015-07-05 12:10:52 +01:00 |
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Adubbz
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9a0e415a69
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Merge pull request #504 from Adaptivity/BOP-1.8-3.0.x
Register biome essence recipe for 1.8
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2015-07-05 21:00:13 +10:00 |
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Anton
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33da1c78d4
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Register biome essence recipe for 1.8
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2015-07-05 13:54:42 +03:00 |
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Adubbz
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544cc9d7d6
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Added the Xeric Scrubland
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2015-07-03 20:51:09 +10:00 |
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Adubbz
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c72cddbdff
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Merge pull request #500 from X00LA/BOP-1.8-3.0.x
Create de_DE.lang
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2015-06-30 07:54:43 +10:00 |
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X00LA
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47d37f0028
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Create de_DE.lang
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2015-06-29 16:51:18 +02:00 |
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Adubbz
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35cc7da299
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Further refined the customisable gui - Pages are GuiSlots, the GuiBOPPageManager simply handles the current page and changing pages
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2015-06-29 21:08:37 +10:00 |
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Adubbz
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93996809de
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Changed the customisable gui over to using a delegate pattern. Still some work to be done, but it does provide a basis for adding the biomes page
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2015-06-27 13:04:08 +10:00 |
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Cheeserolls
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cef0b7406c
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Restore grass/foliage color of grasslands
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2015-06-26 16:57:51 +01:00 |
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Cheeserolls
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d6e648f310
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Improvements to land mass types
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2015-06-24 04:40:27 +01:00 |
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Cheeserolls
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dadae8758e
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Remove BiomeTypes in favour of the more descriptive and configurable Climates
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2015-06-24 01:58:13 +01:00 |
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Cheeserolls
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2a83422a36
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Initial work on replacing biome types with climates based on temperature and rainfall
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2015-06-23 22:13:15 +01:00 |
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Cheeserolls
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cab755fe7a
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Finish Bog biome (add poison lakes)
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2015-06-23 02:50:31 +01:00 |
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Cheeserolls
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c0cc360c04
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Sort out a few todos (especially with fluids and jars)
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2015-06-23 02:33:19 +01:00 |
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Cheeserolls
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40e7a8e428
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Add buckets for BOP fluids
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2015-06-22 15:20:18 +01:00 |
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Cheeserolls
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6bec3aeeb1
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Embetter our coniferous trees (especially the large ones)
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2015-06-22 13:27:30 +01:00 |
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Cheeserolls
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79ca5bfa1a
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Oops - Poison is supposed to be BlockFluidClassic
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2015-06-22 03:59:09 +01:00 |
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Cheeserolls
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d7229c6ba8
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Fluids now render
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2015-06-22 03:51:45 +01:00 |
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Cheeserolls
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cdb2a40735
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Add Coniferous Forest biome
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2015-06-22 00:38:29 +01:00 |
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Cheeserolls
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7508fbf9c7
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Add options for landmass generation: vanilla, continents, or archipelago
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2015-06-19 23:47:37 +01:00 |
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Cheeserolls
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9220148251
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Optimize biome search (tpbiome command and biome finder) to take into account world biome size
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2015-06-19 19:21:32 +01:00 |
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Cheeserolls
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637c0bfd09
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Big improvements to control of terrain generation and simplification of the algorithm
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2015-06-19 18:46:12 +01:00 |
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Adubbz
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8ec0be2796
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Update build.properties
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2015-06-19 20:07:11 +10:00 |
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Adubbz
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5a454444b0
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Update build.gradle
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2015-06-19 19:58:24 +10:00 |
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Adubbz
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d9d535b29a
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Update build.properties
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2015-06-19 19:55:20 +10:00 |
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Adubbz
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048acd0185
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Update build.gradle
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2015-06-19 19:43:02 +10:00 |
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Adubbz
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321d54637c
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Update build.properties
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2015-06-19 19:41:48 +10:00 |
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Cheeserolls
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9362ba95ac
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Add Gui for configuring BOP world properties (saved per game)
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2015-06-19 00:22:53 +01:00 |
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Cheeserolls
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6983d5df0a
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Remove workaround for Forge bug - no longer required
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2015-06-18 22:54:16 +01:00 |
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Cheeserolls
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526f67ce38
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Update forge version, change BOP version naming
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2015-06-18 12:01:32 +01:00 |
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Cheeserolls
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e5e78840a8
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Add Cherry Blossom Grove biome
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2015-06-18 03:03:12 +01:00 |
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Cheeserolls
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792b5e2e4a
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De-obfuscate GenLayerRiver - unused at the moment, but considering using this to implement riverside biomes
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2015-06-18 03:02:51 +01:00 |
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Cheeserolls
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20d5ae226d
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Re-write potion init code to avoid clashes with other mods
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2015-06-18 02:24:27 +01:00 |
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Cheeserolls
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d522fc9fc8
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Add Canyon biome (and Canyon Ravine sub biome
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2015-06-16 16:17:19 +01:00 |
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Cheeserolls
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60f8a5dc00
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Add gem to brushland
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2015-06-16 14:31:07 +01:00 |
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Cheeserolls
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46bc08a25c
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Add Brushland biome
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2015-06-16 14:23:05 +01:00 |
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Cheeserolls
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d2a5db2bbb
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Add Boreal Forest biome
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2015-06-16 12:58:21 +01:00 |
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Cheeserolls
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abe80e28e1
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Finish Bog (apart from poison lakes)
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2015-06-16 11:36:41 +01:00 |
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Cheeserolls
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4fc51493be
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Start work on Bog biome
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2015-06-15 22:46:31 +01:00 |
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Cheeserolls
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74bb9b41d2
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Fix some generator bugs
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2015-06-15 19:49:56 +01:00 |
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Cheeserolls
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ec0123e9ea
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Use inheritance to avoid code duplication in Generators
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2015-06-15 18:39:44 +01:00 |
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Cheeserolls
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2783bcebba
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Minor fixes in Bayou
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2015-06-11 22:56:54 +01:00 |
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Cheeserolls
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56e5fbfaa8
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Add Bayou biome, GeneratorBayouTree and some adjustments to other generators
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2015-06-11 22:03:52 +01:00 |
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Cheeserolls
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1d7217a78d
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Create list of predefined BlockQueries to avoid code duplication
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2015-06-11 16:58:47 +01:00 |
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Cheeserolls
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cd1421805a
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Allow querying blocks by plant type (will reduce a lot of code later on)
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2015-06-11 14:43:57 +01:00 |
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Cheeserolls
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495442c03f
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Attempt to make BlockQuery more user friendly
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2015-06-11 14:05:29 +01:00 |
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Cheeserolls
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63fe140915
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Split mud and quicksand into separate classes (they really have little in common
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2015-06-11 11:29:46 +01:00 |
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Cheeserolls
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4cdbc7c294
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Add workaround (temporary I hope) for a forge bug
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2015-06-11 11:26:12 +01:00 |
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Cheeserolls
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24d3b3cf5e
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Make BOP block naming consistent
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2015-06-11 10:20:33 +01:00 |
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Cheeserolls
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01f2e8a6a9
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Make sure all BOP blocks support canSustainPlant() properly
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2015-06-11 10:04:56 +01:00 |
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