Commit graph

1729 commits

Author SHA1 Message Date
Adubbz
f62d7ae8a5 Adjusted high grass texture 2013-04-20 14:56:31 +10:00
Amnet
e9abae1e5c Fixed the bounding boxes for high grass and rendering of the leaves. 2013-04-20 05:21:46 +02:00
Amnet
8aef7b553c Cleaning up the code. 2013-04-20 04:23:01 +02:00
Adubbz
8bbc30dd2e All Biomes O Plenty leaves are now instantly destroyed by shears 2013-04-20 12:07:00 +10:00
Adubbz
4e4fa7b3d3 Added an API for changing the speed of shears against blocks 2013-04-20 11:42:26 +10:00
Amnet
eddef226e0 Finished reducing all the IDs - time to start bugfixing and finishing
it.
2013-04-20 03:26:09 +02:00
Adubbz
8969a7c963 Removed unecessary code 2013-04-19 19:38:44 +10:00
Adubbz
eb151610f3 Entity API, ditched ModLoader naming scheme for the Biomes O Plenty main class 2013-04-19 19:35:26 +10:00
Adubbz
1e75cdb130 Moved everything else out of mod_BiomesOPlenty.class, all that is remaining is declarations for things that don't really need a seperate class or classes that declare other things 2013-04-19 18:33:35 +10:00
Adubbz
bdfda4dd05 Changed achievements to be enabled by default 2013-04-19 06:21:07 +10:00
Amnet
17cb0310d8 Generic blocks that have one texture file. 2013-04-18 21:29:40 +02:00
Amnet
d94a69b0f3 Fixed registering stuff as furnace fuel 2013-04-18 14:32:48 +02:00
Amnet
60e6067961 Fix for Achievements 2013-04-18 08:42:40 +02:00
Amnet
d1e265039f Finished up stairs and rocks. 2013-04-18 00:35:17 +02:00
Amnet
6de090ee7a Update README.md 2013-04-17 15:53:33 +03:00
ted
6b0f9744dc Update README.md 2013-04-17 11:49:47 +03:00
Adubbz
3779ed7a14 Updated Forestry API 2013-04-17 10:16:21 +10:00
Adubbz
6984125bee Fixed the blocks, hopefully there are no crashes anymore :) 2013-04-17 10:09:59 +10:00
Adubbz
5d568b5a83 Rough update to Forge 656, only thing that needs work is crashes due to block textures 2013-04-17 09:34:18 +10:00
Amnet
b4200c9a4d Giant petals, Barley, Cattail, Algae and Clovers 2013-04-17 00:48:15 +02:00
Amnet
8327a881da Saplings! 2013-04-16 14:57:04 +02:00
Amnet
5a96e56158 A little fix for the previous commit 2013-04-16 10:45:18 +02:00
Amnet
74472de756 Renamed packages - I think it's better that way. 2013-04-16 10:19:59 +02:00
Adubbz
a20d5759e3 Package rename, added mcmod.info and the logo file to the repo, gave proper credit in the Readme.md and mcmod.info 2013-04-16 16:43:45 +10:00
Amnet
82a2579b61 Plants and grass. 2013-04-16 01:55:45 +02:00
ted
ecb6faaf8f Update Wanted Future Mod Compatibility 2013-04-15 17:11:51 +03:00
Adubbz
872b9955c1 Shutting eclipse git up about random files 2013-04-15 20:55:41 +10:00
Adubbz
df017f2843 Moved the Wanted Future Mod Compatibility file to a better location 2013-04-15 20:51:09 +10:00
Adubbz
a0c7e13a3f Added a list for mod compatibility wanted in the future 2013-04-15 20:47:34 +10:00
Amnet
1cfa192433 Started API for blocks.
Logs, Planks, Slabs, Stairs, Leaves and Flowers are working.
2013-04-15 12:11:10 +02:00
Amnet
f430e8dd3d Compressed Logs and Slabs.
Reworked stairs a bit, still need some fixing.
2013-04-15 01:11:00 +02:00
Adubbz
0337edec5e Changed default ids to be compatible with mocreatures 2013-04-14 11:54:06 +10:00
Amnet
b942946df1 Compressing Leaves 2013-04-14 02:23:46 +02:00
Amnet
2c931fa8f4 Compression continues - Flowers 2013-04-14 00:16:42 +02:00
Amnet
cd8dac3c8c Started slowly working on compressing blocks to use less IDs. 2013-04-13 17:07:23 +02:00
Amnet
72bfd8af9d Changed various things to use IShearable.
Also some grass now can be replaced with blocks just like the vanilla
one.
2013-04-13 03:58:30 +02:00
Amnet
c8f9b76d3c Fixed sapling bugs 2013-04-11 21:17:31 +02:00
ted
ed477e7e3f Changed default biome ids 2013-04-11 20:59:29 +03:00
Adubbz
5c696f3744 Merged remote-tracking branch 'origin/master' 2013-04-11 16:16:24 +10:00
Adubbz
0d05a11810 Bamboo leaves now drop bamboo saplings 2013-04-11 10:20:43 +10:00
Adubbz
604d875f22 Added bamboo saplings, bonemeal now creates the appropriate giant flowers when used on red and yellow flowers 2013-04-11 08:15:14 +10:00
Amnet
ae8be6fed8 Removed wrong recipe for mossy cobblestone. 2013-04-10 17:24:42 +02:00
Amnet
f1e6102888 Refactored code a little - moved stuff around/removed some
warnings/changed some names.
Corrected Forestry Integration part.
2013-04-10 17:13:12 +02:00
Adubbz
813c7b8ffc Made Amnet's change actually work :P 2013-04-10 22:42:11 +10:00
Amnet
0bc2d498f8 Merge remote-tracking branch 'origin/master' 2013-04-10 08:09:59 +02:00
Amnet
90586fd7f6 Quick change so there is no need to include the Forestry API in the
released version.
2013-04-10 08:09:16 +02:00
Adubbz
d5ec702afb Fixed server crash with mudballs for real this time 2013-04-10 15:33:51 +10:00
Adubbz
1e3eab38b0 Fixed server crash with mudballs, fixed forestry beehive spawning as well as giving biomes appropriate temperatures 2013-04-10 13:35:11 +10:00
Adubbz
94bab1f63f Fixed an odd few optional compile errors, because, why not? 2013-04-10 11:14:41 +10:00
Amnet
794b53ae55 Beginnings of an API - Biomes done 2013-04-09 23:26:24 +02:00