Updated Forestry API

This commit is contained in:
Adubbz 2013-04-17 10:16:21 +10:00
parent 6984125bee
commit 3779ed7a14
11 changed files with 57 additions and 12 deletions

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@ -5,5 +5,14 @@ import forestry.api.genetics.IGenome;
import forestry.api.genetics.IMutation;
public interface IBeeMutation extends IMutation {
int getChance(IBeeHousing housing, IAllele allele0, IAllele allele1, IGenome genome0, IGenome genome1);
/**
* @param housing
* @param allele0
* @param allele1
* @param genome0
* @param genome1
* @return float representing the chance for mutation to occur. note that this is 0 - 100 based, since it was an integer previously!
*/
float getChance(IBeeHousing housing, IAllele allele0, IAllele allele1, IGenome genome0, IGenome genome1);
}

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@ -33,6 +33,22 @@ public interface IBeekeepingMode extends IBeeModifier {
*/
boolean isFatigued(IBee queen);
/**
* @param queen
* @param housing
* @return true if the queen is being overworked in the bee housing (with chance). will trigger a negative effect.
*/
boolean isOverworked(IBee queen, IBeeHousing housing);
/**
*
* @param queen
* @param offspring
* @param housing
* @return true if the genetic structure of the queen is breaking down during spawning of the offspring (with chance). will trigger a negative effect.
*/
boolean isDegenerating(IBee queen, IBee offspring, IBeeHousing housing);
/**
* @param queen
* @return true if an offspring of this queen is considered a natural
@ -45,4 +61,5 @@ public interface IBeekeepingMode extends IBeeModifier {
*/
boolean mayMultiplyPrincess(IBee queen);
}

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@ -1,5 +1,6 @@
package forestry.api.arboriculture;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
@ -14,5 +15,5 @@ public interface IToolGrafter {
* @param z
* @return
*/
float getSaplingModifier(ItemStack stack, World world, int x, int y, int z);
float getSaplingModifier(ItemStack stack, World world, EntityPlayer player, int x, int y, int z);
}

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@ -1,6 +1,7 @@
package forestry.api.arboriculture;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Random;
import net.minecraft.world.World;
@ -34,4 +35,8 @@ public interface ITreeBreedingManager {
IAllele[] getRandomTreeTemplate(Random rand);
void registerTreeMutation(ITreeMutation mutation);
Collection<ITreeMutation> getMutations(boolean shuffle);
}

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@ -6,5 +6,17 @@ import forestry.api.genetics.IGenome;
import forestry.api.genetics.IMutation;
public interface ITreeMutation extends IMutation {
int getChance(World world, int x, int y, int z, IAllele allele0, IAllele allele1, IGenome genome0, IGenome genome1);
/**
* @param world
* @param x
* @param y
* @param z
* @param allele0
* @param allele1
* @param genome0
* @param genome1
* @return float representing the chance for mutation to occur. note that this is 0 - 100 based, since it was an integer previously!
*/
float getChance(World world, int x, int y, int z, IAllele allele0, IAllele allele1, IGenome genome0, IGenome genome1);
}

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@ -1,15 +1,7 @@
package forestry.api.arboriculture;
import java.util.ArrayList;
public class TreeManager {
public static int treeSpeciesCount = 0;
public static ITreeInterface treeInterface;
public static ITreeBreedingManager breedingManager;
/**
* List of possible mutations on fruit alleles.
*/
public static ArrayList<ITreeMutation> treeMutations = new ArrayList<ITreeMutation>();
}

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@ -48,6 +48,11 @@ public enum EnumTemperature {
return this.name;
}
@SideOnly(Side.CLIENT)
public Icon getIcon() {
return ForestryAPI.textureManager.getDefault(iconIndex);
}
public static ArrayList<Integer> getBiomeIds(EnumTemperature temperature) {
switch (temperature) {

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@ -9,4 +9,5 @@ public class ForestryAPI {
@SideOnly(Side.CLIENT)
public static ITextureManager textureManager;
}

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@ -11,4 +11,5 @@ public interface ITextureManager {
Icon getIcon(short texUID);
Icon getDefault(String ident);
}

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@ -27,5 +27,7 @@ public interface IFarmLogic {
@SideOnly(Side.CLIENT)
Icon getIcon();
String getTextureSheet();
String getName();
}

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@ -40,7 +40,7 @@ public interface IMutation {
/**
* @return Unmodified base chance for mutation to fire.
*/
int getBaseChance();
float getBaseChance();
/**
* @param allele