Adubbz
|
b6d7fa7b1d
|
Organise imports, merged the Fluids API into BOP (No longer requires a custom Forge, we can remove the files when the Liquid API is in Forge proper)
|
2013-05-29 11:05:27 +10:00 |
|
Matt Caughey
|
a2c5944287
|
Changed how quicksand generates. Allowed tiny cacti and thorns to "live" at any light level (For the Nether).
|
2013-05-28 20:19:44 -04:00 |
|
Adubbz
|
cf47ff9e3b
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty into liquidsapi
|
2013-05-29 07:10:07 +10:00 |
|
Matt Caughey
|
31246c579f
|
Added Spring Water and Liquid Poison ponds to certain biomes.
|
2013-05-28 17:04:03 -04:00 |
|
Matt Caughey
|
5146469d47
|
Reverted the Tropical Rainforest/Rainforest switch
|
2013-05-28 14:49:14 -04:00 |
|
Matt Caughey
|
8919484b7c
|
Swapped the Rainforest and Tropical Rainforest biomes.
|
2013-05-28 14:42:09 -04:00 |
|
Adubbz
|
f7b6be1c78
|
Switched to using the new Liquids API, hopefully also fixed the liquid lag in the Hot Springs
|
2013-05-28 21:22:54 +10:00 |
|
Amnet
|
e64a649bf3
|
Disabled oil generation for the promised land and nether biomes.
|
2013-05-28 13:18:48 +02:00 |
|
Matt Caughey
|
1994b2cb03
|
Added Hot Springs biome and Jacaranda trees.
|
2013-05-26 15:36:28 -04:00 |
|
ted80-PC
|
e632668e97
|
Re-added ocean biome gen, Fixed memory crash
|
2013-05-26 14:18:06 +02:00 |
|
Adubbz
|
ead9eb8539
|
Added recipes for the new slabs and stairs
|
2013-05-26 17:24:04 +10:00 |
|
Adubbz
|
6eda158465
|
Added Pine, Hell Bark and Jacaranda stairs
|
2013-05-26 17:23:41 +10:00 |
|
Adubbz
|
3befd832b3
|
Added Pine, Hell Bark and Jacaranda slabs
|
2013-05-26 17:22:52 +10:00 |
|
Adubbz
|
533d56d22e
|
Added the "Getting Wood" achievement to the new logs
|
2013-05-26 17:21:37 +10:00 |
|
Adubbz
|
854873aac1
|
Added Pine, Hellbark and Jacaranda saplings
|
2013-05-26 17:21:06 +10:00 |
|
Adubbz
|
49ee409d91
|
Added the new planks and logs to the Ore Dictionary
|
2013-05-26 17:19:26 +10:00 |
|
Adubbz
|
06b50d9d19
|
Added Pine, Hellbark and Jacaranda planks
|
2013-05-26 17:18:35 +10:00 |
|
Adubbz
|
b639694ad5
|
Fixed the Nether Bushes and Nether Grass Generation from causing crashes
|
2013-05-26 17:17:11 +10:00 |
|
Adubbz
|
3a415cce9c
|
Added Pine, Hellbark and Jacaranda Leaves
|
2013-05-26 17:15:11 +10:00 |
|
Adubbz
|
d0938fc717
|
Hell Bark logs are no longer flammable
|
2013-05-26 17:12:20 +10:00 |
|
Matt Caughey
|
dc8e15a713
|
Added Hellbark leaf textures.
|
2013-05-25 21:31:46 -04:00 |
|
Adubbz
|
b610d57a1e
|
Made Liquid Poison not spread so far
|
2013-05-26 10:36:21 +10:00 |
|
Adubbz
|
9f06c2397f
|
Swapped the "confusion" potion effect with hunger (Liquid Poison), made the Nourishment and Regeneration effects only apply when inside Spring Water
|
2013-05-26 10:22:12 +10:00 |
|
Adubbz
|
535dc7e76b
|
Liquid Poison and Spring Water are no longer infinite, made some minor tweaks to Liquid Poison
|
2013-05-26 10:14:33 +10:00 |
|
Matt Caughey
|
eac11b1c1b
|
Added Hellbark leaves
|
2013-05-25 19:46:48 -04:00 |
|
Amnet
|
7ab6536a53
|
Fixed the log textures
|
2013-05-26 01:14:12 +02:00 |
|
Matt Caughey
|
1fb3a79fbc
|
Tweaked the Canyon a bit. Tweaked the hard dirt, aloe, and fir leaf textures.
|
2013-05-25 19:11:48 -04:00 |
|
Adubbz
|
541c35f80b
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-26 08:32:44 +10:00 |
|
Adubbz
|
4b29a47402
|
Started on adding new logs
|
2013-05-26 08:32:23 +10:00 |
|
Matt Caughey
|
751cd1e759
|
Added textures for Jacaranda and Hellbark trees
|
2013-05-25 18:04:43 -04:00 |
|
ted80-PC
|
62a7478fb4
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-25 23:44:11 +02:00 |
|
ted80-PC
|
8c9edcbc53
|
removed beaches and ocean biome gen
|
2013-05-25 23:43:53 +02:00 |
|
Matt Caughey
|
03c1bb5713
|
Merge branch 'master' of https://github.com/ted80/BiomesOPlenty
|
2013-05-25 17:31:51 -04:00 |
|
Matt Caughey
|
3575ee78a6
|
Added pine trees
|
2013-05-25 17:31:11 -04:00 |
|
ted80-PC
|
828b6d8a21
|
Started working on beaches and ocean biomes
|
2013-05-25 23:30:51 +02:00 |
|
Matt Caughey
|
5fa698833b
|
Gave a particle effect to the Deathbloom, and made it apply the Wither effect upon contact. Added status effect icons.
|
2013-05-25 14:13:33 -04:00 |
|
Amnet
|
7da5a98dc5
|
Added Paralysis Potion Effect - currently applied when using poison
darts.
|
2013-05-25 18:02:56 +02:00 |
|
Adubbz
|
ab70482b37
|
Liquid poison, tweaks and made BOP buckets use metadata
|
2013-05-25 23:22:37 +10:00 |
|
Amnet
|
211adb08fe
|
Tweak for the spawning of animals in the Promised Land.
|
2013-05-25 15:01:16 +02:00 |
|
Amnet
|
8cf4592350
|
Redid slightly the way potion array is extended.
|
2013-05-25 12:08:07 +02:00 |
|
Adubbz
|
66239a8687
|
Created a Potions API
|
2013-05-25 19:33:37 +10:00 |
|
Adubbz
|
219cdaca8f
|
Created a Liquids API
|
2013-05-25 19:25:46 +10:00 |
|
Adubbz
|
167c9cb52c
|
Finished off the custom Potion Effect for Spring Water, just needs an Icon now
|
2013-05-25 18:57:21 +10:00 |
|
Adubbz
|
76c6aa27ec
|
Removed Flower and Still water from the creative menu (You can use buckets now)
|
2013-05-25 14:10:33 +10:00 |
|
Adubbz
|
e2a0160088
|
Added Spring Water Buckets and tweaked Spring Water
|
2013-05-25 14:08:06 +10:00 |
|
Matt Caughey
|
c9e2d6ee07
|
Added textures for Poisonous Water. Changed the poison item and poison dart textures.
|
2013-05-24 23:46:23 -04:00 |
|
Matt Caughey
|
370f29ee06
|
Added textures for Spring Water
|
2013-05-24 23:16:18 -04:00 |
|
Matt Caughey
|
075f98ee16
|
New bone segment textures
|
2013-05-24 22:49:02 -04:00 |
|
Adubbz
|
091448efbe
|
Started working on Spring Water
|
2013-05-25 12:33:57 +10:00 |
|
Adubbz
|
506f3d96b5
|
Gave Bone Segments conversion recipes to Bonemeal (with a high efficiency version using a TE pulveriser) and gave them TC aspects
|
2013-05-25 09:41:10 +10:00 |
|