Cheeserolls
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ec0123e9ea
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Use inheritance to avoid code duplication in Generators
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2015-06-15 18:39:44 +01:00 |
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Cheeserolls
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2783bcebba
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Minor fixes in Bayou
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2015-06-11 22:56:54 +01:00 |
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Cheeserolls
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56e5fbfaa8
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Add Bayou biome, GeneratorBayouTree and some adjustments to other generators
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2015-06-11 22:03:52 +01:00 |
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Cheeserolls
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1d7217a78d
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Create list of predefined BlockQueries to avoid code duplication
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2015-06-11 16:58:47 +01:00 |
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Cheeserolls
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cd1421805a
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Allow querying blocks by plant type (will reduce a lot of code later on)
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2015-06-11 14:43:57 +01:00 |
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Cheeserolls
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495442c03f
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Attempt to make BlockQuery more user friendly
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2015-06-11 14:05:29 +01:00 |
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Cheeserolls
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63fe140915
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Split mud and quicksand into separate classes (they really have little in common
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2015-06-11 11:29:46 +01:00 |
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Cheeserolls
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4cdbc7c294
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Add workaround (temporary I hope) for a forge bug
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2015-06-11 11:26:12 +01:00 |
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Cheeserolls
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24d3b3cf5e
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Make BOP block naming consistent
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2015-06-11 10:20:33 +01:00 |
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Cheeserolls
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01f2e8a6a9
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Make sure all BOP blocks support canSustainPlant() properly
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2015-06-11 10:04:56 +01:00 |
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Cheeserolls
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434ef3fdd5
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Add Bamboo Forest biome
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2015-06-11 01:16:55 +01:00 |
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Cheeserolls
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e1387c76f3
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Add Jade Cliffs biome
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2015-06-10 02:46:04 +01:00 |
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Cheeserolls
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0026241420
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Fine tune tundra
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2015-06-10 02:07:19 +01:00 |
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Cheeserolls
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7f62423e0d
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More fine tuning of mountain
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2015-06-10 01:31:13 +01:00 |
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Cheeserolls
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bc93ad2bd8
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Make foothills on the edges of the mountains
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2015-06-10 00:20:38 +01:00 |
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Cheeserolls
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24e668e943
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Add Glacier biome
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2015-06-08 17:18:52 +01:00 |
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Cheeserolls
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44dd5dfa83
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Implement system for sub biomes and mutated biomes
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2015-06-08 16:57:36 +01:00 |
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Cheeserolls
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bd19fd2ae6
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Finish the Mountain biome
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2015-06-08 14:03:55 +01:00 |
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Cheeserolls
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c34fef46f6
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Add GeneratorPineTree
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2015-06-08 14:03:03 +01:00 |
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Cheeserolls
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336f900e72
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Start work on Mountain biome
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2015-06-08 01:05:31 +01:00 |
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Cheeserolls
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d0379d44dc
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Add Outback biome
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2015-06-07 23:46:53 +01:00 |
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Cheeserolls
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f3a8fbf555
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Add generator for small nobbly "twiglet" trees
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2015-06-07 23:46:37 +01:00 |
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Cheeserolls
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19d107e7d0
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Add BlockPosQuery for positions with air above them
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2015-06-07 23:09:34 +01:00 |
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Cheeserolls
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910086f111
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Provide shortcut methods for building trees with vanilla logs and leaves
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2015-06-07 23:09:01 +01:00 |
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Cheeserolls
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cf7537e7ef
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Allow BlockBOPGeneric to support plants
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2015-06-07 22:43:51 +01:00 |
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Cheeserolls
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37f6d16d93
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Allow specification of which block to replace with GeneratorSplatter, tweak default parameters
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2015-06-07 21:55:26 +01:00 |
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Cheeserolls
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150345251c
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Rename some BlockQuery classes
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2015-06-07 21:39:34 +01:00 |
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Cheeserolls
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7f3fda66a7
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Add Moor biome
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2015-06-07 21:22:10 +01:00 |
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Cheeserolls
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c5b3d9b2d3
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Fix floor blocks in dense forest
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2015-06-07 21:21:57 +01:00 |
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Cheeserolls
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c291aa61df
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Add Heathland biome
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2015-06-07 20:24:53 +01:00 |
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Cheeserolls
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c4e23a8384
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Minor adjustments to Marsh and Chaparral
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2015-06-07 18:52:26 +01:00 |
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Cheeserolls
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cba8443972
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Minor adjustments to waterside and splotches generator
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2015-06-07 18:51:35 +01:00 |
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Cheeserolls
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9b593e576d
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Allow setting of the block used underneath water in BOP biomes
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2015-06-07 18:50:45 +01:00 |
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Cheeserolls
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3256dd9447
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Finally stop those damn floating paeonias
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2015-06-07 17:20:29 +01:00 |
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Cheeserolls
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cfc3cd65ff
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Make naming in generators consistent and more readable, fix algae spawning in marsh
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2015-06-07 16:46:04 +01:00 |
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Cheeserolls
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15ff399f6a
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Rewrite terrain generation to provide more flexibility for BOP biomes
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2015-06-07 15:36:41 +01:00 |
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Cheeserolls
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629a02d9c6
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Add method for getting a BlockPosQuery from the config files
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2015-06-01 20:11:24 +01:00 |
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Cheeserolls
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2297888ec4
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Add grassland biome
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2015-06-01 19:51:55 +01:00 |
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Cheeserolls
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f8db6d03c1
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Use multiple generation attempts in GeneratorColumns
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2015-06-01 19:38:14 +01:00 |
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Cheeserolls
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1c67753174
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Modify block queries so they match against world and position instead of just against blockstate (allows more flexibility - eg checking neighbors)
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2015-06-01 19:05:19 +01:00 |
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Cheeserolls
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165504a8a8
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Minor change in GeneratorLakes
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2015-06-01 18:06:45 +01:00 |
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Cheeserolls
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7819a042dd
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Stop GeneratorLogs replacing non-air blocks
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2015-06-01 18:04:03 +01:00 |
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Cheeserolls
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e405e5af1d
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Add columns generator
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2015-06-01 17:57:48 +01:00 |
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Cheeserolls
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5b1b35ebad
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Add Tundra biome
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2015-06-01 17:03:38 +01:00 |
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Cheeserolls
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812c147cd8
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Add Marsh biome
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2015-06-01 14:42:29 +01:00 |
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Cheeserolls
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7ec33607bb
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Add GeneratorLakes
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2015-06-01 14:40:10 +01:00 |
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Cheeserolls
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9e352520b3
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Rebalance flora generation weight values (to compensate for the fact that all flora generation attempts are at the surface)
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2015-06-01 11:27:33 +01:00 |
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Cheeserolls
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3acdaea69b
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Implement a "builder" pattern for constructing feature generators - allows for lots of options without requiring long complicated constructor argument lists with default values for all the options, and makes biome creation code easier to read
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2015-06-01 04:08:37 +01:00 |
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Cheeserolls
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10ed5d64e6
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Allow fractional amountPerChunk in generators, reduce code duplication by moving scatter() method into a base class
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2015-05-31 22:52:41 +01:00 |
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Cheeserolls
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7107c2d0f1
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Add GeneratorBigMushroom
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2015-05-31 21:04:02 +01:00 |
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