Commit Graph

2454 Commits

Author SHA1 Message Date
Adubbz 4e29004d82 Merge pull request #464 from wwrpg/patch-5
Fixed #433
2015-05-08 16:22:05 +10:00
Adubbz c204b968c6 Merge pull request #463 from wwrpg/patch-4
Fixed #406 and #450
2015-05-08 16:21:47 +10:00
Adubbz a4fcec3c20 Merge pull request #465 from wwrpg/patch-8
Fixed #392
2015-05-08 16:21:24 +10:00
Adubbz 9d9c80ef47 Merge pull request #467 from Adaptivity/patch-2
Update ru_RU.lang
2015-05-08 16:21:02 +10:00
Anton a4bd579020 Update ru_RU.lang 2015-05-08 09:11:17 +03:00
wwrpg 2476cbf4b4 Fixed #392
Enable leaves and logs to burn.
2015-05-07 22:23:40 -07:00
wwrpg 5cb17a1c2d Fixed #433
Removed renderAsNormalBlock returning false to allow beds, torches, and monsters to spawn. Tested that block still renders the grass correctly.
2015-05-07 22:15:02 -07:00
wwrpg 7b643024cc Fixed #406 and #450
Fixed bugs where two saplings dropped on a neighbor block change or no saplings dropped.
2015-05-07 21:35:56 -07:00
wwrpg acee9f596a Fixed #406 and #450
Fixed bug where two saplings dropped on a neighbor block change.
2015-05-07 21:28:15 -07:00
Adubbz d3d46a4a72 Merge pull request #462 from wwrpg/patch-5
Fixed #419
2015-05-08 06:05:34 +10:00
Adubbz b033713727 Merge pull request #461 from wwrpg/patch-4
Patch 4
2015-05-08 06:04:18 +10:00
wwrpg 9c2f8af89c Disable spawning pixies if ID is 0
Disable spawning pixies if pixie ID is 0 or less. Also fixed minor bug where empty jar was not being placed back in player's hand
2015-05-07 10:58:56 -07:00
wwrpg f16f6c29e1 Disable spawning wasps
Do not spawn wasp if not enable (not rendered)
2015-05-07 10:26:50 -07:00
wwrpg 589e150521 Cleanup up code for Redwood trees
Removed boolean variables flag, isSoil, and hasSpace. Replaced with a "return false" since code returns false whenever those are false anyways. This improves performance and cleans up some unneeded nesting making it easier to read. Still need to remove extra parenthesis blocks (but held off on this since it makes the diff very hard to read)
2015-05-07 09:49:05 -07:00
wwrpg 62c52eb04b Update WorldGenRedwoodTree.java 2015-05-07 09:47:53 -07:00
wwrpg 0da14fd3e1 Cleanup up code for Redwood trees
Removed boolean flag, isSoil, and hasSpace. Replaced with a "return false" since code returns false whenever those are false anyways. This improves performance and cleans up some unneeded nesting making it easier to read. Still need to remove extra parenthesis blocks (but this makes the diff very hard to read)
2015-05-07 09:39:43 -07:00
Adubbz c8d822ffe1 Merge pull request #460 from wwrpg/patch-8
Fixed #442
2015-05-07 16:17:03 +10:00
wwrpg 0aeb107d21 Fixed #442
Added limits to meta to prevent ArrayIndexOutOfBoundsException similar to BlockBOPNewDirt.java. 
Still probably a deeper issue here, but this will prevent crashes for now
2015-05-06 14:17:04 -07:00
Adubbz 6cb19c6bbd Merge pull request #458 from wwrpg/patch-5
Update WorldGenRedwoodTree2.java
2015-05-06 16:19:23 +10:00
Adubbz a0ac3f02be Merge pull request #456 from wwrpg/patch-4
Update ItemBiomeFinder.java
2015-05-06 16:19:14 +10:00
wwrpg 0b7af69e01 Update WorldGenRedwoodTree2.java
Improved redwood generation performance
2015-05-05 14:10:06 -07:00
wwrpg a305036e2e Update ItemBiomeFinder.java
Fixed for-loop range and added missing breaks to improve performance
2015-05-04 11:31:32 -07:00
Adubbz 39ce365b3f Update ClientProxy.java 2015-04-16 06:20:43 +10:00
Matt Caughey b785a2d47f Added a Dense Forest biome 2015-04-14 18:23:33 -04:00
Matt Caughey 7d57bc6b29 Improved the Shield biome 2015-04-14 04:08:37 -04:00
Matt Caughey 846b456b07 Tweaked the Land of Lakes biome, added wild rice 2015-04-07 16:26:39 -04:00
Matt Caughey 4eae73fe11 Tweaked biome temperatures 2015-04-07 15:15:24 -04:00
Matt Caughey 5bcfa6d9d7 Added a Xeric Shrubland biome. Tweaked the Steppe biome. 2015-04-07 12:48:59 -04:00
Adubbz d8de516753 Merge pull request #449 from Vanhal/patch-1
Avoid NPE in the fuel handler
2015-04-07 20:19:10 +10:00
Vanhal 24fe0f8e8b Avoid NPE in the fuel handler
Passing a null ItemStack or if a badly implemented item (the for some reason returns null) is passed the game will crash with a NPE.
2015-04-07 10:57:20 +01:00
Adubbz 5e15b1f3ad Syntax 2015-04-06 12:57:53 +10:00
Adubbz 97a881d9ff Fixed an issue caused by fluid conflicts 2015-04-06 12:57:32 +10:00
Adubbz b1e202f752 Merge pull request #446 from jaquadro/fix-fog-render
Fix fog color calculation in 'fast' graphics mode.
2015-04-04 10:20:17 +11:00
Justin Aquadro 5e6caa34d4 Fix fog color calculation in 'fast' graphics mode. 2015-04-03 19:06:06 -04:00
Matt Caughey 2504737e12 Removed loamy grass/dirt from the Marsh 2015-04-02 09:05:26 -04:00
Adubbz ecf4dcb7be Merge pull request #440 from wilkemeyer/bugfix-oobCrash-1
Fixed Array-Bounds-Check
2015-03-30 08:27:51 +11:00
Florian Wilkemeyer 8efcb9c075 Fixed Array-Bounds-Check in ItemBlockFruit (should also fix NEI-Based crashes occurring since build 1142) 2015-03-29 17:51:45 +02:00
Adubbz c572546353 Fixed redwood tree growth 2015-03-29 10:29:01 +11:00
Adubbz bf50843441 Fixed the flowering leaves overlay being used on incorrect blocks 2015-03-29 09:26:02 +11:00
Matt Caughey 8acb24cad7 Added flowering oak leaves to some biomes 2015-03-28 14:58:41 -04:00
Adubbz 2e471767ea Flowering leaves now render properly 2015-03-28 23:52:50 +11:00
Adubbz 2825f7b649 Potentially fixed problems with biome ids + 128 2015-03-28 22:26:25 +11:00
Matt Caughey dccabb6e95 Increased amount of roots that generate by default 2015-03-28 05:25:46 -04:00
Matt Caughey 040065ba29 Added pinecones 2015-03-28 05:17:23 -04:00
Matt Caughey c809dbef4c Added mixed tree generation 2015-03-28 04:29:17 -04:00
Matt Caughey 2d8e3e9890 thing 2015-03-27 19:10:10 -04:00
Matt Caughey 201ebfdebb Really need to stop forgetting to remove this... 2015-03-27 19:04:46 -04:00
Matt Caughey 5d172e501d Revamped the Fungi Forest biome 2015-03-27 19:01:08 -04:00
Matt Caughey 47f6de2d27 Fixed tree generation to suppot new grass/dirt 2015-03-27 15:12:52 -04:00
Matt Caughey 8e7ec095ce Started adding flowering oak leaves 2015-03-27 13:40:56 -04:00