Commit graph

2090 commits

Author SHA1 Message Date
Adubbz
c5ff500c5e Readded the Fungi Forest 2014-05-11 18:05:30 +10:00
Adubbz
3d2bb1cde1 Readded the Oasis, however it still needs some work (once we go over everything) 2014-05-11 16:51:58 +10:00
Adubbz
94db8f59dc Readded the scrubland 2014-05-11 11:16:39 +10:00
Adubbz
5880cc4965 Wood and stone scythes no longer work on leaves (as originally intended). Closes #215 2014-05-10 23:00:49 +10:00
Adubbz
93815592c5 Readded the Steppe 2014-05-10 22:50:04 +10:00
Adubbz
5dd0df102e Readded the Glacier as a sub biome of the Arctic 2014-05-10 22:13:21 +10:00
Adubbz
e100e97c2a Work on sub biomes 2014-05-10 20:19:47 +10:00
Adubbz
4781166766 Updated build.properties 2014-05-10 10:36:36 +10:00
Adubbz
a2c5a6f929 Updated build.gradle 2014-05-10 10:34:49 +10:00
Adubbz
b63f4659bf Forgot to uncomment the BiomeDictionary entries 2014-05-10 10:31:58 +10:00
Adubbz
3b5c96b56d Cleaned up the special biomes generation config options, oceans can now be disabled without any issues 2014-05-10 10:00:20 +10:00
Adubbz
06d7410fbc Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2014-05-10 09:27:38 +10:00
Adubbz
5c56d157cd Overhauled the biome generation and id config files, redid biome registration/referencing and made the mcmod.info have alphabetical ordering because it was irritating me. In turn, you no longer have to pick a biome from every temperature type, generation of biomes added from the default world is now configurable (closes #239) and disabling special biomes should no longer cause any issues. 2014-05-10 09:27:30 +10:00
ted
01a21fadc0 Merge pull request #243 from sb023612/master
Update zh_CN
2014-05-09 13:58:37 +02:00
sb023612
674b101d6b Update zh_CN 2014-05-09 18:05:52 +08:00
Adubbz
9b0027e093 Merge pull request #238 from TheVikingWarrior/patch-6
Update it_IT.lang
2014-05-05 06:01:22 +10:00
TheVikingWarrior
1d98e07c37 Update it_IT.lang 2014-05-04 10:17:45 +02:00
Adubbz
183956dabe Merge pull request #237 from Adaptivity/patch-1
Update ru_RU.lang
2014-05-04 16:30:43 +10:00
Anton
a8b0483fa4 Update ru_RU.lang 2014-05-03 22:52:50 -07:00
Adubbz
2628b811bb The honey and poison buckets are now put on the creative tab properly 2014-05-03 16:12:50 +10:00
Adubbz
bfe06eef3e Readded buckets for honey and poison. Spring water will need to be further considered. Closes #226 2014-05-03 13:28:04 +10:00
Adubbz
921af6b31e Fixed the leaves hotbox. Closes #224 2014-05-03 10:57:17 +10:00
Adubbz
71a905bc48 Fixed the cactus hitbox. Closes #235 2014-05-03 10:34:43 +10:00
Adubbz
777b148931 Merge branch 'master' of https://github.com/BiomesOPlenty/BiomesOPlenty 2014-05-03 09:51:37 +10:00
Adubbz
01cf75a859 Readded the code for the ivy vines, removed metadata layering nonsense (1.8 would have crushed this) and (hopefully) fixed #229 2014-05-03 09:51:10 +10:00
Adubbz
17f486c92f Birds now drop feathers with a metadata of 0. Closes #218 2014-04-27 18:15:09 +10:00
Matt Caughey
e969f49fd2 Fixed Ender Amethyst spawning in the overworld 2014-04-26 16:09:51 -04:00
Matt Caughey
1734611c09 Tweaked heights for some biomes, tweaked biome rarity 2014-04-25 21:19:56 -04:00
Matt Caughey
26feb424a2 Fixed pine trees and palm trees generating inside of terrain 2014-04-25 01:06:01 -04:00
Adubbz
3c5414a0e1 Fixed a crash in the default world 2014-04-20 08:37:09 +10:00
Adubbz
7f863f2828 Readded the Boneyard 2014-04-19 20:33:18 +10:00
Adubbz
4bd7106a5f Oops, left out a class 2014-04-19 17:44:31 +10:00
Adubbz
6b30fcdff6 Using black magic, fixed biomes not being added from other mods due to ordering issues 2014-04-19 17:39:02 +10:00
Adubbz
b9cfd3afff Added debug mode, currently only for checking which biomes are being added from the default world 2014-04-19 16:46:49 +10:00
Adubbz
715edce1c4 Repackaging, added decoration to the default nether biome, readded the Corrupted Sands nether biome 2014-04-18 21:49:18 +10:00
Adubbz
5d1cb62cfd Readded the Phantasmagoric Inferno 2014-04-18 11:54:43 +10:00
Adubbz
43414b7ca3 Readded wasp hives, fixed a bug where the default 'Hell' biome wasn't being added to the Nether 2014-04-17 11:40:40 +10:00
Adubbz
0665503f57 Removed some candy land crap that i missed 2014-04-17 10:58:48 +10:00
Adubbz
6ef4056e58 Adjusted biome weights to work with a base of 10, removed unnecessary vanilla biome registrations and fixed a derp with which lists were being used in GenLayerBiomeBOP 2014-04-17 10:51:43 +10:00
Adubbz
fcd609bafe Completely ripped out the Candyland and April Fools easter eggs, i don't want to maintain them, they hardly worked and caused more problems than they were worth 2014-04-17 09:25:40 +10:00
Adubbz
14c1884da1 All biomes from the default world should now be added to the BoP world type (Should help with compatibility with TC3 etc.) 2014-04-16 22:43:17 +10:00
Matt Caughey
bc1bc9c1d2 Disabled the Candyland world type completely. 2014-04-14 16:34:12 -04:00
Adubbz
ad72adddef Merge pull request #213 from TheVikingWarrior/patch-5
Update it_IT.lang
2014-04-13 07:56:37 +10:00
TheVikingWarrior
befafcbef6 Update it_IT.lang 2014-04-12 17:12:40 +02:00
Adubbz
fb80107182 Removed the Mild biome type, you can't just cram one in and it'll magically work. 2014-04-11 08:01:24 +10:00
Adubbz
ff4182539a Merge pull request #212 from Vexatos/patch-1
Update de_DE.lang
2014-04-10 09:13:59 +10:00
Matt Caughey
57170ee491 Fixed biome IDs (Requires a fresh config file) 2014-04-09 18:58:18 -04:00
Matt Caughey
69032a6ce1 Removed the Pasture biome and cleaned up the IDs config a bit. 2014-04-09 14:44:08 -04:00
Matt Caughey
b200cce2e0 Decoration tweaks to a few biomes 2014-04-09 14:17:47 -04:00
Matt Caughey
2b1d4f380c Added a new "mild" biome temperature to further improve biome placement. 2014-04-09 13:19:53 -04:00