Amnet
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eddef226e0
|
Finished reducing all the IDs - time to start bugfixing and finishing
it.
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2013-04-20 03:26:09 +02:00 |
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Adubbz
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8969a7c963
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Removed unecessary code
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2013-04-19 19:38:44 +10:00 |
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Adubbz
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eb151610f3
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Entity API, ditched ModLoader naming scheme for the Biomes O Plenty main class
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2013-04-19 19:35:26 +10:00 |
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Adubbz
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1e75cdb130
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Moved everything else out of mod_BiomesOPlenty.class, all that is remaining is declarations for things that don't really need a seperate class or classes that declare other things
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2013-04-19 18:33:35 +10:00 |
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Adubbz
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bdfda4dd05
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Changed achievements to be enabled by default
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2013-04-19 06:21:07 +10:00 |
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Amnet
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17cb0310d8
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Generic blocks that have one texture file.
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2013-04-18 21:29:40 +02:00 |
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Amnet
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d94a69b0f3
|
Fixed registering stuff as furnace fuel
|
2013-04-18 14:32:48 +02:00 |
|
Amnet
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60e6067961
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Fix for Achievements
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2013-04-18 08:42:40 +02:00 |
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Amnet
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d1e265039f
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Finished up stairs and rocks.
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2013-04-18 00:35:17 +02:00 |
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Amnet
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6de090ee7a
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Update README.md
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2013-04-17 15:53:33 +03:00 |
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ted
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6b0f9744dc
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Update README.md
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2013-04-17 11:49:47 +03:00 |
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Adubbz
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3779ed7a14
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Updated Forestry API
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2013-04-17 10:16:21 +10:00 |
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Adubbz
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6984125bee
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Fixed the blocks, hopefully there are no crashes anymore :)
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2013-04-17 10:09:59 +10:00 |
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Adubbz
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5d568b5a83
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Rough update to Forge 656, only thing that needs work is crashes due to block textures
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2013-04-17 09:34:18 +10:00 |
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Amnet
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b4200c9a4d
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Giant petals, Barley, Cattail, Algae and Clovers
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2013-04-17 00:48:15 +02:00 |
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Amnet
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8327a881da
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Saplings!
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2013-04-16 14:57:04 +02:00 |
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Amnet
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5a96e56158
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A little fix for the previous commit
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2013-04-16 10:45:18 +02:00 |
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Amnet
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74472de756
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Renamed packages - I think it's better that way.
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2013-04-16 10:19:59 +02:00 |
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Adubbz
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a20d5759e3
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Package rename, added mcmod.info and the logo file to the repo, gave proper credit in the Readme.md and mcmod.info
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2013-04-16 16:43:45 +10:00 |
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Amnet
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82a2579b61
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Plants and grass.
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2013-04-16 01:55:45 +02:00 |
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ted
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ecb6faaf8f
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Update Wanted Future Mod Compatibility
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2013-04-15 17:11:51 +03:00 |
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Adubbz
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872b9955c1
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Shutting eclipse git up about random files
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2013-04-15 20:55:41 +10:00 |
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Adubbz
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df017f2843
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Moved the Wanted Future Mod Compatibility file to a better location
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2013-04-15 20:51:09 +10:00 |
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Adubbz
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a0c7e13a3f
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Added a list for mod compatibility wanted in the future
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2013-04-15 20:47:34 +10:00 |
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Amnet
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1cfa192433
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Started API for blocks.
Logs, Planks, Slabs, Stairs, Leaves and Flowers are working.
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2013-04-15 12:11:10 +02:00 |
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Amnet
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f430e8dd3d
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Compressed Logs and Slabs.
Reworked stairs a bit, still need some fixing.
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2013-04-15 01:11:00 +02:00 |
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Adubbz
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0337edec5e
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Changed default ids to be compatible with mocreatures
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2013-04-14 11:54:06 +10:00 |
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Amnet
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b942946df1
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Compressing Leaves
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2013-04-14 02:23:46 +02:00 |
|
Amnet
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2c931fa8f4
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Compression continues - Flowers
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2013-04-14 00:16:42 +02:00 |
|
Amnet
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cd8dac3c8c
|
Started slowly working on compressing blocks to use less IDs.
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2013-04-13 17:07:23 +02:00 |
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Amnet
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72bfd8af9d
|
Changed various things to use IShearable.
Also some grass now can be replaced with blocks just like the vanilla
one.
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2013-04-13 03:58:30 +02:00 |
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Amnet
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c8f9b76d3c
|
Fixed sapling bugs
|
2013-04-11 21:17:31 +02:00 |
|
ted
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ed477e7e3f
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Changed default biome ids
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2013-04-11 20:59:29 +03:00 |
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Adubbz
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5c696f3744
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Merged remote-tracking branch 'origin/master'
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2013-04-11 16:16:24 +10:00 |
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Adubbz
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0d05a11810
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Bamboo leaves now drop bamboo saplings
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2013-04-11 10:20:43 +10:00 |
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Adubbz
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604d875f22
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Added bamboo saplings, bonemeal now creates the appropriate giant flowers when used on red and yellow flowers
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2013-04-11 08:15:14 +10:00 |
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Amnet
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ae8be6fed8
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Removed wrong recipe for mossy cobblestone.
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2013-04-10 17:24:42 +02:00 |
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Amnet
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f1e6102888
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Refactored code a little - moved stuff around/removed some
warnings/changed some names.
Corrected Forestry Integration part.
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2013-04-10 17:13:12 +02:00 |
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Adubbz
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813c7b8ffc
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Made Amnet's change actually work :P
|
2013-04-10 22:42:11 +10:00 |
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Amnet
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0bc2d498f8
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Merge remote-tracking branch 'origin/master'
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2013-04-10 08:09:59 +02:00 |
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Amnet
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90586fd7f6
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Quick change so there is no need to include the Forestry API in the
released version.
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2013-04-10 08:09:16 +02:00 |
|
Adubbz
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d5ec702afb
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Fixed server crash with mudballs for real this time
|
2013-04-10 15:33:51 +10:00 |
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Adubbz
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1e3eab38b0
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Fixed server crash with mudballs, fixed forestry beehive spawning as well as giving biomes appropriate temperatures
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2013-04-10 13:35:11 +10:00 |
|
Adubbz
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94bab1f63f
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Fixed an odd few optional compile errors, because, why not?
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2013-04-10 11:14:41 +10:00 |
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Amnet
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794b53ae55
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Beginnings of an API - Biomes done
|
2013-04-09 23:26:24 +02:00 |
|
ted
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fe26d931a1
|
Update README.md
|
2013-04-09 21:49:45 +03:00 |
|
Amnet
|
2ec8927bf9
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Fixed a bug with Promised Lands not using the ID from the config file
|
2013-04-09 17:25:04 +02:00 |
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Amnet
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518e3c19a7
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Fixed placing Moss, TreeMoss and Willow.
TreeMoss and Willow are now using IShearable interface.
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2013-04-09 16:55:50 +02:00 |
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Adubbz
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14148242ad
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Cured tree cancer. i.e. Fixed trees not generating in the Mystic grove
|
2013-04-09 08:12:56 +10:00 |
|
Amnet
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d54ad4acd6
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Changed previous fix by Adubbz for slabs.
Now it's done using ItemBlocks.
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2013-04-08 21:27:45 +02:00 |
|