Commit Graph

503 Commits

Author SHA1 Message Date
Matt Caughey 1994b2cb03 Added Hot Springs biome and Jacaranda trees. 2013-05-26 15:36:28 -04:00
ted80-PC e632668e97 Re-added ocean biome gen, Fixed memory crash 2013-05-26 14:18:06 +02:00
Adubbz ead9eb8539 Added recipes for the new slabs and stairs 2013-05-26 17:24:04 +10:00
Adubbz 6eda158465 Added Pine, Hell Bark and Jacaranda stairs 2013-05-26 17:23:41 +10:00
Adubbz 3befd832b3 Added Pine, Hell Bark and Jacaranda slabs 2013-05-26 17:22:52 +10:00
Adubbz 533d56d22e Added the "Getting Wood" achievement to the new logs 2013-05-26 17:21:37 +10:00
Adubbz 854873aac1 Added Pine, Hellbark and Jacaranda saplings 2013-05-26 17:21:06 +10:00
Adubbz 49ee409d91 Added the new planks and logs to the Ore Dictionary 2013-05-26 17:19:26 +10:00
Adubbz 06b50d9d19 Added Pine, Hellbark and Jacaranda planks 2013-05-26 17:18:35 +10:00
Adubbz b639694ad5 Fixed the Nether Bushes and Nether Grass Generation from causing crashes 2013-05-26 17:17:11 +10:00
Adubbz 3a415cce9c Added Pine, Hellbark and Jacaranda Leaves 2013-05-26 17:15:11 +10:00
Adubbz d0938fc717 Hell Bark logs are no longer flammable 2013-05-26 17:12:20 +10:00
Matt Caughey dc8e15a713 Added Hellbark leaf textures. 2013-05-25 21:31:46 -04:00
Adubbz b610d57a1e Made Liquid Poison not spread so far 2013-05-26 10:36:21 +10:00
Adubbz 9f06c2397f Swapped the "confusion" potion effect with hunger (Liquid Poison), made the Nourishment and Regeneration effects only apply when inside Spring Water 2013-05-26 10:22:12 +10:00
Adubbz 535dc7e76b Liquid Poison and Spring Water are no longer infinite, made some minor tweaks to Liquid Poison 2013-05-26 10:14:33 +10:00
Matt Caughey eac11b1c1b Added Hellbark leaves 2013-05-25 19:46:48 -04:00
Amnet 7ab6536a53 Fixed the log textures 2013-05-26 01:14:12 +02:00
Matt Caughey 1fb3a79fbc Tweaked the Canyon a bit. Tweaked the hard dirt, aloe, and fir leaf textures. 2013-05-25 19:11:48 -04:00
Adubbz 541c35f80b Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-26 08:32:44 +10:00
Adubbz 4b29a47402 Started on adding new logs 2013-05-26 08:32:23 +10:00
Matt Caughey 751cd1e759 Added textures for Jacaranda and Hellbark trees 2013-05-25 18:04:43 -04:00
ted80-PC 62a7478fb4 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-25 23:44:11 +02:00
ted80-PC 8c9edcbc53 removed beaches and ocean biome gen 2013-05-25 23:43:53 +02:00
Matt Caughey 03c1bb5713 Merge branch 'master' of https://github.com/ted80/BiomesOPlenty 2013-05-25 17:31:51 -04:00
Matt Caughey 3575ee78a6 Added pine trees 2013-05-25 17:31:11 -04:00
ted80-PC 828b6d8a21 Started working on beaches and ocean biomes 2013-05-25 23:30:51 +02:00
Matt Caughey 5fa698833b Gave a particle effect to the Deathbloom, and made it apply the Wither effect upon contact. Added status effect icons. 2013-05-25 14:13:33 -04:00
Amnet 7da5a98dc5 Added Paralysis Potion Effect - currently applied when using poison
darts.
2013-05-25 18:02:56 +02:00
Adubbz ab70482b37 Liquid poison, tweaks and made BOP buckets use metadata 2013-05-25 23:22:37 +10:00
Amnet 211adb08fe Tweak for the spawning of animals in the Promised Land. 2013-05-25 15:01:16 +02:00
Amnet 8cf4592350 Redid slightly the way potion array is extended. 2013-05-25 12:08:07 +02:00
Adubbz 66239a8687 Created a Potions API 2013-05-25 19:33:37 +10:00
Adubbz 219cdaca8f Created a Liquids API 2013-05-25 19:25:46 +10:00
Adubbz 167c9cb52c Finished off the custom Potion Effect for Spring Water, just needs an Icon now 2013-05-25 18:57:21 +10:00
Adubbz 76c6aa27ec Removed Flower and Still water from the creative menu (You can use buckets now) 2013-05-25 14:10:33 +10:00
Adubbz e2a0160088 Added Spring Water Buckets and tweaked Spring Water 2013-05-25 14:08:06 +10:00
Matt Caughey c9e2d6ee07 Added textures for Poisonous Water. Changed the poison item and poison dart textures. 2013-05-24 23:46:23 -04:00
Matt Caughey 370f29ee06 Added textures for Spring Water 2013-05-24 23:16:18 -04:00
Matt Caughey 075f98ee16 New bone segment textures 2013-05-24 22:49:02 -04:00
Adubbz 091448efbe Started working on Spring Water 2013-05-25 12:33:57 +10:00
Adubbz 506f3d96b5 Gave Bone Segments conversion recipes to Bonemeal (with a high efficiency version using a TE pulveriser) and gave them TC aspects 2013-05-25 09:41:10 +10:00
Adubbz 6c913fbef3 Upped the Version Number 2013-05-25 09:40:05 +10:00
Adubbz 6dfd91de6c Finished bone resizing 2013-05-25 09:00:43 +10:00
Adubbz 1eb53f291e Made the small bone segment smaller 2013-05-25 08:34:03 +10:00
Adubbz 069caa8fbb Adjusted bone segment sizes 2013-05-25 08:08:58 +10:00
Matt Caughey b4e20e899f Added Timber biome 2013-05-24 17:41:13 -04:00
Matt Caughey e650ecd2b2 Changes to the Deadlands and how Smoldering Grass generates. 2013-05-24 16:51:25 -04:00
Matt Caughey e77aee5360 Overhauled the Bog biome. Changed the Swampwoods to the Sludgepit, and made it the same as the old Bog.
Added placeholders for Ocean sub-biomes.
2013-05-24 13:54:27 -04:00
Matt Caughey 97965c1abc Added beach variation placeholders. 2013-05-24 11:45:47 -04:00