Commit Graph

13 Commits

Author SHA1 Message Date
Adubbz 116003e3ea Updated to 1.6.2, started on amethyst buckets 2013-07-09 13:37:21 +10:00
Adubbz c82f1aff8a Switched the the new Forge Fluids system completly 2013-07-05 08:46:42 +10:00
Adubbz 5cf4d7515e Made Spring Water no longer able to be picked up by hand (results in regular water) 2013-07-04 16:19:37 +10:00
Adubbz G 9571925ddf Added a config option for turning Spring Water to Regular Water on pickup 2013-06-21 19:32:10 +10:00
Adubbz 0098a9c978 Liquids are now backwards compatible with the current system and now work with BC pumps 2013-05-31 21:42:41 +10:00
Adubbz 7bf9aec53a Cleanup 2013-05-31 20:34:02 +10:00
Amnet 0fabcdd564 Moved the forge fluids API in an appropriate package. 2013-05-30 11:41:07 +02:00
Adubbz 6527afb90a Added steam particles, layering is a bit funky with dandelion particles but oh well 2013-05-30 18:18:07 +10:00
Adubbz b6d7fa7b1d Organise imports, merged the Fluids API into BOP (No longer requires a custom Forge, we can remove the files when the Liquid API is in Forge proper) 2013-05-29 11:05:27 +10:00
Adubbz f7b6be1c78 Switched to using the new Liquids API, hopefully also fixed the liquid lag in the Hot Springs 2013-05-28 21:22:54 +10:00
Adubbz ab70482b37 Liquid poison, tweaks and made BOP buckets use metadata 2013-05-25 23:22:37 +10:00
Adubbz 219cdaca8f Created a Liquids API 2013-05-25 19:25:46 +10:00
Adubbz 167c9cb52c Finished off the custom Potion Effect for Spring Water, just needs an Icon now 2013-05-25 18:57:21 +10:00
Renamed from src/minecraft/biomesoplenty/helpers/BOPBucketHelper.java (Browse further)