Commit Graph

2424 Commits

Author SHA1 Message Date
Ghostlyr 0bcc6f996b Update ru_RU.lang 2015-06-19 22:47:14 +04:00
Adubbz 91bdc5b105 Merge pull request #487 from fewizz/BOP-1.7.10-2.1.x
Config to Enable or Disable BoP Ores
2015-06-18 19:29:49 +10:00
Cheeserolls 0e7f5159ec Fix issue #490 - Saplings cannot be planted on loamy (and probably other) types of dirt 2015-06-18 01:17:03 +01:00
Cheeserolls 01d6e2c16b Re-write potion init code to avoid clashes with other mods 2015-06-18 00:20:11 +01:00
fewizz fa91ece0f3 Cleanup 2015-06-08 17:21:08 +04:00
fewizz e98708b163 Config to Enable or Disable Ores 2015-06-08 17:17:16 +04:00
Adubbz f9335e9a47 Merge pull request #477 from wwrpg/patch-5
Fixes #453
2015-05-15 05:57:14 +10:00
wwrpg 4b9836b9b6 Fixes #453
Prevent crash in ItemBlockBOPLilypad.java
2015-05-14 11:25:38 -07:00
Adubbz bb0f45ac5b Merge pull request #475 from wwrpg/patch-5
Fixes #390
2015-05-12 16:19:33 +10:00
Adubbz c1e48425c7 Merge pull request #476 from wwrpg/patch-8
Fixed #370
2015-05-12 16:19:25 +10:00
wwrpg 8d12263e7a Fixed #370
Prevents Hellbark Trees from breaking other blocks
2015-05-11 22:20:19 -07:00
wwrpg 6fadede006 Update ItemBlockGrave.java
Use GraveBlock to get metadata instead of block being replaced
2015-05-11 22:09:08 -07:00
wwrpg 8b4a8b2f81 Update ItemBlockBones.java
Use Bone block to get correct metadata instead of the block it is replacing
2015-05-11 22:05:41 -07:00
wwrpg a6d9a44e6a Update BlockBones.java
Fixed correct texture usage per meta
2015-05-11 22:00:20 -07:00
Adubbz 70ee74d2fb Merge pull request #472 from Adaptivity/BOP-1.7.10-2.1.x
Additional OreDictionary support
2015-05-11 05:58:24 +10:00
Adubbz b086ba5098 Merge pull request #471 from Adaptivity/mudpickfix
Fix incorrect Harvest level for mud pick
2015-05-11 05:57:35 +10:00
Adubbz 044551cbdf Merge pull request #470 from Adaptivity/BOP-1.7.10-2.1.x
Fixed compile issues Closes #468 and #469
2015-05-11 05:56:28 +10:00
Anton 483e4ab5ea Additional OreDictionary support 2015-05-10 20:00:01 +03:00
Anton 00fb76e1c6 Fix incorrect Harvest level for mud pick 2015-05-10 18:36:26 +03:00
Anton a686a469a3 Fixed compile issues 2015-05-10 18:17:30 +03:00
Adubbz 4e29004d82 Merge pull request #464 from wwrpg/patch-5
Fixed #433
2015-05-08 16:22:05 +10:00
Adubbz c204b968c6 Merge pull request #463 from wwrpg/patch-4
Fixed #406 and #450
2015-05-08 16:21:47 +10:00
Adubbz a4fcec3c20 Merge pull request #465 from wwrpg/patch-8
Fixed #392
2015-05-08 16:21:24 +10:00
Adubbz 9d9c80ef47 Merge pull request #467 from Adaptivity/patch-2
Update ru_RU.lang
2015-05-08 16:21:02 +10:00
Anton a4bd579020 Update ru_RU.lang 2015-05-08 09:11:17 +03:00
wwrpg 2476cbf4b4 Fixed #392
Enable leaves and logs to burn.
2015-05-07 22:23:40 -07:00
wwrpg 5cb17a1c2d Fixed #433
Removed renderAsNormalBlock returning false to allow beds, torches, and monsters to spawn. Tested that block still renders the grass correctly.
2015-05-07 22:15:02 -07:00
wwrpg 7b643024cc Fixed #406 and #450
Fixed bugs where two saplings dropped on a neighbor block change or no saplings dropped.
2015-05-07 21:35:56 -07:00
wwrpg acee9f596a Fixed #406 and #450
Fixed bug where two saplings dropped on a neighbor block change.
2015-05-07 21:28:15 -07:00
Adubbz d3d46a4a72 Merge pull request #462 from wwrpg/patch-5
Fixed #419
2015-05-08 06:05:34 +10:00
Adubbz b033713727 Merge pull request #461 from wwrpg/patch-4
Patch 4
2015-05-08 06:04:18 +10:00
wwrpg 9c2f8af89c Disable spawning pixies if ID is 0
Disable spawning pixies if pixie ID is 0 or less. Also fixed minor bug where empty jar was not being placed back in player's hand
2015-05-07 10:58:56 -07:00
wwrpg f16f6c29e1 Disable spawning wasps
Do not spawn wasp if not enable (not rendered)
2015-05-07 10:26:50 -07:00
wwrpg 589e150521 Cleanup up code for Redwood trees
Removed boolean variables flag, isSoil, and hasSpace. Replaced with a "return false" since code returns false whenever those are false anyways. This improves performance and cleans up some unneeded nesting making it easier to read. Still need to remove extra parenthesis blocks (but held off on this since it makes the diff very hard to read)
2015-05-07 09:49:05 -07:00
wwrpg 62c52eb04b Update WorldGenRedwoodTree.java 2015-05-07 09:47:53 -07:00
wwrpg 0da14fd3e1 Cleanup up code for Redwood trees
Removed boolean flag, isSoil, and hasSpace. Replaced with a "return false" since code returns false whenever those are false anyways. This improves performance and cleans up some unneeded nesting making it easier to read. Still need to remove extra parenthesis blocks (but this makes the diff very hard to read)
2015-05-07 09:39:43 -07:00
Adubbz c8d822ffe1 Merge pull request #460 from wwrpg/patch-8
Fixed #442
2015-05-07 16:17:03 +10:00
wwrpg 0aeb107d21 Fixed #442
Added limits to meta to prevent ArrayIndexOutOfBoundsException similar to BlockBOPNewDirt.java. 
Still probably a deeper issue here, but this will prevent crashes for now
2015-05-06 14:17:04 -07:00
Adubbz 6cb19c6bbd Merge pull request #458 from wwrpg/patch-5
Update WorldGenRedwoodTree2.java
2015-05-06 16:19:23 +10:00
Adubbz a0ac3f02be Merge pull request #456 from wwrpg/patch-4
Update ItemBiomeFinder.java
2015-05-06 16:19:14 +10:00
wwrpg 0b7af69e01 Update WorldGenRedwoodTree2.java
Improved redwood generation performance
2015-05-05 14:10:06 -07:00
wwrpg a305036e2e Update ItemBiomeFinder.java
Fixed for-loop range and added missing breaks to improve performance
2015-05-04 11:31:32 -07:00
Adubbz 39ce365b3f Update ClientProxy.java 2015-04-16 06:20:43 +10:00
Matt Caughey b785a2d47f Added a Dense Forest biome 2015-04-14 18:23:33 -04:00
Matt Caughey 7d57bc6b29 Improved the Shield biome 2015-04-14 04:08:37 -04:00
Matt Caughey 846b456b07 Tweaked the Land of Lakes biome, added wild rice 2015-04-07 16:26:39 -04:00
Matt Caughey 4eae73fe11 Tweaked biome temperatures 2015-04-07 15:15:24 -04:00
Matt Caughey 5bcfa6d9d7 Added a Xeric Shrubland biome. Tweaked the Steppe biome. 2015-04-07 12:48:59 -04:00
Adubbz d8de516753 Merge pull request #449 from Vanhal/patch-1
Avoid NPE in the fuel handler
2015-04-07 20:19:10 +10:00
Vanhal 24fe0f8e8b Avoid NPE in the fuel handler
Passing a null ItemStack or if a badly implemented item (the for some reason returns null) is passed the game will crash with a NPE.
2015-04-07 10:57:20 +01:00