Replaced Evoker spawns in the Ominous Woods with Illusioners
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f438861cf3
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@ -85,7 +85,6 @@ public class OminousMireBiome extends BiomeTemplate
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{
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{
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// Entities
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// Entities
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builder.addSpawn(EntityClassification.AMBIENT, new MobSpawnInfo.Spawners(EntityType.BAT, 10, 8, 8));
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builder.addSpawn(EntityClassification.AMBIENT, new MobSpawnInfo.Spawners(EntityType.BAT, 10, 8, 8));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.EVOKER, 50, 2, 4));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SPIDER, 100, 4, 4));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SPIDER, 100, 4, 4));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SLIME, 100, 4, 4));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SLIME, 100, 4, 4));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ENDERMAN, 50, 1, 4));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ENDERMAN, 50, 1, 4));
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@ -85,7 +85,7 @@ public class OminousWoodsBiome extends BiomeTemplate
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{
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{
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// Entities
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// Entities
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builder.addSpawn(EntityClassification.AMBIENT, new MobSpawnInfo.Spawners(EntityType.BAT, 10, 8, 8));
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builder.addSpawn(EntityClassification.AMBIENT, new MobSpawnInfo.Spawners(EntityType.BAT, 10, 8, 8));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.EVOKER, 50, 2, 4));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ILLUSIONER, 50, 2, 4));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SPIDER, 100, 4, 4));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SPIDER, 100, 4, 4));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SLIME, 100, 4, 4));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SLIME, 100, 4, 4));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ENDERMAN, 50, 1, 4));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ENDERMAN, 50, 1, 4));
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