Re-added biome dictionary tags
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8887217790
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@ -33,6 +33,8 @@ import net.minecraft.world.biome.BiomeColors;
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import net.minecraft.world.biome.Biomes;
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import net.minecraft.world.level.ColorResolver;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.common.BiomeDictionary;
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import net.minecraftforge.common.BiomeDictionary.Type;
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import net.minecraftforge.event.RegistryEvent;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.fml.common.Mod;
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@ -316,9 +318,94 @@ public class ModBiomes
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BiomeRegistry.configureVanillaBiomes();
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BiomeRegistry.finalizeRegistrations(BiomeRegistry.RegistrationType.VANILLA_BIOME);
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registerBiomeDictionaryTags();
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registerVillagerTypes();
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}
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private static void registerBiomeDictionaryTags()
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{
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//Overworld Biomes
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registerBiomeToDictionary(alps, Type.OVERWORLD, Type.COLD, Type.SPARSE, Type.CONIFEROUS, Type.MOUNTAIN, Type.SNOWY);
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registerBiomeToDictionary(alps_foothills, Type.OVERWORLD, Type.COLD, Type.SPARSE, Type.CONIFEROUS, Type.FOREST, Type.MOUNTAIN, Type.SNOWY);
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registerBiomeToDictionary(bamboo_blossom_grove, Type.OVERWORLD, Type.WET, Type.LUSH, Type.RARE, Type.FOREST);
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registerBiomeToDictionary(bayou, Type.OVERWORLD, Type.HOT, Type.WET, Type.SWAMP);
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registerBiomeToDictionary(bayou_mangrove, Type.OVERWORLD, Type.HOT, Type.WET, Type.SWAMP);
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registerBiomeToDictionary(burnt_forest, Type.OVERWORLD, Type.COLD, Type.SPARSE, Type.DRY, Type.DEAD, Type.RARE, Type.FOREST);
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registerBiomeToDictionary(cherry_blossom_grove, Type.OVERWORLD, Type.WET, Type.LUSH, Type.RARE, Type.FOREST);
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registerBiomeToDictionary(coniferous_forest, Type.OVERWORLD, Type.DENSE, Type.CONIFEROUS, Type.FOREST);
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registerBiomeToDictionary(coniferous_lakes, Type.OVERWORLD, Type.SPARSE, Type.CONIFEROUS, Type.FOREST);
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registerBiomeToDictionary(dead_forest, Type.OVERWORLD, Type.COLD, Type.SPARSE, Type.DEAD, Type.RARE, Type.FOREST);
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registerBiomeToDictionary(dead_swamp, Type.OVERWORLD, Type.COLD, Type.SPARSE, Type.WET, Type.DEAD, Type.RARE, Type.SWAMP);
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registerBiomeToDictionary(deep_bayou, Type.OVERWORLD, Type.HOT, Type.DENSE, Type.WET, Type.SWAMP);
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registerBiomeToDictionary(dryland, Type.OVERWORLD, Type.HOT, Type.SPARSE, Type.DRY, Type.SAVANNA, Type.SANDY);
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registerBiomeToDictionary(dry_boneyard, Type.OVERWORLD, Type.HOT, Type.SPARSE, Type.DRY, Type.SAVANNA, Type.DEAD, Type.SANDY, Type.WASTELAND);
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registerBiomeToDictionary(fir_clearing, Type.OVERWORLD, Type.SPARSE, Type.CONIFEROUS, Type.FOREST);
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registerBiomeToDictionary(flower_meadow, Type.OVERWORLD, Type.SPARSE, Type.CONIFEROUS, Type.LUSH, Type.PLAINS);
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registerBiomeToDictionary(fungal_field, Type.OVERWORLD, Type.HOT, Type.WET, Type.JUNGLE, Type.LUSH, Type.MUSHROOM, Type.RARE, Type.PLAINS);
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registerBiomeToDictionary(fungal_jungle, Type.OVERWORLD, Type.HOT, Type.WET, Type.JUNGLE, Type.LUSH, Type.MUSHROOM, Type.RARE);
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registerBiomeToDictionary(golden_prairie, Type.OVERWORLD, Type.DRY, Type.PLAINS);
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registerBiomeToDictionary(gravel_beach, Type.OVERWORLD, Type.SPARSE, Type.BEACH);
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registerBiomeToDictionary(grove, Type.OVERWORLD, Type.FOREST, Type.HILLS);
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registerBiomeToDictionary(grove_clearing, Type.OVERWORLD, Type.SPARSE, Type.PLAINS);
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registerBiomeToDictionary(grove_lakes, Type.OVERWORLD, Type.SPARSE);
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registerBiomeToDictionary(highland, Type.OVERWORLD, Type.SPARSE, Type.MOUNTAIN, Type.PLAINS);
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registerBiomeToDictionary(highland_crag, Type.OVERWORLD, Type.SPARSE, Type.MOUNTAIN, Type.WASTELAND);
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registerBiomeToDictionary(highland_moor, Type.OVERWORLD, Type.SPARSE, Type.WET, Type.MOUNTAIN, Type.SWAMP);
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registerBiomeToDictionary(jade_cliffs, Type.OVERWORLD, Type.CONIFEROUS, Type.MAGICAL, Type.RARE, Type.FOREST, Type.MOUNTAIN);
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registerBiomeToDictionary(jade_grassland, Type.OVERWORLD, Type.SPARSE, Type.CONIFEROUS, Type.MAGICAL, Type.RARE, Type.PLAINS);
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registerBiomeToDictionary(lavender_field, Type.OVERWORLD, Type.LUSH, Type.PLAINS);
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registerBiomeToDictionary(lavender_forest, Type.OVERWORLD, Type.DENSE, Type.LUSH, Type.FOREST);
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registerBiomeToDictionary(lush_desert, Type.OVERWORLD, Type.HOT, Type.SPARSE, Type.SAVANNA, Type.LUSH, Type.RARE, Type.SANDY);
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registerBiomeToDictionary(lush_savanna, Type.OVERWORLD, Type.HOT, Type.SPARSE, Type.SAVANNA, Type.LUSH, Type.RARE, Type.PLAINS);
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registerBiomeToDictionary(meadow, Type.OVERWORLD, Type.WET, Type.CONIFEROUS, Type.FOREST);
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registerBiomeToDictionary(meadow_forest, Type.OVERWORLD, Type.WET, Type.CONIFEROUS, Type.FOREST);
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registerBiomeToDictionary(mystic_grove, Type.OVERWORLD, Type.WET, Type.LUSH, Type.MAGICAL, Type.RARE, Type.FOREST);
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registerBiomeToDictionary(mystic_plains, Type.OVERWORLD, Type.SPARSE, Type.WET, Type.LUSH, Type.MAGICAL, Type.RARE, Type.PLAINS);
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registerBiomeToDictionary(ominous_mire, Type.OVERWORLD, Type.COLD, Type.WET, Type.CONIFEROUS, Type.SPOOKY, Type.RARE, Type.FOREST, Type.SWAMP);
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registerBiomeToDictionary(ominous_woods, Type.OVERWORLD, Type.COLD, Type.WET, Type.CONIFEROUS, Type.SPOOKY, Type.RARE, Type.FOREST);
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registerBiomeToDictionary(orchard, Type.OVERWORLD, Type.SPARSE, Type.LUSH, Type.FOREST, Type.PLAINS);
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registerBiomeToDictionary(origin_valley, Type.OVERWORLD, Type.RARE);
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registerBiomeToDictionary(overgrown_fungal_jungle, Type.OVERWORLD, Type.HOT, Type.DENSE, Type.WET, Type.JUNGLE, Type.LUSH, Type.MUSHROOM, Type.RARE, Type.FOREST);
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registerBiomeToDictionary(prairie, Type.OVERWORLD, Type.SPARSE, Type.DRY, Type.PLAINS);
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registerBiomeToDictionary(rainbow_hills, Type.OVERWORLD, Type.DENSE, Type.WET, Type.LUSH, Type.MAGICAL, Type.FOREST, Type.HILLS);
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registerBiomeToDictionary(rainforest, Type.OVERWORLD, Type.HOT, Type.DENSE, Type.WET, Type.JUNGLE, Type.LUSH, Type.FOREST);
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registerBiomeToDictionary(rainforest_cliffs, Type.OVERWORLD, Type.HOT, Type.DENSE, Type.WET, Type.JUNGLE, Type.LUSH, Type.PLATEAU);
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registerBiomeToDictionary(rainforest_floodplain, Type.OVERWORLD, Type.HOT, Type.WET, Type.JUNGLE, Type.LUSH, Type.SWAMP);
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registerBiomeToDictionary(redwood_forest, Type.OVERWORLD, Type.DENSE, Type.FOREST);
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registerBiomeToDictionary(redwood_forest_edge, Type.OVERWORLD, Type.FOREST);
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registerBiomeToDictionary(redwood_hills, Type.OVERWORLD, Type.DENSE, Type.FOREST, Type.HILLS);
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registerBiomeToDictionary(scrubland, Type.OVERWORLD, Type.HOT, Type.SPARSE, Type.DRY, Type.SAVANNA);
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registerBiomeToDictionary(seasonal_forest, Type.OVERWORLD, Type.FOREST);
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registerBiomeToDictionary(seasonal_orchard, Type.OVERWORLD, Type.FOREST);
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registerBiomeToDictionary(seasonal_pumpkin_patch, Type.OVERWORLD, Type.SPARSE, Type.FOREST);
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registerBiomeToDictionary(shrubland, Type.OVERWORLD, Type.SPARSE, Type.PLAINS);
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registerBiomeToDictionary(shrubland_hills, Type.OVERWORLD, Type.PLAINS, Type.HILLS);
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registerBiomeToDictionary(silkglade, Type.OVERWORLD, Type.DRY, Type.SPOOKY, Type.RARE, Type.FOREST);
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registerBiomeToDictionary(silkglade_nest, Type.OVERWORLD, Type.DENSE, Type.DRY, Type.SPOOKY, Type.RARE, Type.FOREST);
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registerBiomeToDictionary(snowy_coniferous_forest, Type.OVERWORLD, Type.COLD, Type.CONIFEROUS, Type.FOREST, Type.SNOWY);
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registerBiomeToDictionary(snowy_fir_clearing, Type.OVERWORLD, Type.COLD, Type.SPARSE, Type.CONIFEROUS, Type.FOREST, Type.SNOWY);
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registerBiomeToDictionary(snowy_maple_forest, Type.OVERWORLD, Type.COLD, Type.DENSE, Type.CONIFEROUS, Type.FOREST, Type.SNOWY);
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registerBiomeToDictionary(tropic_beach, Type.OVERWORLD, Type.HOT, Type.WET, Type.JUNGLE, Type.LUSH, Type.RARE, Type.BEACH, Type.SANDY);
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registerBiomeToDictionary(tropic_plains, Type.OVERWORLD, Type.HOT, Type.SPARSE, Type.WET, Type.JUNGLE, Type.LUSH, Type.RARE, Type.PLAINS);
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registerBiomeToDictionary(tropics, Type.OVERWORLD, Type.HOT, Type.WET, Type.JUNGLE, Type.LUSH, Type.RARE);
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registerBiomeToDictionary(tundra, Type.OVERWORLD, Type.COLD, Type.SPARSE, Type.DEAD, Type.PLAINS);
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registerBiomeToDictionary(tundra_basin, Type.OVERWORLD, Type.COLD, Type.SPARSE, Type.DRY, Type.DEAD, Type.WASTELAND);
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registerBiomeToDictionary(tundra_bog, Type.OVERWORLD, Type.COLD, Type.SPARSE, Type.WET, Type.SWAMP);
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registerBiomeToDictionary(volcanic_plains, Type.OVERWORLD, Type.HOT, Type.SPARSE, Type.RARE, Type.BEACH, Type.WASTELAND);
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registerBiomeToDictionary(volcano, Type.OVERWORLD, Type.HOT, Type.SPARSE, Type.DRY, Type.DEAD, Type.RARE, Type.MOUNTAIN, Type.WASTELAND);
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registerBiomeToDictionary(wasteland, Type.OVERWORLD, Type.HOT, Type.SPARSE, Type.DRY, Type.SAVANNA, Type.DEAD, Type.RARE, Type.WASTELAND);
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registerBiomeToDictionary(wetland, Type.OVERWORLD, Type.WET, Type.FOREST, Type.SWAMP);
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registerBiomeToDictionary(wetland_marsh, Type.OVERWORLD, Type.SPARSE, Type.WET, Type.SWAMP);
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registerBiomeToDictionary(wooded_scrubland, Type.OVERWORLD, Type.HOT, Type.SPARSE, Type.SAVANNA);
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registerBiomeToDictionary(wooded_wasteland, Type.OVERWORLD, Type.HOT, Type.SPARSE, Type.DRY, Type.SAVANNA, Type.DEAD, Type.RARE, Type.WASTELAND);
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//Nether Biomes
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registerBiomeToDictionary(crystalline_chasm, Type.NETHER, Type.HOT, Type.DRY, Type.MAGICAL);
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registerBiomeToDictionary(undergrowth, Type.NETHER, Type.HOT, Type.DRY, Type.FOREST);
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registerBiomeToDictionary(visceral_heap, Type.NETHER, Type.HOT, Type.DRY);
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registerBiomeToDictionary(withered_abyss, Type.NETHER, Type.HOT, Type.DRY, Type.VOID);
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}
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private static void registerVillagerTypes()
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{
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registerVillagerType(alps, VillagerType.SNOW);
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@ -348,6 +435,7 @@ public class ModBiomes
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registerVillagerType(highland_crag, VillagerType.PLAINS);
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registerVillagerType(highland_moor, VillagerType.PLAINS);
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registerVillagerType(jade_cliffs, VillagerType.PLAINS);
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registerVillagerType(jade_grassland, VillagerType.PLAINS);
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registerVillagerType(lavender_field, VillagerType.PLAINS);
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registerVillagerType(lavender_forest, VillagerType.PLAINS);
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registerVillagerType(lush_desert, VillagerType.SAVANNA);
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@ -356,8 +444,8 @@ public class ModBiomes
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registerVillagerType(meadow_forest, VillagerType.TAIGA);
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registerVillagerType(mystic_grove, VillagerType.PLAINS);
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registerVillagerType(mystic_plains, VillagerType.PLAINS);
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registerVillagerType(ominous_woods, VillagerType.SWAMP);
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registerVillagerType(ominous_mire, VillagerType.SWAMP);
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registerVillagerType(ominous_woods, VillagerType.SWAMP);
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registerVillagerType(orchard, VillagerType.PLAINS);
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registerVillagerType(origin_valley, VillagerType.PLAINS);
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registerVillagerType(overgrown_fungal_jungle, VillagerType.JUNGLE);
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@ -395,6 +483,14 @@ public class ModBiomes
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registerVillagerType(wooded_wasteland, VillagerType.DESERT);
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}
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private static void registerBiomeToDictionary(RegistryKey<Biome> key, Type...type)
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{
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if (BiomeUtil.exists(key))
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{
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BiomeDictionary.addTypes(key, type);
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}
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}
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private static void registerVillagerType(RegistryKey<Biome> key, VillagerType type)
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{
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if (BiomeUtil.exists(key))
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