Added some missing biomes to the ATG integration
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@ -82,6 +82,7 @@ public class ATGIntegration
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if (temperateRainforestGen) ATGBiomes.addBiome(land, "Forest", Biomes.temperateRainforest.get(), tiers[2] );
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if (redwoodForestGen) ATGBiomes.addBiome(land, "Forest", Biomes.redwoodForest.get(), tiers[2]);
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if (mountainGen) ATGBiomes.addBiome(land, "Forest", Biomes.mountain.get(), tiers[2]);
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if (autumnHillsGen) ATGBiomes.addBiome(land, "Forest", Biomes.autumnHills.get(), tiers[3]);
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// tier 4
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if (mapleWoodsGen) ATGBiomes.addBiome(land, "Forest", Biomes.mapleWoods.get(), tiers[3]);
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@ -315,20 +316,24 @@ public class ATGIntegration
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// Steppe
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// ########################
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// tier 0
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// tier 1
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// tier 2
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// tier 3
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if (cragGen) ATGBiomes.addBiome(land, "Steppe", Biomes.crag.get(), tiers[2]);
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// tier 4
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// tier 3
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// tier 5
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// tier 4
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if (mountainGen) ATGBiomes.addBiome(land, "Steppe", Biomes.mountain.get(), tiers[4]);
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// tier 6
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// tier 5
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if (deadForestGen) ATGBiomes.addBiome(land, "Steppe", Biomes.deadForest.get(), tiers[5]);
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// tier 6
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if (deadlandsGen) ATGBiomes.addBiome(land, "Steppe", Biomes.deadlands.get(), tiers[6]);
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if (wastelandGen) ATGBiomes.addBiome(land, "Steppe", Biomes.wasteland.get(), tiers[6]);
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}
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private static void addSavannahBiomesGroup()
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@ -407,6 +412,7 @@ public class ATGIntegration
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// Mesa
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// ########################
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if (mesaGen) ATGBiomes.addBiome(land, "Mesa", Biomes.mesa.get(), tiers[0]);
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if (badlandsGen) ATGBiomes.addBiome(land, "Mesa", Biomes.badlands.get(), tiers[0]);
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if (canyonGen) ATGBiomes.addBiome(land, "Mesa", Biomes.canyon.get(), tiers[0]);
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@ -419,28 +425,29 @@ public class ATGIntegration
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// Swampland
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// ########################
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// tier 1
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// tier 0
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if (wetlandGen) ATGBiomes.addBiome(coast, "Swampland", Biomes.wetland.get(), tiers[0]);
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// tier 2
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// tier 1
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if (marshGen) ATGBiomes.addBiome(coast, "Swampland", Biomes.marsh.get(), tiers[1]);
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if (lushSwampGen) ATGBiomes.addBiome(coast, "Swampland", Biomes.lushSwamp.get(), tiers[1]);
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if (bayouGen) ATGBiomes.addBiome(coast, "Swampland", Biomes.bayou.get(), tiers[1]);
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// tier 3
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// tier 2
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if (swamplandGen) ATGBiomes.replaceBiome(coast, "Swampland", BiomeGenBase.swampland, Biomes.swamplandNew.get(), tiers[2]);
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if (fenGen) ATGBiomes.addBiome(coast, "Swampland", Biomes.fen.get(), tiers[2]);
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if (bogGen) ATGBiomes.addBiome(coast, "Swampland", Biomes.bog.get(), tiers[2]);
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if (mangroveGen) ATGBiomes.addBiome(coast, "Swampland", Biomes.mangrove.get(), tiers[2]);
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// tier 4
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// tier 3
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if (moorGen) ATGBiomes.addBiome(coast, "Swampland", Biomes.moor.get(), tiers[3]);
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if (deadSwampGen) ATGBiomes.addBiome(coast, "Swampland", Biomes.deadSwamp.get(), tiers[3]);
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// tier 5
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// tier 4
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if (quagmireGen) ATGBiomes.addBiome(coast, "Swampland", Biomes.quagmire.get(), tiers[4]);
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if (sludgepitGen) ATGBiomes.addBiome(coast, "Swampland", Biomes.sludgepit.get(), tiers[4]);
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// tier 6
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// tier 5
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if (ominousWoodsGen) ATGBiomes.addBiome(coast, "Swampland", Biomes.ominousWoods.get(), tiers[5]);
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if (silkgladesGen) ATGBiomes.addBiome(coast, "Swampland", Biomes.silkglades.get(), tiers[5]);
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