Added separate ring textures for the rest of the logs
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@ -102,23 +102,4 @@ public class BlockHive extends Block
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return 1;
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}
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@Override
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public int getFlammability(IBlockAccess world, int x, int y, int z, int metadata, ForgeDirection face)
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{
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super.setBurnProperties(blockID, 1, 30);
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return blockFlammability[blockID];
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}
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@Override
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public int getFireSpreadSpeed(World world, int x, int y, int z, int metadata, ForgeDirection face)
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{
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return blockFireSpreadSpeed[blockID];
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}
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@Override
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public boolean isFlammable(IBlockAccess world, int x, int y, int z, int metadata, ForgeDirection face)
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{
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return getFlammability(world, x, y, z, metadata, face) > 0;
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}
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}
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