Updated to Forge 2176 (Sigh)
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@ -1,4 +1,4 @@
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minecraft_version=1.11
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forge_version=13.19.0.2173
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forge_version=13.19.0.2176
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mod_version=6.0.0
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mappings_version=snapshot_nodoc_20161130
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@ -199,7 +199,7 @@ public class ModItems
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dull_flower_band_material = addArmorMaterial("DULL_FLOWER_BAND", "biomesoplenty:dull_flower_band", -1, new int[]{0,0,0,0}, 0, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 0.0F);
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mud_armor_material = addArmorMaterial("MUD", "biomesoplenty:mud_armor", 2, new int[]{1,1,1,1}, 5, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 0.0F);
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mud_armor_material.customCraftingMaterial = mudball;
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mud_armor_material.repairMaterial = new ItemStack(mudball);
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wading_boots = registerItem(new ItemWadingBoots(wading_boots_material, 0), "wading_boots");
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flippers = registerItem(new ItemFlippers(flippers_material, 0), "flippers");
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@ -44,7 +44,7 @@ import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
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import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
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import net.minecraftforge.fml.common.network.NetworkRegistry;
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@Mod(modid = BiomesOPlenty.MOD_ID, version = BiomesOPlenty.MOD_VERSION , name = BiomesOPlenty.MOD_NAME, dependencies = "required-after:forge@[13.19.0.2173,)", guiFactory = BiomesOPlenty.GUI_FACTORY)
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@Mod(modid = BiomesOPlenty.MOD_ID, version = BiomesOPlenty.MOD_VERSION , name = BiomesOPlenty.MOD_NAME, dependencies = "required-after:forge@[13.19.0.2176,)", guiFactory = BiomesOPlenty.GUI_FACTORY)
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public class BiomesOPlenty
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{
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public static final String MOD_NAME = "Biomes O' Plenty";
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