diff --git a/build.properties b/build.properties index 54b08d4f1..72ebaa80f 100644 --- a/build.properties +++ b/build.properties @@ -1,4 +1,4 @@ minecraft_version=1.11 -forge_version=13.19.0.2173 +forge_version=13.19.0.2176 mod_version=6.0.0 mappings_version=snapshot_nodoc_20161130 diff --git a/src/main/java/biomesoplenty/common/init/ModItems.java b/src/main/java/biomesoplenty/common/init/ModItems.java index dab6ee644..b547f6bbe 100644 --- a/src/main/java/biomesoplenty/common/init/ModItems.java +++ b/src/main/java/biomesoplenty/common/init/ModItems.java @@ -199,7 +199,7 @@ public class ModItems dull_flower_band_material = addArmorMaterial("DULL_FLOWER_BAND", "biomesoplenty:dull_flower_band", -1, new int[]{0,0,0,0}, 0, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 0.0F); mud_armor_material = addArmorMaterial("MUD", "biomesoplenty:mud_armor", 2, new int[]{1,1,1,1}, 5, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 0.0F); - mud_armor_material.customCraftingMaterial = mudball; + mud_armor_material.repairMaterial = new ItemStack(mudball); wading_boots = registerItem(new ItemWadingBoots(wading_boots_material, 0), "wading_boots"); flippers = registerItem(new ItemFlippers(flippers_material, 0), "flippers"); diff --git a/src/main/java/biomesoplenty/core/BiomesOPlenty.java b/src/main/java/biomesoplenty/core/BiomesOPlenty.java index f1e3cee00..e85aee9cc 100644 --- a/src/main/java/biomesoplenty/core/BiomesOPlenty.java +++ b/src/main/java/biomesoplenty/core/BiomesOPlenty.java @@ -44,7 +44,7 @@ import net.minecraftforge.fml.common.event.FMLPreInitializationEvent; import net.minecraftforge.fml.common.event.FMLServerStartingEvent; import net.minecraftforge.fml.common.network.NetworkRegistry; -@Mod(modid = BiomesOPlenty.MOD_ID, version = BiomesOPlenty.MOD_VERSION , name = BiomesOPlenty.MOD_NAME, dependencies = "required-after:forge@[13.19.0.2173,)", guiFactory = BiomesOPlenty.GUI_FACTORY) +@Mod(modid = BiomesOPlenty.MOD_ID, version = BiomesOPlenty.MOD_VERSION , name = BiomesOPlenty.MOD_NAME, dependencies = "required-after:forge@[13.19.0.2176,)", guiFactory = BiomesOPlenty.GUI_FACTORY) public class BiomesOPlenty { public static final String MOD_NAME = "Biomes O' Plenty";