Tweaked some textures, as well as spring water steam particles.
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@ -192,7 +192,7 @@ public class BOPBiomes {
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Biomes.grove = Optional.of((new BiomeGenGrove(BOPConfiguration.groveID)).setColor(9286496).setBiomeName("Grove").setTemperatureRainfall(0.4F, 0.8F).setMinMaxHeight(0.0F, 0.1F));
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Biomes.heathland = Optional.of((new BiomeGenHeathland(BOPConfiguration.heathlandID)).setColor(353825).setBiomeName("Heathland").func_76733_a(5159473).setTemperatureRainfall(0.8F, 0.1F).setMinMaxHeight(0.1F, 0.3F));
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Biomes.highland = Optional.of((new BiomeGenHighland(BOPConfiguration.highlandID)).setColor(6316128).setBiomeName("Highland").setMinMaxHeight(0.9F, 1.9F).setTemperatureRainfall(0.5F, 0.5F));
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Biomes.hotSprings = Optional.of((new BiomeGenHotSprings(BOPConfiguration.hotSpringsID)).setColor(10486015).setBiomeName("Hot Springs").setMinMaxHeight(0.2F, 0.5F).setTemperatureRainfall(0.5F, 0.8F));
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Biomes.hotSprings = Optional.of((new BiomeGenHotSprings(BOPConfiguration.hotSpringsID)).setColor(10486015).setBiomeName("Hot Springs").setMinMaxHeight(0.2F, 0.5F).setTemperatureRainfall(0.5F, 0.7F));
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Biomes.icyHills = Optional.of((new BiomeGenIcyHills(BOPConfiguration.icyHillsID)).setColor(14090235).setBiomeName("Icy Hills").setEnableSnow().setTemperatureRainfall(0.0F, 0.0F).setMinMaxHeight(0.1F, 0.8F));
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Biomes.jadeCliffs = Optional.of((new BiomeGenJadeCliffs(BOPConfiguration.jadeCliffsID)).setColor(14090235).setBiomeName("Jade Cliffs").setTemperatureRainfall(0.5F, 0.1F).setMinMaxHeight(0.1F, 2.0F));
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Biomes.lushDesert = Optional.of((new BiomeGenLushDesert(BOPConfiguration.lushDesertID)).setColor(16421912).setBiomeName("Lush Desert").setTemperatureRainfall(0.8F, 0.2F).setMinMaxHeight(0.1F, 0.9F));
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@ -43,10 +43,10 @@ public class ItemBOPAncientStaff extends Item
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{
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textures = new Icon[parts.length];
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for (int i = 0; i < parts.length - 1; ++i)
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for (int i = 0; i < parts.length; ++i)
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textures[i] = iconRegister.registerIcon("BiomesOPlenty:"+parts[i]);
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textures[parts.length - 1] = iconRegister.registerIcon("BiomesOPlenty:ancientstaff");
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//textures[parts.length - 1] = iconRegister.registerIcon("BiomesOPlenty:ancientstaff");
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}
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@Override
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@ -102,7 +102,7 @@ public class ItemBOPAncientStaff extends Item
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if (!par3EntityPlayer.worldObj.isRemote)
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{
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par3EntityPlayer.addChatMessage("\u00a75A gateway to the \u00a76\u00a7l\u00a7nPromised Land\u00a75 has been created in the sky.");
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par3EntityPlayer.addChatMessage("A gateway to the Promised Land has appeared in the sky above.");
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}
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@ -47,7 +47,7 @@ public class BlockFluidSpringWater extends BlockFluidClassic
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{
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super.randomDisplayTick(par1World, par2, par3, par4, par5Random);
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if (par5Random.nextInt(6) == 0)
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if (par5Random.nextInt(1) == 0)
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{
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BiomesOPlenty.proxy.spawnParticle("steam", (double)((float)par2 + par5Random.nextFloat()), (double)((float)par3 + 1.0F), (double)((float)par4 + par5Random.nextFloat()));
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}
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After Width: | Height: | Size: 293 B |
Before Width: | Height: | Size: 295 B After Width: | Height: | Size: 283 B |
Before Width: | Height: | Size: 297 B After Width: | Height: | Size: 285 B |
Before Width: | Height: | Size: 179 B After Width: | Height: | Size: 179 B |