Reduced the biome radar jump distance to 512 to make any biomes found in a realistic to travel to distance

This commit is contained in:
Adubbz 2014-01-29 22:00:29 +11:00
parent b155f08ac3
commit 9ae50323ae
2 changed files with 2 additions and 3 deletions

View file

@ -75,7 +75,6 @@ public class BlockPromisedPortal extends Block
{
if (entity instanceof EntityPlayerMP)
{
//TODO: FEATURE
EntityPlayerMP thePlayer = (EntityPlayerMP) entity;
if (entity.dimension != BOPConfigurationIDs.promisedLandDimID)
{

View file

@ -63,7 +63,7 @@ public class ItemBiomeFinder extends Item
{
for (int z = -10; z <= 10; z++)
{
ChunkPosition foundPosition = chunkManager.func_150795_a(playerX + (x * 1024), playerZ + (z * 1024), radius, Arrays.asList(biomeToFind), world.rand);
ChunkPosition foundPosition = chunkManager.func_150795_a(playerX + (x * 512), playerZ + (z * 512), radius, Arrays.asList(biomeToFind), world.rand);
if (foundPosition != null && world.getBiomeGenForCoords(foundPosition.field_151329_a, foundPosition.field_151328_c) == biomeToFind)
{
@ -79,7 +79,7 @@ public class ItemBiomeFinder extends Item
{
for (int z = 10; z >= -10; z--)
{
ChunkPosition foundPosition = chunkManager.func_150795_a(playerX + (x * 1024), playerZ + (z * 1024), radius, Arrays.asList(biomeToFind), world.rand);
ChunkPosition foundPosition = chunkManager.func_150795_a(playerX + (x * 512), playerZ + (z * 512), radius, Arrays.asList(biomeToFind), world.rand);
if (foundPosition != null && world.getBiomeGenForCoords(foundPosition.field_151329_a, foundPosition.field_151328_c) == biomeToFind)
{