From 9ae50323aed0b7c5d651de530c4ec33c97dea1bd Mon Sep 17 00:00:00 2001 From: Adubbz Date: Wed, 29 Jan 2014 22:00:29 +1100 Subject: [PATCH] Reduced the biome radar jump distance to 512 to make any biomes found in a realistic to travel to distance --- .../java/biomesoplenty/common/blocks/BlockPromisedPortal.java | 1 - src/main/java/biomesoplenty/common/items/ItemBiomeFinder.java | 4 ++-- 2 files changed, 2 insertions(+), 3 deletions(-) diff --git a/src/main/java/biomesoplenty/common/blocks/BlockPromisedPortal.java b/src/main/java/biomesoplenty/common/blocks/BlockPromisedPortal.java index 520219d67..1b71155bb 100644 --- a/src/main/java/biomesoplenty/common/blocks/BlockPromisedPortal.java +++ b/src/main/java/biomesoplenty/common/blocks/BlockPromisedPortal.java @@ -75,7 +75,6 @@ public class BlockPromisedPortal extends Block { if (entity instanceof EntityPlayerMP) { - //TODO: FEATURE EntityPlayerMP thePlayer = (EntityPlayerMP) entity; if (entity.dimension != BOPConfigurationIDs.promisedLandDimID) { diff --git a/src/main/java/biomesoplenty/common/items/ItemBiomeFinder.java b/src/main/java/biomesoplenty/common/items/ItemBiomeFinder.java index 14f9ceeed..b167f6044 100644 --- a/src/main/java/biomesoplenty/common/items/ItemBiomeFinder.java +++ b/src/main/java/biomesoplenty/common/items/ItemBiomeFinder.java @@ -63,7 +63,7 @@ public class ItemBiomeFinder extends Item { for (int z = -10; z <= 10; z++) { - ChunkPosition foundPosition = chunkManager.func_150795_a(playerX + (x * 1024), playerZ + (z * 1024), radius, Arrays.asList(biomeToFind), world.rand); + ChunkPosition foundPosition = chunkManager.func_150795_a(playerX + (x * 512), playerZ + (z * 512), radius, Arrays.asList(biomeToFind), world.rand); if (foundPosition != null && world.getBiomeGenForCoords(foundPosition.field_151329_a, foundPosition.field_151328_c) == biomeToFind) { @@ -79,7 +79,7 @@ public class ItemBiomeFinder extends Item { for (int z = 10; z >= -10; z--) { - ChunkPosition foundPosition = chunkManager.func_150795_a(playerX + (x * 1024), playerZ + (z * 1024), radius, Arrays.asList(biomeToFind), world.rand); + ChunkPosition foundPosition = chunkManager.func_150795_a(playerX + (x * 512), playerZ + (z * 512), radius, Arrays.asList(biomeToFind), world.rand); if (foundPosition != null && world.getBiomeGenForCoords(foundPosition.field_151329_a, foundPosition.field_151328_c) == biomeToFind) {