Added bwg4 acacia trees
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86753151ff
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530ee6fbd9
1 changed files with 77 additions and 5 deletions
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@ -42,9 +42,64 @@ public class WorldGenAcacia extends WorldGenerator
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this.vinesGrow = par5;
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}
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public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5)
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public boolean generate(World par1World, Random par2Random, int x, int y, int z)
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{
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int var6 = par2Random.nextInt(6) + this.minTreeHeight;
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int var5 = par1World.getBlockId(x, y - 1, z);
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if (var5 != Block.grass.blockID) { return false; }
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int rand = 4 + par2Random.nextInt(3);
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for(int i = 0; i < rand; i++) { par1World.setBlock(x, y + i, z, Block.wood.blockID); }
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if(par2Random.nextInt(4) == 0) { //branch1
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par1World.setBlock(x + 0, y + rand + 1, z + 1, Block.wood.blockID);
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par1World.setBlock(x + 1, y + rand + 2, z + 2, Block.wood.blockID);
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createAcaciaLeaves(par1World, par2Random, x + 1, y + rand + 2, z + 2, 3);
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createAcaciaLeaves(par1World, par2Random, x + 1, y + rand + 3, z + 2, 2);
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}
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if(par2Random.nextInt(4) == 0) { //branch2
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par1World.setBlock(x + 1, y + rand + 0, z + 0, Block.wood.blockID);
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par1World.setBlock(x + 2, y + rand + 1, z + 0, Block.wood.blockID);
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par1World.setBlock(x + 3, y + rand + 2, z - 1, Block.wood.blockID);
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createAcaciaLeaves(par1World, par2Random, x + 3, y + rand + 3, z - 1, 3);
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createAcaciaLeaves(par1World, par2Random, x + 3, y + rand + 4, z - 1, 2);
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}
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if(par2Random.nextInt(4) == 0) { //branch3
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par1World.setBlock(x - 1, y + rand + 0, z + 0, Block.wood.blockID);
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par1World.setBlock(x - 2, y + rand + 1, z + 0, Block.wood.blockID);
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par1World.setBlock(x - 3, y + rand + 2, z - 1, Block.wood.blockID);
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par1World.setBlock(x - 4, y + rand + 3, z - 2, Block.wood.blockID);
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createAcaciaLeaves(par1World, par2Random, x - 4, y + rand + 4, z - 2, 3);
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createAcaciaLeaves(par1World, par2Random, x - 4, y + rand + 5, z - 2, 2);
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}
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if(par2Random.nextInt(4) == 0) { //branch4
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par1World.setBlock(x + 0, y + rand + 0, z - 1, Blocks.logs1.get().blockID, 0, 2);
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par1World.setBlock(x + 1, y + rand + 1, z - 2, Blocks.logs1.get().blockID, 0, 2);
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par1World.setBlock(x + 2, y + rand + 2, z - 2, Blocks.logs1.get().blockID, 0, 2);
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par1World.setBlock(x + 3, y + rand + 3, z - 2, Blocks.logs1.get().blockID, 0, 2);
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createAcaciaLeaves(par1World, par2Random, x + 3, y + rand + 3, z - 2, 3);
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createAcaciaLeaves(par1World, par2Random, x + 3, y + rand + 4, z - 2, 2);
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}
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if(par2Random.nextInt(4) == 0) { //branch5
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par1World.setBlock(x + 0, y + rand + 0, z - 1, Blocks.logs1.get().blockID, 0, 2);
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par1World.setBlock(x + 0, y + rand + 0, z - 2, Blocks.logs1.get().blockID, 0, 2);
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par1World.setBlock(x + 1, y + rand + 1, z - 3, Blocks.logs1.get().blockID, 0, 2);
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createAcaciaLeaves(par1World, par2Random, x + 1, y + rand + 1, z - 3, 3);
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createAcaciaLeaves(par1World, par2Random, x + 1, y + rand + 2, z - 3, 2);
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}
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//branch6
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par1World.setBlock(x - 0, y + rand + 0, z + 0, Blocks.logs1.get().blockID, 0, 2);
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par1World.setBlock(x - 0, y + rand + 1, z + 0, Blocks.logs1.get().blockID, 0, 2);
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par1World.setBlock(x - 0, y + rand + 2, z - 0, Blocks.logs1.get().blockID, 0, 2);
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createAcaciaLeaves(par1World, par2Random, x + 0, y + rand + 3, z - 0, 3);
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createAcaciaLeaves(par1World, par2Random, x + 0, y + rand + 4, z - 0, 2);
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return true;
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/*int var6 = par2Random.nextInt(6) + this.minTreeHeight;
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boolean var7 = true;
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if (par4 >= 1 && par4 + var6 + 1 <= 256)
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@ -209,13 +264,13 @@ public class WorldGenAcacia extends WorldGenerator
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else
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{
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return false;
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}
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}*/
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}
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/**
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* Grows vines downward from the given block for a given length. Args: World, x, starty, z, vine-length
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*/
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private void growVines(World par1World, int par2, int par3, int par4, int par5)
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/*private void growVines(World par1World, int par2, int par3, int par4, int par5)
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{
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this.setBlockAndMetadata(par1World, par2, par3, par4, Block.vine.blockID, par5);
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int var6 = 4;
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@ -232,5 +287,22 @@ public class WorldGenAcacia extends WorldGenerator
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this.setBlockAndMetadata(par1World, par2, par3, par4, Block.vine.blockID, par5);
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--var6;
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}
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}*/
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private void createAcaciaLeaves(World par1World, Random par2Random, int x, int y, int z, int size)
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{
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for(int x1 = -size + x; x1 < size + 1 + x; x1++)
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{
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for(int z1 = -size + z; z1 < size + 1 + z; z1++)
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{
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int var5 = par1World.getBlockId(x1, y, z1);
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if (var5 == 0)
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{
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if(x1 == -size + x && z1 == -size + z ){} else if(x1 == -size + x && z1 == size + z ){} else if(x1 == size + x && z1 == -size + z ){} else if(x1 == size + x && z1 == size + z ){}
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else { par1World.setBlock(x1, y, z1, Blocks.leavesColorized.get().blockID, 0, 2); }
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}
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}
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}
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if(size==3){par1World.setBlock(x, y, z, Blocks.logs1.get().blockID, 0, 2);}
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}
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}
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