Redesigned Steppe biome

This commit is contained in:
Forstride 2019-05-02 23:16:18 -04:00
parent b644b75920
commit 5266a2c112
3 changed files with 8 additions and 41 deletions

View File

@ -13,13 +13,12 @@ import biomesoplenty.api.block.BOPBlocks;
import biomesoplenty.api.enums.BOPClimates;
import biomesoplenty.common.biome.BiomeBOP;
import biomesoplenty.common.world.gen.feature.BOPBiomeFeatures;
import biomesoplenty.common.world.gen.feature.ShortGrassFeature;
import biomesoplenty.common.world.gen.feature.StandardGrassFeature;
import net.minecraft.block.state.pattern.BlockMatcher;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.EnumCreatureType;
import net.minecraft.init.Blocks;
import net.minecraft.init.Fluids;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.biome.Biome;
import net.minecraft.world.gen.GenerationStage;
import net.minecraft.world.gen.feature.BushConfig;
@ -42,14 +41,12 @@ import net.minecraft.world.gen.placement.FrequencyConfig;
import net.minecraft.world.gen.placement.IPlacementConfig;
import net.minecraft.world.gen.placement.LakeChanceConfig;
import net.minecraft.world.gen.surfacebuilders.CompositeSurfaceBuilder;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
public class SteppeBiome extends BiomeBOP
{
public SteppeBiome()
{
super((new Biome.BiomeBuilder()).surfaceBuilder(new CompositeSurfaceBuilder(DEFAULT_SURFACE_BUILDER, BOPBiomeFeatures.SANDY_GRASS_DIRT_GRAVEL_SURFACE)).precipitation(Biome.RainType.RAIN).category(Biome.Category.PLAINS).depth(1.2F).scale(0.2F).temperature(0.75F).downfall(0.1F).waterColor(4159204).waterFogColor(329011).parent((String)null));
super((new Biome.BiomeBuilder()).surfaceBuilder(new CompositeSurfaceBuilder(DEFAULT_SURFACE_BUILDER, BOPBiomeFeatures.SANDY_GRASS_DIRT_GRAVEL_SURFACE)).precipitation(Biome.RainType.RAIN).category(Biome.Category.PLAINS).depth(1.5F).scale(0.3F).temperature(0.75F).downfall(0.1F).waterColor(4159204).waterFogColor(329011).parent((String)null));
// Mineshafts and Strongholds
this.addStructure(Feature.MINESHAFT, new MineshaftConfig(0.004D, MineshaftStructure.Type.NORMAL));
@ -85,9 +82,9 @@ public class SteppeBiome extends BiomeBOP
this.addFeature(GenerationStage.Decoration.UNDERGROUND_DECORATION, createCompositeFeature(Feature.MINABLE, new MinableConfig(MinableConfig.IS_ROCK, Blocks.INFESTED_STONE.getDefaultState(), 9), COUNT_RANGE, new CountRangeConfig(7, 0, 0, 64)));
// Vegetation
this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(new ShortGrassFeature(), IFeatureConfig.NO_FEATURE_CONFIG, TWICE_SURFACE, new FrequencyConfig(8)));
this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.BUSH, new BushConfig(BOPBlocks.desert_grass), TWICE_SURFACE_WITH_CHANCE, new ChanceConfig(5)));
this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.BUSH, new BushConfig(Blocks.DEAD_BUSH), TWICE_SURFACE_WITH_CHANCE, new ChanceConfig(1)));
this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(new StandardGrassFeature(), IFeatureConfig.NO_FEATURE_CONFIG, TWICE_SURFACE, new FrequencyConfig(10)));
this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.BUSH, new BushConfig(BOPBlocks.desert_grass), TWICE_SURFACE, new FrequencyConfig(12)));
this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.BUSH, new BushConfig(BOPBlocks.barley), TWICE_SURFACE, new FrequencyConfig(3)));
this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.LIQUIDS, new LiquidsConfig(Fluids.WATER), HEIGHT_BIASED_RANGE, new CountRangeConfig(50, 8, 8, 256)));
this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, createCompositeFeature(Feature.LIQUIDS, new LiquidsConfig(Fluids.LAVA), HEIGHT_VERY_BIASED_RANGE, new CountRangeConfig(20, 8, 16, 256)));
this.addFeature(GenerationStage.Decoration.TOP_LAYER_MODIFICATION, createCompositeFeature(Feature.ICE_AND_SNOW, IFeatureConfig.NO_FEATURE_CONFIG, PASSTHROUGH, IPlacementConfig.NO_PLACEMENT_CONFIG));
@ -113,16 +110,4 @@ public class SteppeBiome extends BiomeBOP
this.addWeight(BOPClimates.DRY_TEMPERATE, 7);
}
@OnlyIn(Dist.CLIENT)
public int getGrassColor(BlockPos pos)
{
return 0xD1AD6A;
}
@OnlyIn(Dist.CLIENT)
public int getFoliageColor(BlockPos pos)
{
return 0xD1AD6A;
}
}

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@ -30,7 +30,7 @@ public class BlockDriedSand extends Block
case Nether: return true;
case Crop: return false;
case Cave: return true;
case Plains: return false;
case Plains: return true;
case Water: return false;
case Beach: return false;
}

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@ -23,11 +23,12 @@ import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.World;
import net.minecraftforge.common.EnumPlantType;
import net.minecraftforge.common.IPlantable;
import javax.annotation.Nullable;
import java.util.Random;
public class BlockFoliageBOP extends BlockBush
public class BlockFoliageBOP extends BlockBush implements IPlantable
{
protected static final VoxelShape NORMAL = Block.makeCuboidShape(2.0D, 0.0D, 2.0D, 14.0D, 13.0D, 14.0D);
protected static final VoxelShape SHORT = Block.makeCuboidShape(1.0D, 0.0D, 1.0D, 15.0D, 7.0D, 15.0D);
@ -107,25 +108,6 @@ public class BlockFoliageBOP extends BlockBush
@Override
public EnumPlantType getPlantType(IBlockReader world, BlockPos pos)
{
Block block = world.getBlockState(pos).getBlock();
if (block == BOPBlocks.dead_grass)
{
return EnumPlantType.Desert;
}
if (block == BOPBlocks.desert_grass)
{
return EnumPlantType.Desert;
}
if (block == BOPBlocks.dune_grass)
{
return EnumPlantType.Desert;
}
if (block == BOPBlocks.devilweed)
{
return EnumPlantType.Nether;
}
return EnumPlantType.Plains;
}
}