BiomesOPlenty/src/main/java/biomesoplenty/common/biome/overworld/CherryBlossomGroveBiome.java

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/*******************************************************************************
* Copyright 2014-2019, the Biomes O' Plenty Team
*
* This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License.
*
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
******************************************************************************/
package biomesoplenty.common.biome.overworld;
import biomesoplenty.api.enums.BOPClimates;
import biomesoplenty.common.biome.BiomeBOP;
import biomesoplenty.common.world.gen.feature.BOPBiomeFeatures;
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import biomesoplenty.common.world.gen.feature.StandardGrassFeature;
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import net.minecraft.block.Blocks;
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import net.minecraft.entity.EntityClassification;
import net.minecraft.entity.EntityType;
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import net.minecraft.fluid.Fluids;
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import net.minecraft.util.math.BlockPos;
import net.minecraft.world.biome.Biome;
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import net.minecraft.world.biome.DefaultBiomeFeatures;
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import net.minecraft.world.gen.GenerationStage;
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import net.minecraft.world.gen.carver.WorldCarver;
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import net.minecraft.world.gen.feature.*;
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import net.minecraft.world.gen.feature.structure.MineshaftConfig;
import net.minecraft.world.gen.feature.structure.MineshaftStructure;
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import net.minecraft.world.gen.placement.*;
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import net.minecraft.world.gen.surfacebuilders.ConfiguredSurfaceBuilder;
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import net.minecraft.world.gen.surfacebuilders.SurfaceBuilder;
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import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
public class CherryBlossomGroveBiome extends BiomeBOP
{
public CherryBlossomGroveBiome()
{
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super((new Biome.Builder()).surfaceBuilder(new ConfiguredSurfaceBuilder(SurfaceBuilder.DEFAULT, SurfaceBuilder.GRASS_DIRT_GRAVEL_CONFIG)).precipitation(Biome.RainType.RAIN).category(Biome.Category.FOREST).depth(-0.1F).scale(0.1F).temperature(0.6F).downfall(0.9F).waterColor(4159204).waterFogColor(329011).parent((String)null));
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// Mineshafts and Strongholds
this.addStructure(Feature.MINESHAFT, new MineshaftConfig(0.004D, MineshaftStructure.Type.NORMAL));
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this.addStructure(Feature.STRONGHOLD, IFeatureConfig.NO_FEATURE_CONFIG);
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this.addCarver(GenerationStage.Carving.AIR, Biome.createCarver(WorldCarver.CAVE, new ProbabilityConfig(0.14285715F)));
//this.addCarver(GenerationStage.Carving.AIR, Biome.createCarver(WorldCarver.CANYON, new ProbabilityConfig(0.02F)));
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DefaultBiomeFeatures.addStructures(this);
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// Lakes
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this.addFeature(GenerationStage.Decoration.LOCAL_MODIFICATIONS, Biome.createDecoratedFeature(Feature.LAKE, new LakesConfig(Blocks.WATER.getDefaultState()), Placement.WATER_LAKE, new LakeChanceConfig(4)));
this.addFeature(GenerationStage.Decoration.LOCAL_MODIFICATIONS, Biome.createDecoratedFeature(Feature.LAKE, new LakesConfig(Blocks.LAVA.getDefaultState()), Placement.LAVA_LAKE, new LakeChanceConfig(80)));
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// Underground
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this.addFeature(GenerationStage.Decoration.UNDERGROUND_STRUCTURES, Biome.createDecoratedFeature(Feature.MONSTER_ROOM, IFeatureConfig.NO_FEATURE_CONFIG, Placement.DUNGEONS, new DungeonRoomConfig(8)));
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this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.ORE, new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, Blocks.DIRT.getDefaultState(), 33), Placement.COUNT_RANGE, new CountRangeConfig(10, 0, 0, 256)));
this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.ORE, new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, Blocks.GRAVEL.getDefaultState(), 33), Placement.COUNT_RANGE, new CountRangeConfig(8, 0, 0, 256)));
this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.ORE, new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, Blocks.GRANITE.getDefaultState(), 33), Placement.COUNT_RANGE, new CountRangeConfig(10, 0, 0, 80)));
this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.ORE, new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, Blocks.DIORITE.getDefaultState(), 33), Placement.COUNT_RANGE, new CountRangeConfig(10, 0, 0, 80)));
this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.ORE, new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, Blocks.ANDESITE.getDefaultState(), 33), Placement.COUNT_RANGE, new CountRangeConfig(10, 0, 0, 80)));
this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.ORE, new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, Blocks.COAL_ORE.getDefaultState(), 17), Placement.COUNT_RANGE, new CountRangeConfig(20, 0, 0, 128)));
this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.ORE, new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, Blocks.IRON_ORE.getDefaultState(), 9), Placement.COUNT_RANGE, new CountRangeConfig(20, 0, 0, 64)));
this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.ORE, new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, Blocks.GOLD_ORE.getDefaultState(), 9), Placement.COUNT_RANGE, new CountRangeConfig(2, 0, 0, 32)));
this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.ORE, new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, Blocks.REDSTONE_ORE.getDefaultState(), 8), Placement.COUNT_RANGE, new CountRangeConfig(8, 0, 0, 16)));
this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.ORE, new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, Blocks.DIAMOND_ORE.getDefaultState(), 8), Placement.COUNT_RANGE, new CountRangeConfig(1, 0, 0, 16)));
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this.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Biome.createDecoratedFeature(Feature.ORE, new OreFeatureConfig(OreFeatureConfig.FillerBlockType.NATURAL_STONE, Blocks.LAPIS_ORE.getDefaultState(), 7), Placement.COUNT_DEPTH_AVERAGE, new DepthAverageConfig(1, 16, 16)));
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// Vegetation
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.DOUBLE_PLANT, new DoublePlantConfig(Blocks.PEONY.getDefaultState()), Placement.COUNT_HEIGHTMAP_32, new FrequencyConfig(1)));
this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.DOUBLE_PLANT, new DoublePlantConfig(Blocks.LILAC.getDefaultState()), Placement.COUNT_HEIGHTMAP_32, new FrequencyConfig(4)));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.RANDOM_SELECTOR, new MultipleRandomFeatureConfig(new Feature[]{BOPBiomeFeatures.WHITE_CHERRY_TREE, BOPBiomeFeatures.PINK_CHERRY_TREE, BOPBiomeFeatures.BIG_WHITE_CHERRY_TREE, BOPBiomeFeatures.FLOWERING_OAK_TREE, BOPBiomeFeatures.FLOWERING_BUSH}, new IFeatureConfig[]{IFeatureConfig.NO_FEATURE_CONFIG, IFeatureConfig.NO_FEATURE_CONFIG, IFeatureConfig.NO_FEATURE_CONFIG, IFeatureConfig.NO_FEATURE_CONFIG, IFeatureConfig.NO_FEATURE_CONFIG}, new float[]{0.1F, 0.2F, 0.3F, 0.15F, 0.3F}, BOPBiomeFeatures.BIG_PINK_CHERRY_TREE, IFeatureConfig.NO_FEATURE_CONFIG), Placement.COUNT_EXTRA_HEIGHTMAP, new AtSurfaceWithExtraConfig(5, 0.3F, 1)));
this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(BOPBiomeFeatures.CHERRY_BLOSSOM_GROVE_FLOWERS, IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_32, new FrequencyConfig(10)));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(new StandardGrassFeature(NoFeatureConfig::deserialize), IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(11)));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.BUSH, new BushConfig(Blocks.BROWN_MUSHROOM.getDefaultState()), Placement.CHANCE_HEIGHTMAP_DOUBLE, new ChanceConfig(2)));
this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.BUSH, new BushConfig(Blocks.RED_MUSHROOM.getDefaultState()), Placement.CHANCE_HEIGHTMAP_DOUBLE, new ChanceConfig(4)));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.REED, IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(15)));
this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.WATERLILY, IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(20)));
this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.SEAGRASS, new SeaGrassConfig(32, 0.4D), Placement.TOP_SOLID_HEIGHTMAP, IPlacementConfig.NO_PLACEMENT_CONFIG));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.SPRING_FEATURE, new LiquidsConfig(Fluids.WATER.getDefaultState()), Placement.COUNT_BIASED_RANGE, new CountRangeConfig(50, 8, 8, 256)));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.SPRING_FEATURE, new LiquidsConfig(Fluids.LAVA.getDefaultState()), Placement.COUNT_VERY_BIASED_RANGE, new CountRangeConfig(20, 8, 16, 256)));
this.addFeature(GenerationStage.Decoration.TOP_LAYER_MODIFICATION, Biome.createDecoratedFeature(Feature.FREEZE_TOP_LAYER, IFeatureConfig.NO_FEATURE_CONFIG, Placement.NOPE, IPlacementConfig.NO_PLACEMENT_CONFIG));
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// Entity spawning
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this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.SHEEP, 12, 4, 4));
this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.PIG, 10, 4, 4));
this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.CHICKEN, 10, 4, 4));
this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.COW, 8, 4, 4));
this.addSpawn(EntityClassification.WATER_CREATURE, new Biome.SpawnListEntry(EntityType.SQUID, 10, 1, 2));
this.addSpawn(EntityClassification.AMBIENT, new Biome.SpawnListEntry(EntityType.BAT, 10, 8, 8));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SPIDER, 100, 4, 4));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ZOMBIE, 95, 4, 4));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ZOMBIE_VILLAGER, 5, 1, 1));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SKELETON, 100, 4, 4));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.CREEPER, 100, 4, 4));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SLIME, 100, 4, 4));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ENDERMAN, 10, 1, 4));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.WITCH, 5, 1, 1));
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this.addWeight(BOPClimates.COOL_TEMPERATE, 1);
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}
@OnlyIn(Dist.CLIENT)
@Override
public int getGrassColor(BlockPos pos)
{
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return 0x8DC87B;
}
@OnlyIn(Dist.CLIENT)
@Override
public int getFoliageColor(BlockPos pos)
{
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return 0x69B866;
}
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}