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package biomesoplenty.configuration ;
import static com.google.common.base.Preconditions.checkNotNull ;
import net.minecraft.block.Block ;
import net.minecraft.item.Item ;
import net.minecraft.item.ItemStack ;
import net.minecraft.item.crafting.FurnaceRecipes ;
import net.minecraftforge.oredict.OreDictionary ;
import net.minecraftforge.oredict.ShapedOreRecipe ;
import biomesoplenty.api.Blocks ;
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import biomesoplenty.api.Fluids ;
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import biomesoplenty.api.Items ;
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import biomesoplenty.configuration.configfile.BOPConfigurationMisc ;
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import biomesoplenty.helpers.FurnaceFuel ;
import cpw.mods.fml.common.registry.GameRegistry ;
public class BOPCrafting
{
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public static void init ( )
{
addOreRegistration ( ) ;
addCraftingRecipes ( ) ;
addSmeltingRecipes ( ) ;
}
private static void addCraftingRecipes ( )
{
//Plants
GameRegistry . addShapelessRecipe ( new ItemStack ( Item . dyePowder , 2 , 6 ) , new Object [ ] { new ItemStack ( Blocks . flowers . get ( ) , 1 , 1 ) } ) ;
GameRegistry . addShapelessRecipe ( new ItemStack ( Item . dyePowder , 2 , 13 ) , new Object [ ] { new ItemStack ( Blocks . flowers . get ( ) , 1 , 7 ) } ) ;
GameRegistry . addShapelessRecipe ( new ItemStack ( Item . dyePowder , 2 , 14 ) , new Object [ ] { new ItemStack ( Blocks . flowers . get ( ) , 1 , 5 ) } ) ;
GameRegistry . addShapelessRecipe ( new ItemStack ( Item . dyePowder , 2 , 9 ) , new Object [ ] { new ItemStack ( Blocks . flowers . get ( ) , 1 , 6 ) } ) ;
GameRegistry . addShapelessRecipe ( new ItemStack ( Item . dyePowder , 2 , 7 ) , new Object [ ] { new ItemStack ( Blocks . flowers . get ( ) , 1 , 15 ) } ) ;
GameRegistry . addShapelessRecipe ( new ItemStack ( Item . dyePowder , 2 , 12 ) , new Object [ ] { new ItemStack ( Blocks . flowers . get ( ) , 1 , 4 ) } ) ;
GameRegistry . addShapelessRecipe ( new ItemStack ( Item . dyePowder , 2 , 5 ) , new Object [ ] { new ItemStack ( Blocks . flowers . get ( ) , 1 , 8 ) } ) ;
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GameRegistry . addShapelessRecipe ( new ItemStack ( Item . dyePowder , 2 , 10 ) , new Object [ ] { new ItemStack ( Blocks . mushrooms . get ( ) , 1 , 3 ) } ) ;
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GameRegistry . addShapelessRecipe ( new ItemStack ( Item . dyePowder , 2 , 8 ) , new Object [ ] { new ItemStack ( Items . miscItems . get ( ) , 1 , 1 ) } ) ;
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GameRegistry . addShapelessRecipe ( new ItemStack ( Items . miscItems . get ( ) , 2 , 5 ) , new Object [ ] { new ItemStack ( Blocks . mushrooms . get ( ) , 1 , 2 ) } ) ;
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GameRegistry . addShapelessRecipe ( new ItemStack ( Items . miscItems . get ( ) , 2 , 6 ) , new Object [ ] { new ItemStack ( Blocks . plants . get ( ) , 1 , 7 ) } ) ;
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GameRegistry . addShapelessRecipe ( new ItemStack ( Items . miscItems . get ( ) , 2 , 7 ) , new Object [ ] { new ItemStack ( Blocks . moss . get ( ) , 1 , 0 ) } ) ;
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GameRegistry . addShapelessRecipe ( new ItemStack ( Items . miscItems . get ( ) , 2 , 8 ) , new Object [ ] { new ItemStack ( Blocks . flowers . get ( ) , 1 , 9 ) } ) ;
GameRegistry . addShapelessRecipe ( new ItemStack ( Items . miscItems . get ( ) , 2 , 9 ) , new Object [ ] { new ItemStack ( Blocks . flowers . get ( ) , 1 , 2 ) } ) ;
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GameRegistry . addShapelessRecipe ( new ItemStack ( Items . food . get ( ) , 4 , 3 ) , new Object [ ] { new ItemStack ( Blocks . flowers . get ( ) , 1 , 13 ) } ) ;
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//Brick stairs and slabs
GameRegistry . addRecipe ( new ItemStack ( Blocks . stoneSingleSlab . get ( ) , 6 , 0 ) , new Object [ ] { " RRR " , 'R' , new ItemStack ( Blocks . redRock . get ( ) , 1 , 1 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . redCobbleStairs . get ( ) , 4 ) , new Object [ ] { " R " , " RR " , " RRR " , 'R' , new ItemStack ( Blocks . redRock . get ( ) , 1 , 1 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . redCobbleStairs . get ( ) , 4 ) , new Object [ ] { " R " , " RR " , " RRR " , 'R' , new ItemStack ( Blocks . redRock . get ( ) , 1 , 1 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . stoneSingleSlab . get ( ) , 6 , 1 ) , new Object [ ] { " RRR " , 'R' , new ItemStack ( Blocks . redRock . get ( ) , 1 , 2 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . redBricksStairs . get ( ) , 4 ) , new Object [ ] { " R " , " RR " , " RRR " , 'R' , new ItemStack ( Blocks . redRock . get ( ) , 1 , 2 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . redBricksStairs . get ( ) , 4 ) , new Object [ ] { " R " , " RR " , " RRR " , 'R' , new ItemStack ( Blocks . redRock . get ( ) , 1 , 2 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . stoneSingleSlab . get ( ) , 6 , 2 ) , new Object [ ] { " RRR " , 'R' , Blocks . mudBrick . get ( ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . mudBricksStairs . get ( ) , 4 ) , new Object [ ] { " R " , " RR " , " RRR " , 'R' , Blocks . mudBrick . get ( ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . mudBricksStairs . get ( ) , 4 ) , new Object [ ] { " R " , " RR " , " RRR " , 'R' , Blocks . mudBrick . get ( ) } ) ;
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GameRegistry . addRecipe ( new ItemStack ( Blocks . holyCobbleStairs . get ( ) , 4 ) , new Object [ ] { " R " , " RR " , " RRR " , 'R' , new ItemStack ( Blocks . holyStone . get ( ) , 1 , 1 ) } ) ;
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GameRegistry . addRecipe ( new ItemStack ( Blocks . holyCobbleStairs . get ( ) , 4 ) , new Object [ ] { " R " , " RR " , " RRR " , 'R' , new ItemStack ( Blocks . holyStone . get ( ) , 1 , 1 ) } ) ;
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GameRegistry . addRecipe ( new ItemStack ( Blocks . holyBricksStairs . get ( ) , 4 ) , new Object [ ] { " R " , " RR " , " RRR " , 'R' , new ItemStack ( Blocks . holyStone . get ( ) , 1 , 2 ) } ) ;
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GameRegistry . addRecipe ( new ItemStack ( Blocks . holyBricksStairs . get ( ) , 4 ) , new Object [ ] { " R " , " RR " , " RRR " , 'R' , new ItemStack ( Blocks . holyStone . get ( ) , 1 , 2 ) } ) ;
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GameRegistry . addRecipe ( new ItemStack ( Blocks . stoneSingleSlab . get ( ) , 6 , 3 ) , new Object [ ] { " RRR " , 'R' , new ItemStack ( Blocks . holyStone . get ( ) , 1 , 1 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . stoneSingleSlab . get ( ) , 6 , 4 ) , new Object [ ] { " RRR " , 'R' , new ItemStack ( Blocks . holyStone . get ( ) , 1 , 2 ) } ) ;
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//Redwood
GameRegistry . addShapelessRecipe ( new ItemStack ( Blocks . planks . get ( ) , 4 , 8 ) , new Object [ ] { new ItemStack ( Blocks . logs3 . get ( ) , 1 , 0 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . woodenSingleSlab2 . get ( ) , 6 , 0 ) , new Object [ ] { " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 8 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . redwoodStairs . get ( ) , 4 ) , new Object [ ] { " R " , " RR " , " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 8 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . redwoodStairs . get ( ) , 4 ) , new Object [ ] { " R " , " RR " , " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 8 ) } ) ;
//Willow
GameRegistry . addShapelessRecipe ( new ItemStack ( Blocks . planks . get ( ) , 4 , 9 ) , new Object [ ] { new ItemStack ( Blocks . logs3 . get ( ) , 1 , 1 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . woodenSingleSlab2 . get ( ) , 6 , 1 ) , new Object [ ] { " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 9 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . willowStairs . get ( ) , 4 ) , new Object [ ] { " R " , " RR " , " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 9 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . willowStairs . get ( ) , 4 ) , new Object [ ] { " R " , " RR " , " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 9 ) } ) ;
//Acacia
GameRegistry . addShapelessRecipe ( new ItemStack ( Blocks . planks . get ( ) , 4 , 0 ) , new Object [ ] { new ItemStack ( Blocks . logs1 . get ( ) , 1 , 0 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . woodenSingleSlab1 . get ( ) , 6 , 0 ) , new Object [ ] { " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 0 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . acaciaStairs . get ( ) , 4 ) , new Object [ ] { " R " , " RR " , " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 0 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . acaciaStairs . get ( ) , 4 ) , new Object [ ] { " R " , " RR " , " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 0 ) } ) ;
//Fir
GameRegistry . addShapelessRecipe ( new ItemStack ( Blocks . planks . get ( ) , 4 , 3 ) , new Object [ ] { new ItemStack ( Blocks . logs1 . get ( ) , 1 , 3 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . woodenSingleSlab1 . get ( ) , 6 , 3 ) , new Object [ ] { " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 3 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . firStairs . get ( ) , 4 ) , new Object [ ] { " R " , " RR " , " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 3 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . firStairs . get ( ) , 4 ) , new Object [ ] { " R " , " RR " , " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 3 ) } ) ;
//Cherry
GameRegistry . addShapelessRecipe ( new ItemStack ( Blocks . planks . get ( ) , 4 , 1 ) , new Object [ ] { new ItemStack ( Blocks . logs1 . get ( ) , 1 , 1 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . woodenSingleSlab1 . get ( ) , 6 , 1 ) , new Object [ ] { " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 1 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . cherryStairs . get ( ) , 4 ) , new Object [ ] { " R " , " RR " , " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 1 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . cherryStairs . get ( ) , 4 ) , new Object [ ] { " R " , " RR " , " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 1 ) } ) ;
//Dark
GameRegistry . addShapelessRecipe ( new ItemStack ( Blocks . planks . get ( ) , 4 , 2 ) , new Object [ ] { new ItemStack ( Blocks . logs1 . get ( ) , 1 , 2 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . woodenSingleSlab1 . get ( ) , 6 , 2 ) , new Object [ ] { " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 2 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . darkStairs . get ( ) , 4 ) , new Object [ ] { " R " , " RR " , " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 2 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . darkStairs . get ( ) , 4 ) , new Object [ ] { " R " , " RR " , " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 2 ) } ) ;
//Magic
GameRegistry . addShapelessRecipe ( new ItemStack ( Blocks . planks . get ( ) , 4 , 5 ) , new Object [ ] { new ItemStack ( Blocks . logs2 . get ( ) , 1 , 1 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . woodenSingleSlab1 . get ( ) , 6 , 5 ) , new Object [ ] { " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 5 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . magicStairs . get ( ) , 4 ) , new Object [ ] { " R " , " RR " , " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 5 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . magicStairs . get ( ) , 4 ) , new Object [ ] { " R " , " RR " , " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 5 ) } ) ;
//Palm
GameRegistry . addShapelessRecipe ( new ItemStack ( Blocks . planks . get ( ) , 4 , 7 ) , new Object [ ] { new ItemStack ( Blocks . logs2 . get ( ) , 1 , 3 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . woodenSingleSlab1 . get ( ) , 6 , 7 ) , new Object [ ] { " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 7 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . palmStairs . get ( ) , 4 ) , new Object [ ] { " R " , " RR " , " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 7 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . palmStairs . get ( ) , 4 ) , new Object [ ] { " R " , " RR " , " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 7 ) } ) ;
//Mangrove
GameRegistry . addShapelessRecipe ( new ItemStack ( Blocks . planks . get ( ) , 4 , 6 ) , new Object [ ] { new ItemStack ( Blocks . logs2 . get ( ) , 1 , 2 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . woodenSingleSlab1 . get ( ) , 6 , 6 ) , new Object [ ] { " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 6 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . mangroveStairs . get ( ) , 4 ) , new Object [ ] { " R " , " RR " , " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 6 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . mangroveStairs . get ( ) , 4 ) , new Object [ ] { " R " , " RR " , " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 6 ) } ) ;
//Holy
GameRegistry . addShapelessRecipe ( new ItemStack ( Blocks . planks . get ( ) , 4 , 4 ) , new Object [ ] { new ItemStack ( Blocks . logs2 . get ( ) , 1 , 0 ) } ) ;
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GameRegistry . addRecipe ( new ItemStack ( Blocks . woodenSingleSlab1 . get ( ) , 6 , 4 ) , new Object [ ] { " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 4 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . holyStairs . get ( ) , 4 ) , new Object [ ] { " R " , " RR " , " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 4 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . holyStairs . get ( ) , 4 ) , new Object [ ] { " R " , " RR " , " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 4 ) } ) ;
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GameRegistry . addRecipe ( new ItemStack ( Blocks . redRock . get ( ) , 4 , 2 ) , new Object [ ] { " RR " , " RR " , 'R' , new ItemStack ( Blocks . redRock . get ( ) , 1 , 0 ) } ) ;
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GameRegistry . addRecipe ( new ItemStack ( Blocks . holyStone . get ( ) , 4 , 2 ) , new Object [ ] { " RR " , " RR " , 'R' , new ItemStack ( Blocks . holyStone . get ( ) , 1 , 0 ) } ) ;
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//Pine
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GameRegistry . addShapelessRecipe ( new ItemStack ( Blocks . planks . get ( ) , 4 , 11 ) , new Object [ ] { new ItemStack ( Blocks . logs4 . get ( ) , 1 , 0 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . woodenSingleSlab2 . get ( ) , 6 , 2 ) , new Object [ ] { " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 11 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . pineStairs . get ( ) , 4 ) , new Object [ ] { " R " , " RR " , " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 11 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . pineStairs . get ( ) , 4 ) , new Object [ ] { " R " , " RR " , " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 11 ) } ) ;
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//Hellbark
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GameRegistry . addShapelessRecipe ( new ItemStack ( Blocks . planks . get ( ) , 4 , 12 ) , new Object [ ] { new ItemStack ( Blocks . logs4 . get ( ) , 1 , 1 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . woodenSingleSlab2 . get ( ) , 6 , 3 ) , new Object [ ] { " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 12 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . hellBarkStairs . get ( ) , 4 ) , new Object [ ] { " R " , " RR " , " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 12 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . hellBarkStairs . get ( ) , 4 ) , new Object [ ] { " R " , " RR " , " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 12 ) } ) ;
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//Jacaranda
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GameRegistry . addShapelessRecipe ( new ItemStack ( Blocks . planks . get ( ) , 4 , 13 ) , new Object [ ] { new ItemStack ( Blocks . logs4 . get ( ) , 1 , 2 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . woodenSingleSlab2 . get ( ) , 6 , 4 ) , new Object [ ] { " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 13 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . jacarandaStairs . get ( ) , 4 ) , new Object [ ] { " R " , " RR " , " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 13 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . jacarandaStairs . get ( ) , 4 ) , new Object [ ] { " R " , " RR " , " RRR " , 'R' , new ItemStack ( Blocks . planks . get ( ) , 1 , 13 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Block . cloth , 1 , 0 ) , new Object [ ] { " CCC " , " CCC " , " CCC " , 'C' , new ItemStack ( Blocks . plants . get ( ) , 1 , 7 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Item . coal , 1 ) , new Object [ ] { " AAA " , " AAA " , " AAA " , 'A' , new ItemStack ( Items . miscItems . get ( ) , 1 , 1 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . mud . get ( ) , 1 ) , new Object [ ] { " MM " , " MM " , 'M' , Items . mudball . get ( ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . amethystOre . get ( ) , 1 , 1 ) , new Object [ ] { " AAA " , " AAA " , " AAA " , 'A' , new ItemStack ( Items . miscItems . get ( ) , 1 , 2 ) } ) ;
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GameRegistry . addRecipe ( new ItemStack ( Blocks . amethystOre . get ( ) , 1 , 3 ) , new Object [ ] { " AAA " , " AAA " , " AAA " , 'A' , new ItemStack ( Items . miscItems . get ( ) , 1 , 10 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . amethystOre . get ( ) , 1 , 5 ) , new Object [ ] { " AAA " , " AAA " , " AAA " , 'A' , new ItemStack ( Items . miscItems . get ( ) , 1 , 11 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . amethystOre . get ( ) , 1 , 7 ) , new Object [ ] { " AAA " , " AAA " , " AAA " , 'A' , new ItemStack ( Items . miscItems . get ( ) , 1 , 12 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . amethystOre . get ( ) , 1 , 9 ) , new Object [ ] { " AAA " , " AAA " , " AAA " , 'A' , new ItemStack ( Items . miscItems . get ( ) , 1 , 13 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . amethystOre . get ( ) , 1 , 11 ) , new Object [ ] { " AAA " , " AAA " , " AAA " , 'A' , new ItemStack ( Items . miscItems . get ( ) , 1 , 14 ) } ) ;
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GameRegistry . addRecipe ( new ItemStack ( Blocks . amethystOre . get ( ) , 1 , 13 ) , new Object [ ] { " AAA " , " AAA " , " AAA " , 'A' , new ItemStack ( Items . miscItems . get ( ) , 1 , 15 ) } ) ;
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GameRegistry . addRecipe ( new ItemStack ( Blocks . ash . get ( ) , 1 ) , new Object [ ] { " AA " , " AA " , 'A' , new ItemStack ( Items . miscItems . get ( ) , 1 , 1 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . mudBrick . get ( ) , 1 ) , new Object [ ] { " MM " , " MM " , 'M' , new ItemStack ( Items . miscItems . get ( ) , 1 , 0 ) } ) ;
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GameRegistry . addRecipe ( new ItemStack ( Blocks . crystal . get ( ) , 1 ) , new Object [ ] { " CC " , " CC " , 'C' , new ItemStack ( Items . miscItems . get ( ) , 1 , 4 ) } ) ;
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// GameRegistry.addRecipe(new ItemStack(Blocks.planks.get(), 1, 10), new Object[] {"###", "###", "###", '#', Blocks.bamboo.get()});
GameRegistry . addRecipe ( new ItemStack ( Block . cobblestoneMossy , 1 , 0 ) , new Object [ ] { " MMM " , " MCM " , " MMM " , 'M' , Blocks . moss . get ( ) , 'C' , Block . cobblestone } ) ;
GameRegistry . addRecipe ( new ItemStack ( Block . stoneBrick , 1 , 1 ) , new Object [ ] { " MMM " , " MSM " , " MMM " , 'M' , Blocks . moss . get ( ) , 'S' , Block . stoneBrick } ) ;
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//Scythes
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if ( BOPConfigurationMisc . scytheCrafting )
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{
GameRegistry . addRecipe ( new ShapedOreRecipe ( new ItemStack ( Items . scytheWood . get ( ) , 1 ) , new Object [ ] { " MM " , " M S " , " S " , Character . valueOf ( 'M' ) , " plankWood " , Character . valueOf ( 'S' ) , " stickWood " } ) ) ;
GameRegistry . addRecipe ( new ShapedOreRecipe ( new ItemStack ( Items . scytheStone . get ( ) , 1 ) , new Object [ ] { " MM " , " M S " , " S " , Character . valueOf ( 'M' ) , Block . cobblestone , Character . valueOf ( 'S' ) , " stickWood " } ) ) ;
GameRegistry . addRecipe ( new ShapedOreRecipe ( new ItemStack ( Items . scytheIron . get ( ) , 1 ) , new Object [ ] { " MM " , " M S " , " S " , Character . valueOf ( 'M' ) , Item . ingotIron , Character . valueOf ( 'S' ) , " stickWood " } ) ) ;
GameRegistry . addRecipe ( new ShapedOreRecipe ( new ItemStack ( Items . scytheGold . get ( ) , 1 ) , new Object [ ] { " MM " , " M S " , " S " , Character . valueOf ( 'M' ) , Item . ingotGold , Character . valueOf ( 'S' ) , " stickWood " } ) ) ;
GameRegistry . addRecipe ( new ShapedOreRecipe ( new ItemStack ( Items . scytheDiamond . get ( ) , 1 ) , new Object [ ] { " MM " , " M S " , " S " , Character . valueOf ( 'M' ) , Item . diamond , Character . valueOf ( 'S' ) , " stickWood " } ) ) ;
GameRegistry . addRecipe ( new ShapedOreRecipe ( new ItemStack ( Items . scytheWood . get ( ) , 1 ) , new Object [ ] { " MM " , " S M " , " S " , Character . valueOf ( 'M' ) , " plankWood " , Character . valueOf ( 'S' ) , " stickWood " } ) ) ;
GameRegistry . addRecipe ( new ShapedOreRecipe ( new ItemStack ( Items . scytheStone . get ( ) , 1 ) , new Object [ ] { " MM " , " S M " , " S " , Character . valueOf ( 'M' ) , Block . cobblestone , Character . valueOf ( 'S' ) , " stickWood " } ) ) ;
GameRegistry . addRecipe ( new ShapedOreRecipe ( new ItemStack ( Items . scytheIron . get ( ) , 1 ) , new Object [ ] { " MM " , " S M " , " S " , Character . valueOf ( 'M' ) , Item . ingotIron , Character . valueOf ( 'S' ) , " stickWood " } ) ) ;
GameRegistry . addRecipe ( new ShapedOreRecipe ( new ItemStack ( Items . scytheGold . get ( ) , 1 ) , new Object [ ] { " MM " , " S M " , " S " , Character . valueOf ( 'M' ) , Item . ingotGold , Character . valueOf ( 'S' ) , " stickWood " } ) ) ;
GameRegistry . addRecipe ( new ShapedOreRecipe ( new ItemStack ( Items . scytheDiamond . get ( ) , 1 ) , new Object [ ] { " MM " , " S M " , " S " , Character . valueOf ( 'M' ) , Item . diamond , Character . valueOf ( 'S' ) , " stickWood " } ) ) ;
}
2013-05-31 10:34:02 +00:00
//Mud Tools and Armor
2013-09-14 10:16:39 +00:00
if ( BOPConfigurationMisc . mudTools )
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{
GameRegistry . addRecipe ( new ShapedOreRecipe ( new ItemStack ( Items . pickaxeMud . get ( ) , 1 ) , new Object [ ] { " ### " , " X " , " X " , Character . valueOf ( '#' ) , Items . mudball . get ( ) , Character . valueOf ( 'X' ) , " stickWood " } ) ) ;
GameRegistry . addRecipe ( new ShapedOreRecipe ( new ItemStack ( Items . shovelMud . get ( ) , 1 ) , new Object [ ] { " # " , " X " , " X " , Character . valueOf ( '#' ) , Items . mudball . get ( ) , Character . valueOf ( 'X' ) , " stickWood " } ) ) ;
GameRegistry . addRecipe ( new ShapedOreRecipe ( new ItemStack ( Items . swordMud . get ( ) , 1 ) , new Object [ ] { " # " , " # " , " X " , Character . valueOf ( '#' ) , Items . mudball . get ( ) , Character . valueOf ( 'X' ) , " stickWood " } ) ) ;
GameRegistry . addRecipe ( new ShapedOreRecipe ( new ItemStack ( Items . axeMud . get ( ) , 1 ) , new Object [ ] { " ## " , " #X " , " X " , Character . valueOf ( '#' ) , Items . mudball . get ( ) , Character . valueOf ( 'X' ) , " stickWood " } ) ) ;
GameRegistry . addRecipe ( new ShapedOreRecipe ( new ItemStack ( Items . hoeMud . get ( ) , 1 ) , new Object [ ] { " ## " , " X " , " X " , Character . valueOf ( '#' ) , Items . mudball . get ( ) , Character . valueOf ( 'X' ) , " stickWood " } ) ) ;
GameRegistry . addRecipe ( new ItemStack ( Items . helmetMud . get ( ) , 1 ) , new Object [ ] { " ### " , " # # " , Character . valueOf ( '#' ) , Items . mudball . get ( ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Items . chestplateMud . get ( ) , 1 ) , new Object [ ] { " # # " , " ### " , " ### " , Character . valueOf ( '#' ) , Items . mudball . get ( ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Items . leggingsMud . get ( ) , 1 ) , new Object [ ] { " ### " , " # # " , " # # " , Character . valueOf ( '#' ) , Items . mudball . get ( ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Items . bootsMud . get ( ) , 1 ) , new Object [ ] { " # # " , " # # " , Character . valueOf ( '#' ) , Items . mudball . get ( ) } ) ;
GameRegistry . addRecipe ( new ShapedOreRecipe ( new ItemStack ( Items . scytheMud . get ( ) , 1 ) , new Object [ ] { " MM " , " M S " , " S " , Character . valueOf ( 'M' ) , Items . mudball . get ( ) , Character . valueOf ( 'S' ) , " stickWood " } ) ) ;
GameRegistry . addRecipe ( new ShapedOreRecipe ( new ItemStack ( Items . scytheMud . get ( ) , 1 ) , new Object [ ] { " MM " , " S M " , " S " , Character . valueOf ( 'M' ) , Items . mudball . get ( ) , Character . valueOf ( 'S' ) , " stickWood " } ) ) ;
}
2013-05-31 10:34:02 +00:00
//Amethyst Tools and Armor
2013-09-14 10:16:39 +00:00
if ( BOPConfigurationMisc . amethystTools )
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{
GameRegistry . addRecipe ( new ItemStack ( Items . pickaxeAmethyst . get ( ) , 1 ) , new Object [ ] { " ### " , " X " , " X " , Character . valueOf ( '#' ) , new ItemStack ( Items . miscItems . get ( ) , 1 , 2 ) , Character . valueOf ( 'X' ) , Item . ingotIron } ) ;
GameRegistry . addRecipe ( new ItemStack ( Items . shovelAmethyst . get ( ) , 1 ) , new Object [ ] { " # " , " X " , " X " , Character . valueOf ( '#' ) , new ItemStack ( Items . miscItems . get ( ) , 1 , 2 ) , Character . valueOf ( 'X' ) , Item . ingotIron } ) ;
GameRegistry . addRecipe ( new ItemStack ( Items . swordAmethyst . get ( ) , 1 ) , new Object [ ] { " # " , " # " , " X " , Character . valueOf ( '#' ) , new ItemStack ( Items . miscItems . get ( ) , 1 , 2 ) , Character . valueOf ( 'X' ) , Item . ingotIron } ) ;
GameRegistry . addRecipe ( new ItemStack ( Items . axeAmethyst . get ( ) , 1 ) , new Object [ ] { " ## " , " #X " , " X " , Character . valueOf ( '#' ) , new ItemStack ( Items . miscItems . get ( ) , 1 , 2 ) , Character . valueOf ( 'X' ) , Item . ingotIron } ) ;
GameRegistry . addRecipe ( new ItemStack ( Items . hoeAmethyst . get ( ) , 1 ) , new Object [ ] { " ## " , " X " , " X " , Character . valueOf ( '#' ) , new ItemStack ( Items . miscItems . get ( ) , 1 , 2 ) , Character . valueOf ( 'X' ) , Item . ingotIron } ) ;
GameRegistry . addRecipe ( new ItemStack ( Items . helmetAmethyst . get ( ) , 1 ) , new Object [ ] { " ### " , " # # " , Character . valueOf ( '#' ) , new ItemStack ( Items . miscItems . get ( ) , 1 , 2 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Items . chestplateAmethyst . get ( ) , 1 ) , new Object [ ] { " # # " , " ### " , " ### " , Character . valueOf ( '#' ) , new ItemStack ( Items . miscItems . get ( ) , 1 , 2 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Items . leggingsAmethyst . get ( ) , 1 ) , new Object [ ] { " ### " , " # # " , " # # " , Character . valueOf ( '#' ) , new ItemStack ( Items . miscItems . get ( ) , 1 , 2 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Items . bootsAmethyst . get ( ) , 1 ) , new Object [ ] { " # # " , " # # " , Character . valueOf ( '#' ) , new ItemStack ( Items . miscItems . get ( ) , 1 , 2 ) } ) ;
GameRegistry . addRecipe ( new ShapedOreRecipe ( new ItemStack ( Items . scytheAmethyst . get ( ) , 1 ) , new Object [ ] { " MM " , " M S " , " S " , Character . valueOf ( 'M' ) , new ItemStack ( Items . miscItems . get ( ) , 1 , 2 ) , Character . valueOf ( 'S' ) , Item . ingotIron } ) ) ;
GameRegistry . addRecipe ( new ShapedOreRecipe ( new ItemStack ( Items . scytheAmethyst . get ( ) , 1 ) , new Object [ ] { " MM " , " S M " , " S " , Character . valueOf ( 'M' ) , new ItemStack ( Items . miscItems . get ( ) , 1 , 2 ) , Character . valueOf ( 'S' ) , Item . ingotIron } ) ) ;
GameRegistry . addRecipe ( new ItemStack ( Fluids . bopBucket . get ( ) , 1 , 0 ) , new Object [ ] { " XXX " , " AXA " , " XAX " , 'A' , new ItemStack ( Items . miscItems . get ( ) , 1 , 2 ) } ) ;
}
2013-07-01 22:46:39 +00:00
2013-05-31 10:34:02 +00:00
//Flower Bands
2013-09-14 10:16:39 +00:00
if ( BOPConfigurationMisc . flowerbandCrafting )
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{
GameRegistry . addRecipe ( new ItemStack ( Items . flowerBand . get ( ) , 1 , 0 ) , new Object [ ] { " CCC " , " C C " , " CCC " , Character . valueOf ( 'C' ) , new ItemStack ( Blocks . flowers . get ( ) , 1 , 0 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Items . flowerBand . get ( ) , 1 , 1 ) , new Object [ ] { " CDC " , " D D " , " CDC " , Character . valueOf ( 'C' ) , new ItemStack ( Blocks . flowers . get ( ) , 1 , 0 ) , Character . valueOf ( 'D' ) , new ItemStack ( Blocks . flowers . get ( ) , 1 , 5 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Items . flowerBand . get ( ) , 1 , 2 ) , new Object [ ] { " CDC " , " V V " , " CDC " , Character . valueOf ( 'C' ) , new ItemStack ( Blocks . flowers . get ( ) , 1 , 0 ) , Character . valueOf ( 'D' ) , new ItemStack ( Blocks . flowers . get ( ) , 1 , 5 ) , Character . valueOf ( 'V' ) , new ItemStack ( Blocks . flowers . get ( ) , 1 , 8 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Items . flowerBand . get ( ) , 1 , 3 ) , new Object [ ] { " CDT " , " V V " , " TDC " , Character . valueOf ( 'C' ) , new ItemStack ( Blocks . flowers . get ( ) , 1 , 0 ) , Character . valueOf ( 'D' ) , new ItemStack ( Blocks . flowers . get ( ) , 1 , 5 ) , Character . valueOf ( 'V' ) , new ItemStack ( Blocks . flowers . get ( ) , 1 , 8 ) , Character . valueOf ( 'T' ) , new ItemStack ( Blocks . flowers . get ( ) , 1 , 6 ) } ) ;
}
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//Other
GameRegistry . addRecipe ( new ItemStack ( Item . wheat , 1 ) , new Object [ ] { " ### " , '#' , new ItemStack ( Blocks . plants . get ( ) , 1 , 6 ) } ) ;
2013-06-02 21:25:10 +00:00
2013-09-14 10:16:39 +00:00
if ( BOPConfigurationMisc . staffCrafting )
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{
GameRegistry . addRecipe ( new ItemStack ( Items . ancientStaff . get ( ) , 1 , 0 ) , new Object [ ] { " T " , " P " , " H " , 'T' , new ItemStack ( Items . ancientStaff . get ( ) , 1 , 3 ) , 'P' , new ItemStack ( Items . ancientStaff . get ( ) , 1 , 2 ) , 'H' , new ItemStack ( Items . ancientStaff . get ( ) , 1 , 1 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Items . ancientStaff . get ( ) , 1 , 1 ) , new Object [ ] { " ESE " , " ETE " , " E " , 'E' , Block . whiteStone , 'T' , new ItemStack ( Items . miscItems . get ( ) , 1 , 13 ) , 'S' , new ItemStack ( Items . miscItems . get ( ) , 1 , 15 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Items . ancientStaff . get ( ) , 1 , 2 ) , new Object [ ] { " EPE " , " EEE " , " EAE " , 'E' , Block . whiteStone , 'P' , new ItemStack ( Items . miscItems . get ( ) , 1 , 11 ) , 'A' , new ItemStack ( Items . miscItems . get ( ) , 1 , 14 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Items . ancientStaff . get ( ) , 1 , 3 ) , new Object [ ] { " N " , " ERE " , " ETE " , 'E' , Block . whiteStone , 'R' , new ItemStack ( Items . miscItems . get ( ) , 1 , 10 ) , 'T' , new ItemStack ( Items . miscItems . get ( ) , 1 , 12 ) , 'N' , Item . netherStar } ) ;
GameRegistry . addShapelessRecipe ( new ItemStack ( Items . ancientStaff . get ( ) , 1 , 0 ) , new ItemStack ( Items . ancientStaff . get ( ) , 1 , 4 ) , new ItemStack ( Item . netherStar , 1 ) ) ;
}
2013-07-09 05:14:10 +00:00
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if ( BOPConfigurationMisc . enderporterCrafting )
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{
GameRegistry . addRecipe ( new ItemStack ( Items . enderporter . get ( ) , 1 , 0 ) , new Object [ ] { " IOI " , " OAO " , " IOI " , 'I' , Item . eyeOfEnder , 'O' , Block . obsidian , 'A' , new ItemStack ( Blocks . amethystOre . get ( ) , 1 , 1 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Items . bopDiscMud . get ( ) , 1 ) , new Object [ ] { " M " , " MDM " , " M " , 'M' , Items . mudball . get ( ) , 'D' , Items . bopDisc . get ( ) } ) ;
}
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if ( BOPConfigurationMisc . altarCrafting )
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{
GameRegistry . addRecipe ( new ItemStack ( Items . soulManipulator . get ( ) , 1 , 0 ) , new Object [ ] { " G " , " T " , " B " , 'G' , Block . glass , 'T' , Item . ghastTear , 'B' , Item . blazeRod } ) ;
GameRegistry . addRecipe ( new ItemStack ( Items . soulManipulator . get ( ) , 1 , 1 ) , new Object [ ] { " TSA " , " PMS " , " APT " , 'S' , new ItemStack ( Items . miscItems . get ( ) , 1 , 16 ) , 'A' , Block . slowSand , 'T' , Item . ghastTear , 'P' , Item . blazePowder , 'M' , new ItemStack ( Items . soulManipulator . get ( ) , 1 , 0 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . altar . get ( ) , 1 ) , new Object [ ] { " OBO " , " BBB " , " OBO " , 'O' , Block . obsidian , 'B' , new ItemStack ( Blocks . bones . get ( ) , 1 , 2 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . glass . get ( ) , 1 , 1 ) , new Object [ ] { " PCP " , " CSC " , " PCP " , 'P' , Item . blazePowder , 'C' , new ItemStack ( Blocks . glass . get ( ) , 1 , 0 ) , 'S' , new ItemStack ( Items . miscItems . get ( ) , 1 , 16 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . glass . get ( ) , 1 , 0 ) , new Object [ ] { " CGC " , " GGG " , " CGC " , Character . valueOf ( 'G' ) , new ItemStack ( Blocks . crystal . get ( ) , 1 , 0 ) , Character . valueOf ( 'C' ) , new ItemStack ( Items . miscItems . get ( ) , 1 , 4 ) } ) ;
}
2013-05-31 10:34:02 +00:00
2013-05-07 01:02:25 +00:00
//Dart Blower
2013-09-14 10:16:39 +00:00
if ( BOPConfigurationMisc . dartCrafting )
2013-07-30 17:45:02 +00:00
{
GameRegistry . addRecipe ( new ItemStack ( Items . dartBlower . get ( ) , 1 ) , new Object [ ] { " R R " , " R R " , " R R " , Character . valueOf ( 'R' ) , new ItemStack ( Blocks . plants . get ( ) , 1 , 8 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Items . dart . get ( ) , 4 , 0 ) , new Object [ ] { " T " , " R " , " F " , Character . valueOf ( 'T' ) , new ItemStack ( Blocks . plants . get ( ) , 1 , 5 ) , Character . valueOf ( 'R' ) , new ItemStack ( Blocks . plants . get ( ) , 1 , 8 ) , Character . valueOf ( 'F' ) , Item . feather } ) ;
GameRegistry . addRecipe ( new ItemStack ( Items . dart . get ( ) , 1 , 1 ) , new Object [ ] { " P " , " D " , Character . valueOf ( 'P' ) , new ItemStack ( Items . miscItems . get ( ) , 1 , 3 ) , Character . valueOf ( 'D' ) , new ItemStack ( Items . dart . get ( ) , 1 , 0 ) } ) ;
}
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GameRegistry . addRecipe ( new ItemStack ( Blocks . planks . get ( ) , 1 , 10 ) , new Object [ ] { " ## " , " ## " , '#' , Blocks . bamboo . get ( ) } ) ;
2013-06-01 21:57:41 +00:00
GameRegistry . addRecipe ( new ItemStack ( Blocks . bamboo . get ( ) , 8 ) , new Object [ ] { " # " , " # " , Character . valueOf ( '#' ) , new ItemStack ( Blocks . planks . get ( ) , 1 , 10 ) } ) ;
GameRegistry . addRecipe ( new ItemStack ( Blocks . bamboo . get ( ) , 8 ) , new Object [ ] { " # " , " # " , Character . valueOf ( '#' ) , new ItemStack ( Blocks . planks . get ( ) , 1 , 10 ) } ) ;
2013-05-31 10:34:02 +00:00
GameRegistry . addShapelessRecipe ( new ItemStack ( Items . miscItems . get ( ) , 9 , 2 ) , new Object [ ] { new ItemStack ( Blocks . amethystOre . get ( ) , 1 , 1 ) } ) ;
2013-06-03 02:54:15 +00:00
GameRegistry . addShapelessRecipe ( new ItemStack ( Items . miscItems . get ( ) , 9 , 10 ) , new Object [ ] { new ItemStack ( Blocks . amethystOre . get ( ) , 1 , 3 ) } ) ;
GameRegistry . addShapelessRecipe ( new ItemStack ( Items . miscItems . get ( ) , 9 , 11 ) , new Object [ ] { new ItemStack ( Blocks . amethystOre . get ( ) , 1 , 5 ) } ) ;
GameRegistry . addShapelessRecipe ( new ItemStack ( Items . miscItems . get ( ) , 9 , 12 ) , new Object [ ] { new ItemStack ( Blocks . amethystOre . get ( ) , 1 , 7 ) } ) ;
GameRegistry . addShapelessRecipe ( new ItemStack ( Items . miscItems . get ( ) , 9 , 13 ) , new Object [ ] { new ItemStack ( Blocks . amethystOre . get ( ) , 1 , 9 ) } ) ;
GameRegistry . addShapelessRecipe ( new ItemStack ( Items . miscItems . get ( ) , 9 , 14 ) , new Object [ ] { new ItemStack ( Blocks . amethystOre . get ( ) , 1 , 11 ) } ) ;
GameRegistry . addShapelessRecipe ( new ItemStack ( Items . miscItems . get ( ) , 9 , 15 ) , new Object [ ] { new ItemStack ( Blocks . amethystOre . get ( ) , 1 , 13 ) } ) ;
2013-05-31 10:34:02 +00:00
//Bone Segments > Bonemeal
GameRegistry . addShapelessRecipe ( new ItemStack ( Item . dyePowder , 3 , 15 ) , new Object [ ] { new ItemStack ( Blocks . bones . get ( ) , 1 , 0 ) } ) ;
GameRegistry . addShapelessRecipe ( new ItemStack ( Item . dyePowder , 6 , 15 ) , new Object [ ] { new ItemStack ( Blocks . bones . get ( ) , 1 , 1 ) } ) ;
GameRegistry . addShapelessRecipe ( new ItemStack ( Item . dyePowder , 12 , 15 ) , new Object [ ] { new ItemStack ( Blocks . bones . get ( ) , 1 , 2 ) } ) ;
//Plants
2013-07-11 23:39:11 +00:00
GameRegistry . addShapelessRecipe ( new ItemStack ( Items . food . get ( ) , 2 , 1 ) , new Object [ ] { new ItemStack ( Blocks . mushrooms . get ( ) , 1 , 0 ) } ) ;
2013-05-08 15:12:05 +00:00
GameRegistry . addShapelessRecipe ( new ItemStack ( Items . miscItems . get ( ) , 1 , 3 ) , new Object [ ] { new ItemStack ( Blocks . foliage . get ( ) , 1 , 7 ) } ) ;
2013-07-11 23:39:11 +00:00
GameRegistry . addShapelessRecipe ( new ItemStack ( Items . food . get ( ) , 1 , 4 ) , new Object [ ] { Item . bowlEmpty , new ItemStack ( Items . food . get ( ) , 1 , 0 ) , Item . appleRed , Item . melon } ) ;
GameRegistry . addShapelessRecipe ( new ItemStack ( Items . food . get ( ) , 1 , 5 ) , new Object [ ] { Item . bowlEmpty , new ItemStack ( Items . food . get ( ) , 1 , 2 ) , Item . carrot , Item . potato } ) ;
GameRegistry . addShapelessRecipe ( new ItemStack ( Items . food . get ( ) , 1 , 6 ) , new Object [ ] { Item . bowlEmpty , new ItemStack ( Blocks . mushrooms . get ( ) , 1 , 0 ) , new ItemStack ( Blocks . mushrooms . get ( ) , 1 , 1 ) , new ItemStack ( Blocks . mushrooms . get ( ) , 1 , 2 ) } ) ;
2013-07-01 22:46:39 +00:00
2013-06-07 21:36:52 +00:00
//Glass
2013-07-18 09:33:02 +00:00
//GameRegistry.addRecipe(new ItemStack(Blocks.glass.get(), 1, 0), new Object [] {"GGG", "GGG", "GGG", Character.valueOf('G'), Block.glass});
2013-05-31 10:34:02 +00:00
}
private static void addSmeltingRecipes ( )
{
GameRegistry . addSmelting ( Block . dirt . blockID , new ItemStack ( Blocks . driedDirt . get ( ) , 1 ) , 0F ) ;
FurnaceRecipes . smelting ( ) . addSmelting ( Blocks . redRock . get ( ) . blockID , 1 , new ItemStack ( Blocks . redRock . get ( ) , 1 , 0 ) , 0 . 1F ) ;
2013-08-01 15:20:45 +00:00
FurnaceRecipes . smelting ( ) . addSmelting ( Blocks . holyStone . get ( ) . blockID , 1 , new ItemStack ( Blocks . holyStone . get ( ) , 1 , 0 ) , 0 . 1F ) ;
2013-07-24 17:27:45 +00:00
FurnaceRecipes . smelting ( ) . addSmelting ( Blocks . plants . get ( ) . blockID , 12 , new ItemStack ( Item . dyePowder , 1 , 2 ) , 0 . 2F ) ;
2013-05-31 10:34:02 +00:00
FurnaceRecipes . smelting ( ) . addSmelting ( Items . mudball . get ( ) . itemID , 0 , new ItemStack ( Items . miscItems . get ( ) , 1 , 0 ) , 0F ) ;
FurnaceRecipes . smelting ( ) . addSmelting ( Blocks . logs1 . get ( ) . blockID , new ItemStack ( Item . coal , 1 , 1 ) , 15F ) ;
FurnaceRecipes . smelting ( ) . addSmelting ( Blocks . logs2 . get ( ) . blockID , new ItemStack ( Item . coal , 1 , 1 ) , 15F ) ;
2013-06-08 16:49:51 +00:00
FurnaceRecipes . smelting ( ) . addSmelting ( Blocks . logs4 . get ( ) . blockID , new ItemStack ( Item . coal , 1 , 1 ) , 15F ) ;
2013-05-31 10:34:02 +00:00
for ( int i = 0 ; i < 3 ; + + i ) {
FurnaceRecipes . smelting ( ) . addSmelting ( Blocks . logs3 . get ( ) . blockID , i , new ItemStack ( Item . coal , 1 , 1 ) , 15F ) ;
}
GameRegistry . registerFuelHandler ( checkNotNull ( new FurnaceFuel ( ) ) ) ;
}
private static void addOreRegistration ( )
{
//Ore Registration
OreDictionary . registerOre ( " plankWood " , new ItemStack ( Blocks . planks . get ( ) , 1 , OreDictionary . WILDCARD_VALUE ) ) ;
OreDictionary . registerOre ( " stickWood " , new ItemStack ( Blocks . bamboo . get ( ) ) ) ;
2013-05-06 05:58:23 +00:00
OreDictionary . registerOre ( " stickWood " , new ItemStack ( Blocks . plants . get ( ) , 1 , 8 ) ) ;
2013-05-31 10:34:02 +00:00
2013-05-13 10:05:31 +00:00
OreDictionary . registerOre ( " dyeBlue " , new ItemStack ( Items . miscItems . get ( ) , 1 , 5 ) ) ;
OreDictionary . registerOre ( " dyeBrown " , new ItemStack ( Items . miscItems . get ( ) , 1 , 6 ) ) ;
OreDictionary . registerOre ( " dyeGreen " , new ItemStack ( Items . miscItems . get ( ) , 1 , 7 ) ) ;
2013-05-13 11:13:46 +00:00
OreDictionary . registerOre ( " dyeWhite " , new ItemStack ( Items . miscItems . get ( ) , 1 , 8 ) ) ;
OreDictionary . registerOre ( " dyeBlack " , new ItemStack ( Items . miscItems . get ( ) , 1 , 9 ) ) ;
2013-06-04 07:45:40 +00:00
OreDictionary . registerOre ( " gemRuby " , new ItemStack ( Items . miscItems . get ( ) , 1 , 10 ) ) ;
2013-06-04 09:45:20 +00:00
OreDictionary . registerOre ( " gemPeridot " , new ItemStack ( Items . miscItems . get ( ) , 1 , 11 ) ) ;
OreDictionary . registerOre ( " gemTopaz " , new ItemStack ( Items . miscItems . get ( ) , 1 , 12 ) ) ;
OreDictionary . registerOre ( " gemTanzanite " , new ItemStack ( Items . miscItems . get ( ) , 1 , 13 ) ) ;
2013-06-04 07:45:40 +00:00
OreDictionary . registerOre ( " gemSapphire " , new ItemStack ( Items . miscItems . get ( ) , 1 , 15 ) ) ;
2013-05-31 10:34:02 +00:00
OreDictionary . registerOre ( " treeSapling " , new ItemStack ( Blocks . saplings . get ( ) , 1 , OreDictionary . WILDCARD_VALUE ) ) ;
OreDictionary . registerOre ( " treeSapling " , new ItemStack ( Blocks . colorizedSaplings . get ( ) , 1 , OreDictionary . WILDCARD_VALUE ) ) ;
2013-07-30 03:42:03 +00:00
for ( int i = 0 ; i < = 3 ; i + + )
2013-07-29 06:36:21 +00:00
{
OreDictionary . registerOre ( " logWood " , new ItemStack ( Blocks . logs1 . get ( ) , 1 , i ) ) ;
OreDictionary . registerOre ( " logWood " , new ItemStack ( Blocks . logs2 . get ( ) , 1 , i ) ) ;
OreDictionary . registerOre ( " logWood " , new ItemStack ( Blocks . logs3 . get ( ) , 1 , i ) ) ;
if ( i < 3 )
{
OreDictionary . registerOre ( " logWood " , new ItemStack ( Blocks . logs4 . get ( ) , 1 , i ) ) ;
}
}
2013-05-31 10:34:02 +00:00
OreDictionary . registerOre ( " slabWood " , new ItemStack ( Blocks . woodenSingleSlab1 . get ( ) , 1 , OreDictionary . WILDCARD_VALUE ) ) ;
OreDictionary . registerOre ( " slabWood " , new ItemStack ( Blocks . woodenSingleSlab2 . get ( ) , 1 , OreDictionary . WILDCARD_VALUE ) ) ;
OreDictionary . registerOre ( " stairWood " , new ItemStack ( Blocks . redwoodStairs . get ( ) ) ) ;
OreDictionary . registerOre ( " stairWood " , new ItemStack ( Blocks . willowStairs . get ( ) ) ) ;
OreDictionary . registerOre ( " stairWood " , new ItemStack ( Blocks . acaciaStairs . get ( ) ) ) ;
OreDictionary . registerOre ( " stairWood " , new ItemStack ( Blocks . firStairs . get ( ) ) ) ;
OreDictionary . registerOre ( " stairWood " , new ItemStack ( Blocks . cherryStairs . get ( ) ) ) ;
OreDictionary . registerOre ( " stairWood " , new ItemStack ( Blocks . darkStairs . get ( ) ) ) ;
OreDictionary . registerOre ( " stairWood " , new ItemStack ( Blocks . magicStairs . get ( ) ) ) ;
OreDictionary . registerOre ( " stairWood " , new ItemStack ( Blocks . palmStairs . get ( ) ) ) ;
OreDictionary . registerOre ( " stairWood " , new ItemStack ( Blocks . mangroveStairs . get ( ) ) ) ;
OreDictionary . registerOre ( " stairWood " , new ItemStack ( Blocks . holyStairs . get ( ) ) ) ;
OreDictionary . registerOre ( " stairWood " , new ItemStack ( Blocks . pineStairs . get ( ) ) ) ;
OreDictionary . registerOre ( " stairWood " , new ItemStack ( Blocks . hellBarkStairs . get ( ) ) ) ;
OreDictionary . registerOre ( " stairWood " , new ItemStack ( Blocks . jacarandaStairs . get ( ) ) ) ;
OreDictionary . registerOre ( " treeLeaves " , new ItemStack ( Blocks . leavesColorized . get ( ) , 1 , OreDictionary . WILDCARD_VALUE ) ) ;
OreDictionary . registerOre ( " treeLeaves " , new ItemStack ( Blocks . leaves1 . get ( ) , 1 , OreDictionary . WILDCARD_VALUE ) ) ;
OreDictionary . registerOre ( " treeLeaves " , new ItemStack ( Blocks . leaves2 . get ( ) , 1 , OreDictionary . WILDCARD_VALUE ) ) ;
OreDictionary . registerOre ( " treeLeaves " , new ItemStack ( Blocks . leavesFruit . get ( ) , 1 , OreDictionary . WILDCARD_VALUE ) ) ;
}
2013-05-03 13:00:44 +00:00
}