2019-05-02 17:06:37 +00:00
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/*******************************************************************************
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* Copyright 2014-2019, the Biomes O' Plenty Team
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*
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* This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License.
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*
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* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
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******************************************************************************/
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package biomesoplenty.common.biome.overworld;
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import biomesoplenty.api.enums.BOPClimates;
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2020-08-20 10:18:53 +00:00
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import biomesoplenty.common.biome.BiomeTemplate;
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2020-09-19 08:53:19 +00:00
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import biomesoplenty.common.world.gen.feature.BOPFeatures;
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2020-09-19 07:33:59 +00:00
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import biomesoplenty.common.world.gen.surfacebuilders.BOPSurfaceBuilders;
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2019-12-26 03:31:52 +00:00
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import com.google.common.collect.ImmutableList;
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2019-06-13 05:08:11 +00:00
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import net.minecraft.entity.EntityClassification;
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2019-06-13 06:07:49 +00:00
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import net.minecraft.entity.EntityType;
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2020-07-03 16:47:52 +00:00
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import net.minecraft.world.biome.*;
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import net.minecraft.world.gen.GenerationStage;
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import net.minecraft.world.gen.feature.*;
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import net.minecraft.world.gen.feature.structure.StructureFeatures;
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2019-08-28 11:30:51 +00:00
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import net.minecraft.world.gen.placement.AtSurfaceWithExtraConfig;
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import net.minecraft.world.gen.placement.Placement;
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2019-06-13 07:31:07 +00:00
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import net.minecraft.world.gen.surfacebuilders.ConfiguredSurfaceBuilder;
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2019-06-25 06:47:04 +00:00
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import net.minecraft.world.gen.surfacebuilders.SurfaceBuilder;
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2020-08-20 10:18:53 +00:00
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public class WastelandBiome extends BiomeTemplate
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{
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public WastelandBiome()
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{
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this.addWeight(BOPClimates.WASTELAND, 10);
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2020-09-07 02:10:07 +00:00
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this.setBeachBiome(null);
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this.setRiverBiome(null);
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}
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@Override
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protected void configureBiome(Biome.Builder builder)
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{
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builder.precipitation(Biome.RainType.NONE).biomeCategory(Biome.Category.DESERT).depth(-0.05F).scale(-0.05F).temperature(2.0F).downfall(0.0F);
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builder.specialEffects((new BiomeAmbience.Builder()).waterColor(0x433721).waterFogColor(0x0C0C03).fogColor(0xDBDDC1).skyColor(0x70ADEF).grassColorOverride(0xAD9364).foliageColorOverride(0xB5A76C).ambientMoodSound(MoodSoundAmbience.LEGACY_CAVE_SETTINGS).build());
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}
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@Override
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protected void configureGeneration(BiomeGenerationSettingsRegistryBuilder builder)
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{
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builder.surfaceBuilder(new ConfiguredSurfaceBuilder(SurfaceBuilder.DEFAULT, BOPSurfaceBuilders.DRIED_SALT_SURFACE));
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2019-05-02 17:06:37 +00:00
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2019-06-27 20:52:52 +00:00
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// Structures
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DefaultBiomeFeatures.addDefaultOverworldLandStructures(builder);
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builder.addStructureStart(StructureFeatures.RUINED_PORTAL_JUNGLE);
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2019-05-02 17:06:37 +00:00
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2019-06-27 20:52:52 +00:00
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// Underground
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DefaultBiomeFeatures.addDefaultCarvers(builder);
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DefaultBiomeFeatures.addDefaultLakes(builder);
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DefaultBiomeFeatures.addDefaultMonsterRoom(builder);
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DefaultBiomeFeatures.addDefaultUndergroundVariety(builder);
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DefaultBiomeFeatures.addDefaultOres(builder);
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2019-05-02 17:06:37 +00:00
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2019-06-27 20:52:52 +00:00
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////////////////////////////////////////////////////////////
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// Vegetation
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builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_SELECTOR.configured(new MultipleRandomFeatureConfig(ImmutableList.of(BOPFeatures.DEAD_TREE_WASTELAND.configured(Features.OAK.config()).weighted(0.2F)), BOPFeatures.DYING_TREE_WASTELAND.configured(Features.OAK.config()))).decorated(Features.Placements.HEIGHTMAP_SQUARE).decorated(Placement.COUNT_EXTRA.configured(new AtSurfaceWithExtraConfig((int)0.75F, 0.1F, 1))));
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2019-12-26 03:31:52 +00:00
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2020-09-19 08:53:19 +00:00
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builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPFeatures.WASTELAND_FLOWERS.configured(IFeatureConfig.NONE).decorated(Features.Placements.ADD_32).decorated(Features.Placements.HEIGHTMAP_SQUARE.count(1)));
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builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPFeatures.WASTELAND_GRASS.configured(IFeatureConfig.NONE).decorated(Features.Placements.HEIGHTMAP_DOUBLE_SQUARE.count(2)));
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2019-05-02 17:06:37 +00:00
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2019-06-27 20:52:52 +00:00
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////////////////////////////////////////////////////////////
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// Other Features
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2020-08-25 11:51:25 +00:00
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DefaultBiomeFeatures.addDefaultSprings(builder);
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DefaultBiomeFeatures.addSurfaceFreezing(builder);
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2019-05-02 17:06:37 +00:00
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}
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2019-06-13 04:49:50 +00:00
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@Override
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2020-08-25 11:51:25 +00:00
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protected void configureMobSpawns(MobSpawnInfo.Builder builder)
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{
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// Entities
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.HUSK, 80, 4, 4));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SKELETON, 100, 4, 4));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SLIME, 100, 4, 4));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ENDERMAN, 10, 1, 4));
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2019-05-02 17:06:37 +00:00
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}
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}
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