2013-09-14 10:16:39 +00:00
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package biomesoplenty.biomes.nether;
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2013-05-18 14:37:05 +00:00
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2013-05-18 15:28:50 +00:00
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import java.util.Random;
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2013-05-18 22:23:21 +00:00
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import net.minecraft.block.Block;
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2013-05-18 14:37:05 +00:00
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import net.minecraft.entity.monster.EntityGhast;
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import net.minecraft.entity.monster.EntityMagmaCube;
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import net.minecraft.entity.monster.EntityPigZombie;
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2013-05-29 01:05:27 +00:00
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import net.minecraft.world.biome.BiomeGenBase;
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import net.minecraft.world.biome.SpawnListEntry;
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import net.minecraft.world.gen.feature.WorldGenerator;
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2013-09-14 10:16:39 +00:00
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import biomesoplenty.biomes.BiomeDecoratorBOP;
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2013-05-29 01:05:27 +00:00
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import biomesoplenty.worldgen.WorldGenNetherMushroom;
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2013-05-18 14:37:05 +00:00
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public class BiomeGenNetherGarden extends BiomeGenBase
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{
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private BiomeDecoratorBOP customBiomeDecorator;
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2013-05-31 10:34:02 +00:00
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public BiomeGenNetherGarden(int par1)
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{
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super(par1);
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theBiomeDecorator = new BiomeDecoratorBOP(this);
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customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
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topBlock = (byte)Block.netherrack.blockID;
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fillerBlock = (byte)Block.netherrack.blockID;
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customBiomeDecorator.treesPerChunk = 80;
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customBiomeDecorator.netherVinesPerChunk = 60;
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customBiomeDecorator.mushroomsPerChunk = 30;
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customBiomeDecorator.bigMushroomsPerChunk = 30;
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2013-09-06 23:27:44 +00:00
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customBiomeDecorator.netherWartPerChunk = 8;
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2013-05-31 10:34:02 +00:00
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customBiomeDecorator.netherGrassPerChunk = 10;
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customBiomeDecorator.glowshroomsPerChunk = 3;
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customBiomeDecorator.toadstoolsPerChunk = 5;
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2013-09-09 23:46:48 +00:00
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customBiomeDecorator.gravesPerChunk = 1;
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2013-05-31 10:34:02 +00:00
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spawnableMonsterList.clear();
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spawnableCreatureList.clear();
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spawnableWaterCreatureList.clear();
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spawnableCaveCreatureList.clear();
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spawnableMonsterList.add(new SpawnListEntry(EntityGhast.class, 50, 4, 4));
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spawnableMonsterList.add(new SpawnListEntry(EntityPigZombie.class, 100, 4, 4));
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spawnableMonsterList.add(new SpawnListEntry(EntityMagmaCube.class, 1, 4, 4));
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}
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/**
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* Gets a WorldGen appropriate for this biome.
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*/
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@Override
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public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
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{
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return new WorldGenNetherMushroom();
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}
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2013-05-18 14:37:05 +00:00
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}
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