BiomesOPlenty/src/minecraft/biomesoplenty/biomes/BiomeGenNetherGarden.java

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package biomesoplenty.biomes;
import java.util.Random;
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import net.minecraft.block.Block;
import net.minecraft.entity.monster.EntityGhast;
import net.minecraft.entity.monster.EntityMagmaCube;
import net.minecraft.entity.monster.EntityPigZombie;
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import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenerator;
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import biomesoplenty.worldgen.WorldGenGrave;
import biomesoplenty.worldgen.WorldGenNetherMushroom;
public class BiomeGenNetherGarden extends BiomeGenBase
{
private BiomeDecoratorBOP customBiomeDecorator;
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public BiomeGenNetherGarden(int par1)
{
super(par1);
theBiomeDecorator = new BiomeDecoratorBOP(this);
customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
topBlock = (byte)Block.netherrack.blockID;
fillerBlock = (byte)Block.netherrack.blockID;
customBiomeDecorator.treesPerChunk = 80;
customBiomeDecorator.netherVinesPerChunk = 60;
customBiomeDecorator.mushroomsPerChunk = 30;
customBiomeDecorator.bigMushroomsPerChunk = 30;
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customBiomeDecorator.netherWartPerChunk = 8;
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customBiomeDecorator.netherGrassPerChunk = 10;
customBiomeDecorator.glowshroomsPerChunk = 3;
customBiomeDecorator.toadstoolsPerChunk = 5;
spawnableMonsterList.clear();
spawnableCreatureList.clear();
spawnableWaterCreatureList.clear();
spawnableCaveCreatureList.clear();
spawnableMonsterList.add(new SpawnListEntry(EntityGhast.class, 50, 4, 4));
spawnableMonsterList.add(new SpawnListEntry(EntityPigZombie.class, 100, 4, 4));
spawnableMonsterList.add(new SpawnListEntry(EntityMagmaCube.class, 1, 4, 4));
}
/**
* Gets a WorldGen appropriate for this biome.
*/
@Override
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
{
return new WorldGenNetherMushroom();
}
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@Override
public void decorate(World par1World, Random par2Random, int par3, int par4)
{
super.decorate(par1World, par2Random, par3, par4);
if (par2Random.nextInt(20) == 0)
{
int var5 = par3 + par2Random.nextInt(16) + 8;
int var6 = par4 + par2Random.nextInt(16) + 8;
WorldGenGrave var7 = new WorldGenGrave();
var7.generate(par1World, par2Random, var5, par1World.getHeightValue(var5, var6) + 1, var6);
}
}
}