BiomesOPlenty/common/biomesoplenty/worldgen/WorldGenGrave.java

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package biomesoplenty.worldgen;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.world.World;
import net.minecraft.world.gen.feature.WorldGenerator;
import biomesoplenty.api.Blocks;
public class WorldGenGrave extends WorldGenerator
{
@Override
public boolean generate(World var1, Random var2, int var3, int var4, int var5)
{
while (var1.isAirBlock(var3, var4, var5) && var4 > 2)
{
--var4;
}
int var6 = var1.getBlockId(var3, var4, var5);
if (var6 != Block.netherrack.blockID && var6 != Block.slowSand.blockID)
return false;
else
{
for (int var7 = -2; var7 <= 2; ++var7)
{
for (int var8 = -2; var8 <= 2; ++var8)
{
if (var1.isAirBlock(var3 + var7, var4 - 1, var5 + var8) && var1.isAirBlock(var3 + var7, var4 - 2, var5 + var8) && !var1.isAirBlock(var3 + var7, var4, var5 + var8))
return false;
}
}
int var999 = var2.nextInt(4);
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int var998 = var2.nextInt(10);
if (var998 == 0)
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{
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if (var999 == 0 || var999 == 1)
{
var1.setBlock(var3, var4 + 1, var5, Blocks.grave.get().blockID, 0, 2);
var1.setBlock(var3, var4 + 2, var5, Blocks.grave.get().blockID, 1, 2);
}
else
{
var1.setBlock(var3, var4 + 1, var5, Blocks.grave.get().blockID, 2, 2);
var1.setBlock(var3, var4 + 2, var5, Blocks.grave.get().blockID, 3, 2);
}
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}
return true;
}
}
}