2013-05-03 13:00:44 +00:00
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package biomesoplenty.biomes;
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import java.util.Random;
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import net.minecraft.block.Block;
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2013-05-24 17:54:27 +00:00
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import net.minecraft.world.World;
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2013-05-03 13:00:44 +00:00
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import net.minecraft.world.biome.BiomeGenBase;
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import net.minecraft.world.gen.feature.WorldGenTallGrass;
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import net.minecraft.world.gen.feature.WorldGenerator;
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2013-05-29 01:05:27 +00:00
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import biomesoplenty.api.Blocks;
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import biomesoplenty.worldgen.WorldGenBogBush;
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import biomesoplenty.worldgen.WorldGenCypress1;
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import biomesoplenty.worldgen.WorldGenCypress2;
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import biomesoplenty.worldgen.WorldGenMarsh;
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2013-05-03 13:00:44 +00:00
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public class BiomeGenBog extends BiomeGenBase
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{
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2013-05-31 10:34:02 +00:00
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private BiomeDecoratorBOP customBiomeDecorator;
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2013-05-03 13:00:44 +00:00
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2013-05-31 10:34:02 +00:00
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public BiomeGenBog(int par1)
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{
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super(par1);
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spawnableCreatureList.clear();
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spawnableWaterCreatureList.clear();
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theBiomeDecorator = new BiomeDecoratorBOP(this);
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customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
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customBiomeDecorator.treesPerChunk = 12;
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customBiomeDecorator.flowersPerChunk = -999;
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customBiomeDecorator.grassPerChunk = 5;
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customBiomeDecorator.bushesPerChunk = 6;
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customBiomeDecorator.mudPerChunk = 2;
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customBiomeDecorator.mudPerChunk2 = 2;
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customBiomeDecorator.sandPerChunk = -999;
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customBiomeDecorator.sandPerChunk2 = -999;
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customBiomeDecorator.algaePerChunk = 2;
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customBiomeDecorator.waterlilyPerChunk = 4;
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customBiomeDecorator.reedsBOPPerChunk = 8;
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customBiomeDecorator.blueMilksPerChunk = 1;
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customBiomeDecorator.waterLakesPerChunk = 6;
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customBiomeDecorator.poisonWaterPerChunk = 2;
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customBiomeDecorator.generatePumpkins = false;
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}
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2013-05-03 13:00:44 +00:00
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2013-05-31 10:34:02 +00:00
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@Override
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public void decorate(World par1World, Random par2Random, int par3, int par4)
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{
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super.decorate(par1World, par2Random, par3, par4);
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WorldGenMarsh var5 = new WorldGenMarsh();
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2013-05-03 13:00:44 +00:00
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2013-05-31 10:34:02 +00:00
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for (int var6 = 0; var6 < 10; ++var6)
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{
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int var7 = par3 + par2Random.nextInt(16) + 8;
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byte var8 = 62;
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int var9 = par4 + par2Random.nextInt(16) + 8;
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var5.generate(par1World, par2Random, var7, var8, var9);
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}
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}
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/**
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* Gets a WorldGen appropriate for this biome.
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*/
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@Override
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public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
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{
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return par1Random.nextInt(3) == 0 ? new WorldGenCypress1(false) : (par1Random.nextInt(6) == 0 ? new WorldGenCypress2(false) : new WorldGenBogBush());
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}
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/**
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* Gets a WorldGen appropriate for this biome.
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*/
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@Override
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public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
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{
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return par1Random.nextInt(2) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 1) : new WorldGenTallGrass(Blocks.foliage.get().blockID, 2);
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}
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/**
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* Provides the basic grass color based on the biome temperature and rainfall
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*/
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@Override
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public int getBiomeGrassColor()
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{
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return 14193503;
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}
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/**
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* Provides the basic foliage color based on the biome temperature and rainfall
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*/
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@Override
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public int getBiomeFoliageColor()
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{
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return 14345593;
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}
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2013-05-03 13:00:44 +00:00
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}
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