2013-06-15 08:46:50 +00:00
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package biomesoplenty.entities;
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2013-05-17 07:18:08 +00:00
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import net.minecraft.entity.EntityLiving;
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2013-07-02 03:57:49 +00:00
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import net.minecraft.entity.SharedMonsterAttributes;
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2013-05-17 07:18:08 +00:00
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import net.minecraft.entity.monster.IMob;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.Item;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.World;
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import net.minecraft.world.biome.BiomeGenBase;
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import net.minecraft.world.chunk.Chunk;
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2013-05-29 01:05:27 +00:00
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import biomesoplenty.BiomesOPlenty;
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import biomesoplenty.api.Items;
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2013-05-17 07:18:08 +00:00
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public class EntityGlob extends EntityLiving implements IMob
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{
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2013-05-31 10:34:02 +00:00
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/** Chances for Globs to spawn in swamps for every moon phase. */
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private static final float[] spawnChances = new float[] {1.0F, 0.75F, 0.5F, 0.25F, 0.0F, 0.25F, 0.5F, 0.75F};
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2013-09-13 08:17:21 +00:00
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public float squishAmount;
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public float squishFactor;
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public float prevSquishFactor;
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2013-05-31 10:34:02 +00:00
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/** the time between each jump of the Glob */
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private int GlobJumpDelay = 0;
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public EntityGlob(World par1World)
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{
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super(par1World);
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int i = 1 << rand.nextInt(3);
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yOffset = 0.0F;
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GlobJumpDelay = rand.nextInt(20) + 10;
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this.setGlobSize(i);
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}
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@Override
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protected void entityInit()
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{
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super.entityInit();
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dataWatcher.addObject(16, new Byte((byte)1));
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}
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protected void setGlobSize(int par1)
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{
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2013-07-02 11:05:59 +00:00
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this.dataWatcher.updateObject(16, new Byte((byte)par1));
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this.setSize(0.6F * (float)par1, 0.6F * (float)par1);
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this.setPosition(this.posX, this.posY, this.posZ);
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2013-09-13 08:17:21 +00:00
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this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setAttribute((double)(par1 * par1));
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this.setHealth(this.getMaxHealth());
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2013-07-02 11:05:59 +00:00
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this.experienceValue = par1;
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2013-05-31 10:34:02 +00:00
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}
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public int getGlobSize()
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{
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return dataWatcher.getWatchableObjectByte(16);
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}
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@Override
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public void writeEntityToNBT(NBTTagCompound par1NBTTagCompound)
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{
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super.writeEntityToNBT(par1NBTTagCompound);
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par1NBTTagCompound.setInteger("Size", this.getGlobSize() - 1);
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}
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@Override
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public void readEntityFromNBT(NBTTagCompound par1NBTTagCompound)
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{
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super.readEntityFromNBT(par1NBTTagCompound);
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this.setGlobSize(par1NBTTagCompound.getInteger("Size") + 1);
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}
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protected String getJumpSound()
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{
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return "mob.slime." + (this.getGlobSize() > 1 ? "big" : "small");
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}
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/**
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* Called to update the entity's position/logic.
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*/
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@Override
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public void onUpdate()
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{
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if (!worldObj.isRemote && worldObj.difficultySetting == 0 && this.getGlobSize() > 0)
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{
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isDead = true;
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}
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2013-09-13 08:17:21 +00:00
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squishFactor += (squishAmount - squishFactor) * 0.5F;
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prevSquishFactor = squishFactor;
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2013-05-31 10:34:02 +00:00
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boolean flag = onGround;
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super.onUpdate();
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int i;
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if (onGround && !flag)
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{
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i = this.getGlobSize();
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for (int j = 0; j < i * 8; ++j)
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{
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float f = rand.nextFloat() * (float)Math.PI * 2.0F;
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float f1 = rand.nextFloat() * 0.5F + 0.5F;
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float f2 = MathHelper.sin(f) * i * 0.5F * f1;
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float f3 = MathHelper.cos(f) * i * 0.5F * f1;
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BiomesOPlenty.proxy.spawnParticle("mud", posX + f2, boundingBox.minY, posZ + f3);
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}
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if (this.makesSoundOnLand())
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{
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this.playSound(this.getJumpSound(), this.getSoundVolume(), ((rand.nextFloat() - rand.nextFloat()) * 0.2F + 1.0F) / 0.8F);
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}
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2013-09-13 08:17:21 +00:00
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squishAmount = -0.5F;
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2013-05-31 10:34:02 +00:00
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}
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else if (!onGround && flag)
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{
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2013-09-13 08:17:21 +00:00
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squishAmount = 1.0F;
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2013-05-31 10:34:02 +00:00
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}
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this.func_70808_l();
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if (worldObj.isRemote)
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{
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i = this.getGlobSize();
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this.setSize(0.6F * i, 0.6F * i);
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}
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}
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@Override
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protected void updateEntityActionState()
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{
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this.despawnEntity();
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EntityPlayer entityplayer = worldObj.getClosestVulnerablePlayerToEntity(this, 16.0D);
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if (entityplayer != null)
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{
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this.faceEntity(entityplayer, 10.0F, 20.0F);
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}
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if (onGround && GlobJumpDelay-- <= 0)
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{
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GlobJumpDelay = this.getJumpDelay();
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if (entityplayer != null)
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{
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GlobJumpDelay /= 3;
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}
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isJumping = true;
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if (this.makesSoundOnJump())
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{
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this.playSound(this.getJumpSound(), this.getSoundVolume(), ((rand.nextFloat() - rand.nextFloat()) * 0.2F + 1.0F) * 0.8F);
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}
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moveStrafing = 1.0F - rand.nextFloat() * 2.0F;
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moveForward = 1 * this.getGlobSize();
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}
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else
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{
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isJumping = false;
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if (onGround)
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{
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moveStrafing = moveForward = 0.0F;
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}
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}
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}
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protected void func_70808_l()
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{
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2013-09-13 08:17:21 +00:00
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squishAmount *= 0.6F;
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2013-05-31 10:34:02 +00:00
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}
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/**
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* Gets the amount of time the Glob needs to wait between jumps.
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*/
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protected int getJumpDelay()
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{
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return rand.nextInt(20) + 10;
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}
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protected EntityGlob createInstance()
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{
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return new EntityGlob(worldObj);
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}
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/**
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* Will get destroyed next tick.
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*/
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@Override
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public void setDead()
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{
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int i = this.getGlobSize();
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2013-07-02 03:57:49 +00:00
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//func_110143_aJ() == getHealth
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2013-09-13 08:17:21 +00:00
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if (!worldObj.isRemote && i > 1 && this.getHealth() <= 0)
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2013-05-31 10:34:02 +00:00
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{
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int j = 2 + rand.nextInt(3);
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for (int k = 0; k < j; ++k)
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{
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float f = (k % 2 - 0.5F) * i / 4.0F;
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float f1 = (k / 2 - 0.5F) * i / 4.0F;
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EntityGlob entityGlob = this.createInstance();
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entityGlob.setGlobSize(i / 2);
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entityGlob.setLocationAndAngles(posX + f, posY + 0.5D, posZ + f1, rand.nextFloat() * 360.0F, 0.0F);
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worldObj.spawnEntityInWorld(entityGlob);
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}
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}
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super.setDead();
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}
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/**
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* Called by a player entity when they collide with an entity
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*/
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@Override
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public void onCollideWithPlayer(EntityPlayer par1EntityPlayer)
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{
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if (this.canDamagePlayer())
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{
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int i = this.getGlobSize();
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if (this.canEntityBeSeen(par1EntityPlayer) && this.getDistanceSqToEntity(par1EntityPlayer) < 0.6D * i * 0.6D * i && par1EntityPlayer.attackEntityFrom(DamageSource.causeMobDamage(this), this.getAttackStrength()))
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{
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this.playSound("mob.attack", 1.0F, (rand.nextFloat() - rand.nextFloat()) * 0.2F + 1.0F);
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}
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}
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}
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/**
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* Indicates weather the Glob is able to damage the player (based upon the Glob's size)
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*/
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protected boolean canDamagePlayer()
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{
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return this.getGlobSize() > 1;
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}
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/**
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* Gets the amount of damage dealt to the player when "attacked" by the Glob.
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*/
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protected int getAttackStrength()
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{
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return this.getGlobSize();
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}
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/**
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* Returns the sound this mob makes when it is hurt.
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*/
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@Override
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protected String getHurtSound()
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{
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return "mob.slime." + (this.getGlobSize() > 1 ? "big" : "small");
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}
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/**
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* Returns the sound this mob makes on death.
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*/
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@Override
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protected String getDeathSound()
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{
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return "mob.slime." + (this.getGlobSize() > 1 ? "big" : "small");
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}
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/**
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* Returns the item ID for the item the mob drops on death.
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*/
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@Override
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protected int getDropItemId()
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{
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return this.getGlobSize() == 1 ? Item.slimeBall.itemID : Items.mudball.get().itemID;
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}
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/**
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* Checks if the entity's current position is a valid location to spawn this entity.
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*/
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@Override
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public boolean getCanSpawnHere()
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{
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Chunk chunk = worldObj.getChunkFromBlockCoords(MathHelper.floor_double(posX), MathHelper.floor_double(posZ));
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if (worldObj.getWorldInfo().getTerrainType().handleSlimeSpawnReduction(rand, worldObj))
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return false;
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else
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{
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if (this.getGlobSize() == 1 || worldObj.difficultySetting > 0)
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{
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BiomeGenBase biomegenbase = worldObj.getBiomeGenForCoords(MathHelper.floor_double(posX), MathHelper.floor_double(posZ));
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2013-07-02 03:57:49 +00:00
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if (biomegenbase == BiomeGenBase.swampland && posY > 50.0D && posY < 70.0D && rand.nextFloat() < 0.5F && rand.nextFloat() < this.worldObj.getMoonPhase() && worldObj.getBlockLightValue(MathHelper.floor_double(posX), MathHelper.floor_double(posY), MathHelper.floor_double(posZ)) <= rand.nextInt(8))
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2013-05-31 10:34:02 +00:00
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return super.getCanSpawnHere();
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if (rand.nextInt(10) == 0 && chunk.getRandomWithSeed(987234911L).nextInt(10) == 0 && posY < 40.0D)
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return super.getCanSpawnHere();
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}
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return false;
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}
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}
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/**
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* Returns the volume for the sounds this mob makes.
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*/
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@Override
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protected float getSoundVolume()
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{
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return 0.4F * this.getGlobSize();
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}
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/**
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* The speed it takes to move the entityliving's rotationPitch through the faceEntity method. This is only currently
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* use in wolves.
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*/
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@Override
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public int getVerticalFaceSpeed()
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{
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return 0;
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}
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/**
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* Returns true if the Glob makes a sound when it jumps (based upon the Glob's size)
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*/
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protected boolean makesSoundOnJump()
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{
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return this.getGlobSize() > 0;
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}
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/**
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* Returns true if the Glob makes a sound when it lands after a jump (based upon the Glob's size)
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*/
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protected boolean makesSoundOnLand()
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{
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return this.getGlobSize() > 2;
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}
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2013-05-17 07:18:08 +00:00
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}
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2013-07-02 11:05:59 +00:00
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