BiomesOPlenty/common/biomesoplenty/entities/render/RenderGlob.java

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package biomesoplenty.entities.render;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.renderer.entity.RenderLiving;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.GL11;
import biomesoplenty.entities.EntityGlob;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class RenderGlob extends RenderLiving
{
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private ModelBase scaleAmount;
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public RenderGlob(ModelBase par1ModelBase, ModelBase par2ModelBase, float par3)
{
super(par1ModelBase, par3);
scaleAmount = par2ModelBase;
}
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protected int shouldGlobRenderPass(EntityGlob par1EntityGlob, int par2, float par3)
{
if (par1EntityGlob.isInvisible())
return 0;
else if (par2 == 0)
{
this.setRenderPassModel(scaleAmount);
GL11.glEnable(GL11.GL_NORMALIZE);
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
return 1;
}
else
{
if (par2 == 1)
{
GL11.glDisable(GL11.GL_BLEND);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
}
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return -1;
}
}
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/**
* sets the scale for the Glob based on getGlobSize in EntityGlob
*/
protected void scaleGlob(EntityGlob par1EntityGlob, float par2)
{
float f1 = par1EntityGlob.getGlobSize();
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float f2 = (par1EntityGlob.prevSquishFactor + (par1EntityGlob.squishFactor - par1EntityGlob.prevSquishFactor) * par2) / (f1 * 0.5F + 1.0F);
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float f3 = 1.0F / (f2 + 1.0F);
GL11.glScalef(f3 * f1, 1.0F / f3 * f1, f3 * f1);
}
@Override
protected void preRenderCallback(EntityLivingBase par1EntityLivingBase, float par2)
{
this.scaleGlob((EntityGlob)par1EntityLivingBase, par2);
}
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@Override
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protected ResourceLocation getEntityTexture(Entity entity)
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{
return new ResourceLocation("biomesoplenty:textures/mobs/glob.png");
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}
@Override
protected int shouldRenderPass(EntityLivingBase par1EntityLivingBase, int par2, float par3)
{
return this.shouldGlobRenderPass((EntityGlob)par1EntityLivingBase, par2, par3);
}
}