2013-05-17 07:18:08 +00:00
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package biomesoplenty.mobs;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.renderer.entity.RenderLiving;
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import net.minecraft.entity.EntityLiving;
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2013-05-29 01:05:27 +00:00
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2013-05-17 07:18:08 +00:00
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import org.lwjgl.opengl.GL11;
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2013-05-29 01:05:27 +00:00
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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2013-05-17 07:18:08 +00:00
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@SideOnly(Side.CLIENT)
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public class RenderGlob extends RenderLiving
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{
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private ModelBase scaleAmount;
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public RenderGlob(ModelBase par1ModelBase, ModelBase par2ModelBase, float par3)
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{
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super(par1ModelBase, par3);
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this.scaleAmount = par2ModelBase;
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}
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/**
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* Determines whether Glob Render should pass or not.
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*/
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protected int shouldGlobRenderPass(EntityGlob par1EntityGlob, int par2, float par3)
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{
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if (par1EntityGlob.isInvisible())
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{
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return 0;
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}
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else if (par2 == 0)
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{
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this.setRenderPassModel(this.scaleAmount);
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GL11.glEnable(GL11.GL_NORMALIZE);
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GL11.glEnable(GL11.GL_BLEND);
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GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
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return 1;
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}
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else
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{
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if (par2 == 1)
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{
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GL11.glDisable(GL11.GL_BLEND);
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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}
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return -1;
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}
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}
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/**
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* sets the scale for the Glob based on getGlobSize in EntityGlob
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*/
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protected void scaleGlob(EntityGlob par1EntityGlob, float par2)
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{
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float f1 = (float)par1EntityGlob.getGlobSize();
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float f2 = (par1EntityGlob.field_70812_c + (par1EntityGlob.field_70811_b - par1EntityGlob.field_70812_c) * par2) / (f1 * 0.5F + 1.0F);
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float f3 = 1.0F / (f2 + 1.0F);
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GL11.glScalef(f3 * f1, 1.0F / f3 * f1, f3 * f1);
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}
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/**
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* Allows the render to do any OpenGL state modifications necessary before the model is rendered. Args:
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* entityLiving, partialTickTime
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*/
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protected void preRenderCallback(EntityLiving par1EntityLiving, float par2)
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{
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this.scaleGlob((EntityGlob)par1EntityLiving, par2);
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}
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/**
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* Queries whether should render the specified pass or not.
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*/
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protected int shouldRenderPass(EntityLiving par1EntityLiving, int par2, float par3)
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{
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return this.shouldGlobRenderPass((EntityGlob)par1EntityLiving, par2, par3);
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}
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}
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