BiomesOPlenty/common/biomesoplenty/blocks/renderers/FoliageRenderer.java

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package biomesoplenty.blocks.renderers;
import net.minecraft.block.Block;
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import net.minecraft.client.renderer.EntityRenderer;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.util.Icon;
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import net.minecraft.world.IBlockAccess;
import biomesoplenty.api.Blocks;
import biomesoplenty.blocks.BlockBOPFoliage;
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import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
public class FoliageRenderer implements ISimpleBlockRenderingHandler
{
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private final int GRASSTOP = 6;
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@Override
public void renderInventoryBlock(Block block, int metadata, int modelID, RenderBlocks renderer)
{
// Doesn't render in inventory
}
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@Override
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer)
{
int meta = world.getBlockMetadata(x, y, z);
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if (modelId == RenderUtils.foliageModel)
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{
if (meta == 0)
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return renderBlockAlgae(renderer, block, x, y, z);
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else
return renderCrossedSquares(block, x, y, z, renderer);
}
return true;
}
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@Override
public boolean shouldRender3DInInventory()
{
return false;
}
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@Override
public int getRenderId()
{
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return RenderUtils.foliageModel;
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}
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public boolean renderBlockAlgae(RenderBlocks renderer, Block block, int x, int y, int z)
{
Tessellator tessellator = Tessellator.instance;
Icon icon = renderer.getBlockIconFromSide(block, 1);
if (renderer.hasOverrideBlockTexture())
{
icon = renderer.overrideBlockTexture;
}
float cf = 1.0F;
int cl = block.colorMultiplier(renderer.blockAccess, x, y, z);
float c1 = (cl >> 16 & 255) / 255.0F;
float c2 = (cl >> 8 & 255) / 255.0F;
float c3 = (cl & 255) / 255.0F;
if (EntityRenderer.anaglyphEnable)
{
float f4 = (c1 * 30.0F + c2 * 59.0F + c3 * 11.0F) / 100.0F;
float f5 = (c1 * 30.0F + c2 * 70.0F) / 100.0F;
float f6 = (c1 * 30.0F + c3 * 70.0F) / 100.0F;
c1 = f4;
c2 = f5;
c3 = f6;
}
tessellator.setColorOpaque_F(cf * c1, cf * c2, cf * c3);
float f = 0.015625F;
double d0 = (double)icon.getMinU();
double d1 = (double)icon.getMinV();
double d2 = (double)icon.getMaxU();
double d3 = (double)icon.getMaxV();
long l = (long)(x * 3129871) ^ (long)z * 116129781L ^ (long)y;
l = l * l * 42317861L + l * 11L;
int i1 = (int)(l >> 16 & 3L);
tessellator.setBrightness(block.getMixedBrightnessForBlock(renderer.blockAccess, x, y, z));
float f1 = (float)x + 0.5F;
float f2 = (float)z + 0.5F;
float f3 = (float)(i1 & 1) * 0.5F * (float)(1 - i1 / 2 % 2 * 2);
float f4 = (float)(i1 + 1 & 1) * 0.5F * (float)(1 - (i1 + 1) / 2 % 2 * 2);
tessellator.addVertexWithUV((double)(f1 + f3 - f4), (double)((float)y + f), (double)(f2 + f3 + f4), d0, d1);
tessellator.addVertexWithUV((double)(f1 + f3 + f4), (double)((float)y + f), (double)(f2 - f3 + f4), d2, d1);
tessellator.addVertexWithUV((double)(f1 - f3 + f4), (double)((float)y + f), (double)(f2 - f3 - f4), d2, d3);
tessellator.addVertexWithUV((double)(f1 - f3 - f4), (double)((float)y + f), (double)(f2 + f3 - f4), d0, d3);
tessellator.addVertexWithUV((double)(f1 - f3 - f4), (double)((float)y + f), (double)(f2 + f3 - f4), d0, d3);
tessellator.addVertexWithUV((double)(f1 - f3 + f4), (double)((float)y + f), (double)(f2 - f3 - f4), d2, d3);
tessellator.addVertexWithUV((double)(f1 + f3 + f4), (double)((float)y + f), (double)(f2 - f3 + f4), d2, d1);
tessellator.addVertexWithUV((double)(f1 + f3 - f4), (double)((float)y + f), (double)(f2 + f3 + f4), d0, d1);
return true;
}
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private boolean renderCrossedSquares(Block par1Block, int par2, int par3, int par4, RenderBlocks renderer)
{
Tessellator tessellator = Tessellator.instance;
tessellator.setBrightness(par1Block.getMixedBrightnessForBlock(renderer.blockAccess, par2, par3, par4));
float f = 1.0F;
int l = par1Block.colorMultiplier(renderer.blockAccess, par2, par3, par4);
float f1 = (l >> 16 & 255) / 255.0F;
float f2 = (l >> 8 & 255) / 255.0F;
float f3 = (l & 255) / 255.0F;
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if (EntityRenderer.anaglyphEnable)
{
float f4 = (f1 * 30.0F + f2 * 59.0F + f3 * 11.0F) / 100.0F;
float f5 = (f1 * 30.0F + f2 * 70.0F) / 100.0F;
float f6 = (f1 * 30.0F + f3 * 70.0F) / 100.0F;
f1 = f4;
f2 = f5;
f3 = f6;
}
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if (renderer.blockAccess.getBlockMetadata(par2, par3, par4) == 9 && renderer.blockAccess.getBlockId(par2, par3, par4) == Blocks.foliage.get().blockID)
{
tessellator.setColorOpaque_F(f, f, f);
}
else
{
tessellator.setColorOpaque_F(f * f1, f * f2, f * f3);
}
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double d0 = par2;
double d1 = par3;
double d2 = par4;
if (par1Block == Blocks.foliage.get())
{
long i1;
if (renderer.blockAccess.getBlockMetadata(par2, par3, par4) == GRASSTOP) {
i1 = par2 * 3129871 ^ par4 * 116129781L ^ par3 - 1;
} else {
i1 = par2 * 3129871 ^ par4 * 116129781L ^ par3;
}
i1 = i1 * i1 * 42317861L + i1 * 11L;
d0 += ((i1 >> 16 & 15L) / 15.0F - 0.5D) * 0.5D;
d1 += ((i1 >> 20 & 15L) / 15.0F - 1.0D) * 0.2D;
d2 += ((i1 >> 24 & 15L) / 15.0F - 0.5D) * 0.5D;
}
if (renderer.blockAccess.getBlockMetadata(par2, par3, par4) == 10 && renderer.blockAccess.getBlockId(par2, par3, par4) == Blocks.flowers.get().blockID)
{
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renderer.drawCrossedSquares(par1Block, renderer.blockAccess.getBlockMetadata(par2, par3, par4), d0, d1 - 1, d2, 1.0F);
}
else if (renderer.blockAccess.getBlockMetadata(par2, par3, par4) == 9 && renderer.blockAccess.getBlockId(par2, par3, par4) == Blocks.foliage.get().blockID)
{
renderShrub(d0, d1, d2, 1.0F, f1, f2, f3, renderer);
}
else
{
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renderer.drawCrossedSquares(par1Block, renderer.blockAccess.getBlockMetadata(par2, par3, par4), d0, d1, d2, 1.0F);
}
return true;
}
private static void renderShrub(double par1, double par2, double par3, float par4, float par5, float par6, float par7, RenderBlocks renderer)
{
Tessellator tessellator = Tessellator.instance;
Icon shrubLeaf = renderer.getBlockIconFromSideAndMetadata(Blocks.foliage.get(), 0, 9);
Icon shrubBranch = ((BlockBOPFoliage)Blocks.foliage.get()).shrubBranch;
tessellator.setColorOpaque_F(par4 * par5, par4 * par6, par4 * par7);
renderCrossedSquaresFromIcon(shrubLeaf, par1, par2, par3, par4, renderer);
tessellator.setColorOpaque_F(par4, par4, par4);
renderCrossedSquaresFromIcon(shrubBranch, par1, par2, par3, par4, renderer);
}
private static void renderCrossedSquaresFromIcon(Icon icon, double par3, double par5, double par7, float par9, RenderBlocks renderer)
{
Tessellator tessellator = Tessellator.instance;
if (renderer.hasOverrideBlockTexture())
{
icon = renderer.overrideBlockTexture;
}
double d3 = (double)icon.getMinU();
double d4 = (double)icon.getMinV();
double d5 = (double)icon.getMaxU();
double d6 = (double)icon.getMaxV();
double d7 = 0.45D * (double)par9;
double d8 = par3 + 0.5D - d7;
double d9 = par3 + 0.5D + d7;
double d10 = par7 + 0.5D - d7;
double d11 = par7 + 0.5D + d7;
tessellator.addVertexWithUV(d8, par5 + (double)par9, d10, d3, d4);
tessellator.addVertexWithUV(d8, par5 + 0.0D, d10, d3, d6);
tessellator.addVertexWithUV(d9, par5 + 0.0D, d11, d5, d6);
tessellator.addVertexWithUV(d9, par5 + (double)par9, d11, d5, d4);
tessellator.addVertexWithUV(d9, par5 + (double)par9, d11, d3, d4);
tessellator.addVertexWithUV(d9, par5 + 0.0D, d11, d3, d6);
tessellator.addVertexWithUV(d8, par5 + 0.0D, d10, d5, d6);
tessellator.addVertexWithUV(d8, par5 + (double)par9, d10, d5, d4);
tessellator.addVertexWithUV(d8, par5 + (double)par9, d11, d3, d4);
tessellator.addVertexWithUV(d8, par5 + 0.0D, d11, d3, d6);
tessellator.addVertexWithUV(d9, par5 + 0.0D, d10, d5, d6);
tessellator.addVertexWithUV(d9, par5 + (double)par9, d10, d5, d4);
tessellator.addVertexWithUV(d9, par5 + (double)par9, d10, d3, d4);
tessellator.addVertexWithUV(d9, par5 + 0.0D, d10, d3, d6);
tessellator.addVertexWithUV(d8, par5 + 0.0D, d11, d5, d6);
tessellator.addVertexWithUV(d8, par5 + (double)par9, d11, d5, d4);
}
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}