BiomesOPlenty/common/biomesoplenty/biomes/BiomeGenTropicalRainforest.java

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package biomesoplenty.biomes;
import java.awt.Color;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.entity.passive.EntityOcelot;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenTrees;
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import net.minecraft.world.gen.feature.WorldGenerator;
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import biomesoplenty.api.Blocks;
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import biomesoplenty.configuration.configfile.BOPConfigurationMisc;
import biomesoplenty.entities.EntityJungleSpider;
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import biomesoplenty.worldgen.tree.WorldGenRainforest1;
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public class BiomeGenTropicalRainforest extends BiomeGenBase
{
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private BiomeDecoratorBOP customBiomeDecorator;
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@SuppressWarnings("unchecked")
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public BiomeGenTropicalRainforest(int par1)
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{
super(par1);
spawnableMonsterList.add(new SpawnListEntry(EntityOcelot.class, 2, 1, 1));
theBiomeDecorator = new BiomeDecoratorBOP(this);
customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
customBiomeDecorator.treesPerChunk = 12;
customBiomeDecorator.grassPerChunk = 9;
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customBiomeDecorator.highGrassPerChunk = 4;
customBiomeDecorator.reedsPerChunk = 10;
customBiomeDecorator.waterlilyPerChunk = 2;
customBiomeDecorator.orangeFlowersPerChunk = 10;
customBiomeDecorator.generatePumpkins = false;
customBiomeDecorator.generateMelons = true;
customBiomeDecorator.sproutsPerChunk = 2;
customBiomeDecorator.generateQuicksand = true;
customBiomeDecorator.poisonIvyPerChunk = 4;
customBiomeDecorator.lilyflowersPerChunk = 2;
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customBiomeDecorator.shrubsPerChunk = 15;
customBiomeDecorator.wheatGrassPerChunk = 5;
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spawnableMonsterList.add(new SpawnListEntry(EntityJungleSpider.class, 12, 6, 6));
waterColorMultiplier = 6160128;
}
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@Override
public void decorate(World par1World, Random par2Random, int par3, int par4)
{
super.decorate(par1World, par2Random, par3, par4);
int var5 = 12 + par2Random.nextInt(6);
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for (int var6 = 0; var6 < var5; ++var6)
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{
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int var7 = par3 + par2Random.nextInt(16);
int var8 = par2Random.nextInt(28) + 4;
int var9 = par4 + par2Random.nextInt(16);
int var10 = par1World.getBlockId(var7, var8, var9);
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Block block = Block.blocksList[var10];
if (block != null && block.isGenMineableReplaceable(par1World, var7, var8, var9, Block.stone.blockID))
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{
par1World.setBlock(var7, var8, var9, Blocks.amethystOre.get().blockID, 6, 2);
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}
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}
}
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/**
* Gets a WorldGen appropriate for this biome.
*/
@Override
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
{
return par1Random.nextInt(5) == 0 ? new WorldGenTrees(false, 4 + par1Random.nextInt(7), 3, 3, true) : new WorldGenRainforest1(false);
}
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/**
* Provides the basic grass color based on the biome temperature and rainfall
*/
@Override
public int getBiomeGrassColor()
{
return 11002176;
}
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/**
* Provides the basic foliage color based on the biome temperature and rainfall
*/
@Override
public int getBiomeFoliageColor()
{
return 8970560;
}
/**
* takes temperature, returns color
*/
@Override
public int getSkyColorByTemp(float par1)
{
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if (BOPConfigurationMisc.skyColors)
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return 12971089;
else
{
par1 /= 3.0F;
if (par1 < -1.0F)
{
par1 = -1.0F;
}
if (par1 > 1.0F)
{
par1 = 1.0F;
}
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
}
}
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}