2013-05-03 13:00:44 +00:00
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package biomesoplenty.biomes;
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import java.util.Random;
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import biomesoplenty.api.Blocks;
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import biomesoplenty.configuration.BOPBlocks;
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import net.minecraft.block.Block;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.biome.BiomeGenBase;
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import net.minecraft.world.gen.feature.WorldGenTallGrass;
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import net.minecraft.world.gen.feature.WorldGenerator;
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public class BiomeGenSteppe extends BiomeGenBase
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{
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private BiomeDecoratorBOP customBiomeDecorator;
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public BiomeGenSteppe(int par1)
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{
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super(par1);
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this.spawnableCreatureList.clear();
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this.theBiomeDecorator = new BiomeDecoratorBOP(this);
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this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
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this.customBiomeDecorator.treesPerChunk = -999;
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this.customBiomeDecorator.flowersPerChunk = -999;
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this.customBiomeDecorator.grassPerChunk = 15;
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this.customBiomeDecorator.deadBushPerChunk = 7;
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this.customBiomeDecorator.tinyCactiPerChunk = 1;
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this.customBiomeDecorator.quicksandPerChunk = 1;
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this.customBiomeDecorator.steppePerChunk = 6;
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2013-05-08 03:25:14 +00:00
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this.customBiomeDecorator.aloePerChunk = 2;
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2013-05-03 13:00:44 +00:00
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this.customBiomeDecorator.generatePumpkins = false;
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}
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/**
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* Gets a WorldGen appropriate for this biome.
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*/
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public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
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{
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2013-05-07 04:41:56 +00:00
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return new WorldGenTallGrass(Blocks.foliage.get().blockID, 1);
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2013-05-03 13:00:44 +00:00
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}
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/**
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* Provides the basic grass color based on the biome temperature and rainfall
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*/
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public int getBiomeGrassColor()
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{
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return 13413215;
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}
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public int getBiomeFoliageColor()
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{
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return 13413215;
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}
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}
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