BiomesOPlenty/src/minecraft/biomesoplenty/biomes/BiomeGenSteppe.java

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2013-05-03 13:00:44 +00:00
package biomesoplenty.biomes;
import java.util.Random;
import biomesoplenty.api.Blocks;
import biomesoplenty.configuration.BOPBlocks;
import net.minecraft.block.Block;
import net.minecraft.item.ItemStack;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
public class BiomeGenSteppe extends BiomeGenBase
{
private BiomeDecoratorBOP customBiomeDecorator;
public BiomeGenSteppe(int par1)
{
super(par1);
this.spawnableCreatureList.clear();
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
this.customBiomeDecorator.treesPerChunk = -999;
this.customBiomeDecorator.flowersPerChunk = -999;
this.customBiomeDecorator.grassPerChunk = 15;
this.customBiomeDecorator.deadBushPerChunk = 7;
this.customBiomeDecorator.tinyCactiPerChunk = 1;
this.customBiomeDecorator.quicksandPerChunk = 1;
this.customBiomeDecorator.steppePerChunk = 6;
this.customBiomeDecorator.yuccaPerChunk = 2;
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this.customBiomeDecorator.generatePumpkins = false;
}
/**
* Gets a WorldGen appropriate for this biome.
*/
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
{
return (par1Random.nextInt(8) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 1) : (par1Random.nextInt(4) == 0 ? new WorldGenTallGrass(Blocks.foliage.get().blockID, 2) : new WorldGenTallGrass(Blocks.foliage.get().blockID, 1)));
}
/**
* Provides the basic grass color based on the biome temperature and rainfall
*/
public int getBiomeGrassColor()
{
return 13413215;
}
public int getBiomeFoliageColor()
{
return 13413215;
}
}