2019-05-14 08:17:30 +00:00
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/*******************************************************************************
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* Copyright 2014-2019, the Biomes O' Plenty Team
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*
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* This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License.
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*
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* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
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******************************************************************************/
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package biomesoplenty.common.biome.overworld;
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import biomesoplenty.api.block.BOPBlocks;
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import biomesoplenty.api.enums.BOPClimates;
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import biomesoplenty.common.biome.BiomeBOP;
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import biomesoplenty.common.world.biome.BiomeFeatureHelper;
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import biomesoplenty.common.world.gen.feature.BOPBiomeFeatures;
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import biomesoplenty.common.world.gen.feature.StandardGrassFeature;
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import com.google.common.collect.ImmutableList;
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import net.minecraft.block.Blocks;
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import net.minecraft.entity.EntityClassification;
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import net.minecraft.entity.EntityType;
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import net.minecraft.world.biome.Biome;
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import net.minecraft.world.biome.DefaultBiomeFeatures;
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import net.minecraft.world.gen.GenerationStage;
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import net.minecraft.world.gen.feature.*;
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import net.minecraft.world.gen.feature.structure.MineshaftConfig;
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import net.minecraft.world.gen.feature.structure.MineshaftStructure;
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2019-06-28 13:38:31 +00:00
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import net.minecraft.world.gen.feature.structure.VillageConfig;
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import net.minecraft.world.gen.placement.AtSurfaceWithExtraConfig;
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import net.minecraft.world.gen.placement.ChanceConfig;
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import net.minecraft.world.gen.placement.FrequencyConfig;
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import net.minecraft.world.gen.placement.Placement;
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import net.minecraft.world.gen.surfacebuilders.ConfiguredSurfaceBuilder;
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import net.minecraft.world.gen.surfacebuilders.SurfaceBuilder;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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public class BrushlandBiome extends BiomeBOP
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{
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public BrushlandBiome()
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{
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super((new Biome.Builder()).surfaceBuilder(new ConfiguredSurfaceBuilder(BOPBiomeFeatures.BRUSHLAND_SURFACE_BUILDER, SurfaceBuilder.CONFIG_GRASS)).precipitation(Biome.RainType.NONE).biomeCategory(Biome.Category.SAVANNA).depth(0.1F).scale(0.1F).temperature(1.5F).downfall(0.1F).waterColor(4159204).waterFogColor(329011).parent((String)null));
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2019-06-27 20:52:52 +00:00
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// Structures
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this.addStructureStart(Feature.VILLAGE.configured(new VillageConfig("village/savanna/town_centers", 6)));
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this.addStructureStart(Feature.PILLAGER_OUTPOST.configured(IFeatureConfig.NONE));
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this.addStructureStart(DefaultBiomeFeatures.MINESHAFT);
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this.addStructureStart(DefaultBiomeFeatures.STRONGHOLD);
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// Underground
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DefaultBiomeFeatures.addDefaultCarvers(this);
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DefaultBiomeFeatures.addDefaultOverworldLandStructures(this);
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this.addFeature(GenerationStage.Decoration.LOCAL_MODIFICATIONS, Feature.LAKE.configured(new BlockStateFeatureConfig(Blocks.LAVA.defaultBlockState())).decorated(Placement.LAVA_LAKE.configured(new ChanceConfig(80))));
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DefaultBiomeFeatures.addDefaultMonsterRoom(this);
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DefaultBiomeFeatures.addDefaultUndergroundVariety(this);
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DefaultBiomeFeatures.addDefaultOres(this);
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DefaultBiomeFeatures.addDefaultSoftDisks(this);
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////////////////////////////////////////////////////////////
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// Vegetation
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_SELECTOR.configured(new MultipleRandomFeatureConfig(ImmutableList.of(BOPBiomeFeatures.TWIGLET_TREE.configured(DefaultBiomeFeatures.NORMAL_TREE_CONFIG).weighted(0.4F), BOPBiomeFeatures.DYING_TREE.configured(DefaultBiomeFeatures.NORMAL_TREE_CONFIG).weighted(0.1F), BOPBiomeFeatures.SPARSE_OAK_TREE.configured(DefaultBiomeFeatures.NORMAL_TREE_CONFIG).weighted(0.2F)), BOPBiomeFeatures.ACACIA_TWIGLET_SMALL.configured(DefaultBiomeFeatures.NORMAL_TREE_CONFIG))).decorated(Placement.COUNT_EXTRA_HEIGHTMAP.configured(new AtSurfaceWithExtraConfig(3, 0.4F, 1))));
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2020-07-03 13:49:05 +00:00
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, new StandardGrassFeature(NoFeatureConfig.CODEC).configured(IFeatureConfig.NONE).decorated(Placement.COUNT_HEIGHTMAP_DOUBLE.configured(new FrequencyConfig(12))));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.configured(BiomeFeatureHelper.createClusterConfigurationDouble(Blocks.TALL_GRASS.defaultBlockState())).decorated(Placement.COUNT_HEIGHTMAP_32.configured(new FrequencyConfig(3))));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.configured(DefaultBiomeFeatures.DEAD_BUSH_CONFIG).decorated(Placement.COUNT_HEIGHTMAP_DOUBLE.configured(new FrequencyConfig(7))));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.configured(BiomeFeatureHelper.createClusterConfiguration(BOPBlocks.bush.defaultBlockState())).decorated(Placement.COUNT_HEIGHTMAP_DOUBLE.configured(new FrequencyConfig(15))));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.configured(BiomeFeatureHelper.createClusterConfiguration(BOPBlocks.dune_grass.defaultBlockState())).decorated(Placement.COUNT_HEIGHTMAP_DOUBLE.configured(new FrequencyConfig(9))));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.configured(BiomeFeatureHelper.createClusterConfiguration(BOPBlocks.desert_grass.defaultBlockState())).decorated(Placement.COUNT_HEIGHTMAP_DOUBLE.configured(new FrequencyConfig(10))));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.configured(BiomeFeatureHelper.createClusterConfiguration(BOPBlocks.dead_grass.defaultBlockState())).decorated(Placement.COUNT_HEIGHTMAP_DOUBLE.configured(new FrequencyConfig(5))));
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////////////////////////////////////////////////////////////
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// Other Features
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DefaultBiomeFeatures.addDefaultSprings(this);
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DefaultBiomeFeatures.addSurfaceFreezing(this);
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// Entities
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this.addSpawn(EntityClassification.CREATURE, new Biome.SpawnListEntry(EntityType.RABBIT, 4, 2, 3));
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this.addSpawn(EntityClassification.AMBIENT, new Biome.SpawnListEntry(EntityType.BAT, 10, 8, 8));
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this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SPIDER, 100, 4, 4));
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this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ZOMBIE, 95, 4, 4));
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this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ZOMBIE_VILLAGER, 5, 1, 1));
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this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SKELETON, 100, 4, 4));
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this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.CREEPER, 100, 4, 4));
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this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SLIME, 100, 4, 4));
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this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ENDERMAN, 10, 1, 4));
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this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.WITCH, 5, 1, 1));
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this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.HUSK, 80, 4, 4));
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2019-05-19 03:20:31 +00:00
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this.addWeight(BOPClimates.SAVANNA, 5);
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}
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@OnlyIn(Dist.CLIENT)
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@Override
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public int getGrassColor(double x, double z)
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{
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return 0xE5DFA9;
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}
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@OnlyIn(Dist.CLIENT)
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@Override
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public int getFoliageColor()
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{
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return 0xDAE0B3;
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}
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}
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