BiomesOPlenty/apis/forestry/api/recipes/IFermenterManager.java

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2013-07-28 10:37:31 +00:00
package forestry.api.recipes;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fluids.FluidStack;
/**
* Provides an interface to the recipe manager of the fermenter.
*
* The manager is initialized at the beginning of Forestry's BaseMod.load() cycle. Begin adding recipes in BaseMod.ModsLoaded() and this shouldn't be null even
* if your mod loads before Forestry.
*
* Accessible via {@link RecipeManagers}
*
* @author SirSengir
*/
public interface IFermenterManager extends ICraftingProvider {
/**
* Add a recipe to the fermenter
*
* @param resource
* ItemStack representing the resource.
* @param fermentationValue
* Value of the given resource, i.e. how much needs to be fermented for the output to be deposited into the product tank.
* @param modifier
* Modifies the amount of liquid output per work cycle. (water = 1.0f, honey = 1.5f)
* @param output
* LiquidStack representing output liquid. Amount is determined by fermentationValue*modifier.
* @param liquid
* LiquidStack representing resource liquid and amount.
*/
public void addRecipe(ItemStack resource, int fermentationValue, float modifier, FluidStack output, FluidStack liquid);
/**
* Add a recipe to the fermenter. Defaults to water as input liquid.
*
* @param resource
* ItemStack representing the resource.
* @param modifier
* Modifies the amount of liquid output per work cycle. (water = 1.0f, honey = 1.5f)
* @param fermentationValue
* Value of the given resource, i.e. how much needs to be fermented for the output to be deposited into the product tank.
* @param output
* LiquidStack representing output liquid. Amount is determined by fermentationValue*modifier.
*/
public void addRecipe(ItemStack resource, int fermentationValue, float modifier, FluidStack output);
}