BiomesOPlenty/src/minecraft/biomesoplenty/mobs/RenderGlob.java

79 lines
2.0 KiB
Java
Raw Normal View History

package biomesoplenty.mobs;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.renderer.entity.RenderLiving;
import net.minecraft.entity.EntityLiving;
import org.lwjgl.opengl.GL11;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class RenderGlob extends RenderLiving
{
2013-05-31 10:34:02 +00:00
private ModelBase scaleAmount;
2013-05-31 10:34:02 +00:00
public RenderGlob(ModelBase par1ModelBase, ModelBase par2ModelBase, float par3)
{
super(par1ModelBase, par3);
scaleAmount = par2ModelBase;
}
2013-05-31 10:34:02 +00:00
/**
* Determines whether Glob Render should pass or not.
*/
protected int shouldGlobRenderPass(EntityGlob par1EntityGlob, int par2, float par3)
{
if (par1EntityGlob.isInvisible())
return 0;
else if (par2 == 0)
{
this.setRenderPassModel(scaleAmount);
GL11.glEnable(GL11.GL_NORMALIZE);
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
return 1;
}
else
{
if (par2 == 1)
{
GL11.glDisable(GL11.GL_BLEND);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
}
2013-05-31 10:34:02 +00:00
return -1;
}
}
2013-05-31 10:34:02 +00:00
/**
* sets the scale for the Glob based on getGlobSize in EntityGlob
*/
protected void scaleGlob(EntityGlob par1EntityGlob, float par2)
{
float f1 = par1EntityGlob.getGlobSize();
float f2 = (par1EntityGlob.field_70812_c + (par1EntityGlob.field_70811_b - par1EntityGlob.field_70812_c) * par2) / (f1 * 0.5F + 1.0F);
float f3 = 1.0F / (f2 + 1.0F);
GL11.glScalef(f3 * f1, 1.0F / f3 * f1, f3 * f1);
}
2013-05-31 10:34:02 +00:00
/**
* Allows the render to do any OpenGL state modifications necessary before the model is rendered. Args:
* entityLiving, partialTickTime
*/
@Override
protected void preRenderCallback(EntityLiving par1EntityLiving, float par2)
{
this.scaleGlob((EntityGlob)par1EntityLiving, par2);
}
2013-05-31 10:34:02 +00:00
/**
* Queries whether should render the specified pass or not.
*/
@Override
protected int shouldRenderPass(EntityLiving par1EntityLiving, int par2, float par3)
{
return this.shouldGlobRenderPass((EntityGlob)par1EntityLiving, par2, par3);
}
}