BiomesOPlenty/src/main/java/biomesoplenty/common/biome/overworld/WastelandBiome.java

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/*******************************************************************************
* Copyright 2014-2019, the Biomes O' Plenty Team
*
* This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License.
*
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
******************************************************************************/
package biomesoplenty.common.biome.overworld;
import biomesoplenty.api.enums.BOPClimates;
import biomesoplenty.common.biome.BiomeBOP;
import biomesoplenty.common.world.gen.feature.BOPBiomeFeatures;
import biomesoplenty.common.world.gen.feature.WastelandGrassFeature;
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import net.minecraft.block.Blocks;
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import net.minecraft.entity.EntityClassification;
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import net.minecraft.entity.EntityType;
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import net.minecraft.fluid.Fluids;
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import net.minecraft.util.math.BlockPos;
import net.minecraft.world.biome.Biome;
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import net.minecraft.world.biome.Biomes;
import net.minecraft.world.biome.DefaultBiomeFeatures;
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import net.minecraft.world.gen.GenerationStage;
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import net.minecraft.world.gen.carver.WorldCarver;
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import net.minecraft.world.gen.feature.*;
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import net.minecraft.world.gen.feature.structure.MineshaftConfig;
import net.minecraft.world.gen.feature.structure.MineshaftStructure;
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import net.minecraft.world.gen.placement.*;
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import net.minecraft.world.gen.surfacebuilders.ConfiguredSurfaceBuilder;
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import net.minecraft.world.gen.surfacebuilders.SurfaceBuilder;
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import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
public class WastelandBiome extends BiomeBOP
{
public WastelandBiome()
{
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super((new Biome.Builder()).surfaceBuilder(new ConfiguredSurfaceBuilder(SurfaceBuilder.DEFAULT, BOPBiomeFeatures.DRIED_SAND_GRAVEL_SURFACE)).precipitation(Biome.RainType.NONE).category(Biome.Category.DESERT).depth(0.0F).scale(-0.05F).temperature(2.0F).downfall(0.0F).waterColor(0x433721).waterFogColor(0x0C0C03).parent((String)null));
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// Structures
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this.addStructure(Feature.MINESHAFT, new MineshaftConfig(0.004D, MineshaftStructure.Type.NORMAL));
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this.addStructure(Feature.STRONGHOLD, IFeatureConfig.NO_FEATURE_CONFIG);
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// Underground
DefaultBiomeFeatures.addCarvers(this);
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DefaultBiomeFeatures.addStructures(this);
DefaultBiomeFeatures.addLakes(this);
DefaultBiomeFeatures.addMonsterRooms(this);
DefaultBiomeFeatures.addStoneVariants(this);
DefaultBiomeFeatures.addOres(this);
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////////////////////////////////////////////////////////////
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// Vegetation
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.RANDOM_SELECTOR, new MultipleRandomFeatureConfig(new Feature[]{BOPBiomeFeatures.DEAD_TREE_WASTELAND}, new IFeatureConfig[]{IFeatureConfig.NO_FEATURE_CONFIG}, new float[]{0.2F}, BOPBiomeFeatures.DYING_TREE_WASTELAND, IFeatureConfig.NO_FEATURE_CONFIG), Placement.COUNT_EXTRA_HEIGHTMAP, new AtSurfaceWithExtraConfig((int)0.75F, 0.1F, 1)));
this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(BOPBiomeFeatures.WASTELAND_FLOWERS, IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_32, new FrequencyConfig(1)));
this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(new WastelandGrassFeature(NoFeatureConfig::deserialize), IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(2)));
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////////////////////////////////////////////////////////////
// Other Features
DefaultBiomeFeatures.addSprings(this);
DefaultBiomeFeatures.func_222317_ag(this);
DefaultBiomeFeatures.func_222297_ap(this);
// Entities
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this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SPIDER, 100, 4, 4));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ZOMBIE, 95, 4, 4));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ZOMBIE_VILLAGER, 5, 1, 1));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SKELETON, 100, 4, 4));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.CREEPER, 100, 4, 4));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SLIME, 100, 4, 4));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ENDERMAN, 10, 1, 4));
this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.WITCH, 5, 1, 1));
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this.addWeight(BOPClimates.HOT_DESERT, 1);
this.setBeachBiome(Biomes.DESERT);
this.setRiverBiome((Biome)null);
this.canSpawnInBiome = false;
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}
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@OnlyIn(Dist.CLIENT)
@Override
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public int getSkyColorByTemp(float currentTemperature)
{
return 0x70ADEF;
}
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@OnlyIn(Dist.CLIENT)
@Override
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public int getGrassColor(BlockPos pos)
{
return 0xAD9364;
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}
@OnlyIn(Dist.CLIENT)
@Override
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public int getFoliageColor(BlockPos pos)
{
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return 0xB5A76C;
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}
}