2019-05-02 17:06:37 +00:00
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/*******************************************************************************
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* Copyright 2014-2019, the Biomes O' Plenty Team
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*
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* This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License.
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*
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* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
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******************************************************************************/
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package biomesoplenty.common.biome.overworld;
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import biomesoplenty.api.enums.BOPClimates;
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import biomesoplenty.common.biome.BiomeBOP;
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import biomesoplenty.common.world.gen.feature.BOPBiomeFeatures;
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import biomesoplenty.common.world.gen.feature.WastelandGrassFeature;
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import net.minecraft.block.Blocks;
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2019-06-13 05:08:11 +00:00
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import net.minecraft.entity.EntityClassification;
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import net.minecraft.entity.EntityType;
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import net.minecraft.fluid.Fluids;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.biome.Biome;
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import net.minecraft.world.biome.Biomes;
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import net.minecraft.world.biome.DefaultBiomeFeatures;
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import net.minecraft.world.gen.GenerationStage;
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import net.minecraft.world.gen.carver.WorldCarver;
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import net.minecraft.world.gen.feature.*;
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import net.minecraft.world.gen.feature.structure.MineshaftConfig;
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import net.minecraft.world.gen.feature.structure.MineshaftStructure;
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import net.minecraft.world.gen.placement.*;
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import net.minecraft.world.gen.surfacebuilders.ConfiguredSurfaceBuilder;
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import net.minecraft.world.gen.surfacebuilders.SurfaceBuilder;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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public class WastelandBiome extends BiomeBOP
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{
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public WastelandBiome()
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{
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super((new Biome.Builder()).surfaceBuilder(new ConfiguredSurfaceBuilder(SurfaceBuilder.DEFAULT, BOPBiomeFeatures.DRIED_SAND_GRAVEL_SURFACE)).precipitation(Biome.RainType.NONE).category(Biome.Category.DESERT).depth(0.0F).scale(-0.05F).temperature(2.0F).downfall(0.0F).waterColor(0x433721).waterFogColor(0x0C0C03).parent((String)null));
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2019-06-27 20:52:52 +00:00
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// Structures
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this.addStructure(Feature.MINESHAFT, new MineshaftConfig(0.004D, MineshaftStructure.Type.NORMAL));
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this.addStructure(Feature.STRONGHOLD, IFeatureConfig.NO_FEATURE_CONFIG);
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// Underground
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DefaultBiomeFeatures.addCarvers(this);
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DefaultBiomeFeatures.addStructures(this);
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DefaultBiomeFeatures.addLakes(this);
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DefaultBiomeFeatures.addMonsterRooms(this);
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DefaultBiomeFeatures.addStoneVariants(this);
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DefaultBiomeFeatures.addOres(this);
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////////////////////////////////////////////////////////////
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// Vegetation
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(Feature.RANDOM_SELECTOR, new MultipleRandomFeatureConfig(new Feature[]{BOPBiomeFeatures.DEAD_TREE_WASTELAND}, new IFeatureConfig[]{IFeatureConfig.NO_FEATURE_CONFIG}, new float[]{0.2F}, BOPBiomeFeatures.DYING_TREE_WASTELAND, IFeatureConfig.NO_FEATURE_CONFIG), Placement.COUNT_EXTRA_HEIGHTMAP, new AtSurfaceWithExtraConfig((int)0.75F, 0.1F, 1)));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(BOPBiomeFeatures.WASTELAND_FLOWERS, IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_32, new FrequencyConfig(1)));
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this.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Biome.createDecoratedFeature(new WastelandGrassFeature(NoFeatureConfig::deserialize), IFeatureConfig.NO_FEATURE_CONFIG, Placement.COUNT_HEIGHTMAP_DOUBLE, new FrequencyConfig(2)));
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2019-06-27 20:52:52 +00:00
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////////////////////////////////////////////////////////////
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// Other Features
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DefaultBiomeFeatures.addSprings(this);
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DefaultBiomeFeatures.func_222317_ag(this);
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DefaultBiomeFeatures.func_222297_ap(this);
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// Entities
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this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SPIDER, 100, 4, 4));
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this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ZOMBIE, 95, 4, 4));
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this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ZOMBIE_VILLAGER, 5, 1, 1));
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this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SKELETON, 100, 4, 4));
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this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.CREEPER, 100, 4, 4));
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this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.SLIME, 100, 4, 4));
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this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.ENDERMAN, 10, 1, 4));
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this.addSpawn(EntityClassification.MONSTER, new Biome.SpawnListEntry(EntityType.WITCH, 5, 1, 1));
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2019-05-21 00:41:51 +00:00
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this.addWeight(BOPClimates.HOT_DESERT, 1);
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2019-06-03 00:19:23 +00:00
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this.setBeachBiome(Biomes.DESERT);
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this.setRiverBiome((Biome)null);
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this.canSpawnInBiome = false;
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}
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2019-06-04 17:36:28 +00:00
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@OnlyIn(Dist.CLIENT)
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@Override
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public int getSkyColorByTemp(float currentTemperature)
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{
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return 0x70ADEF;
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}
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@OnlyIn(Dist.CLIENT)
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@Override
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public int getGrassColor(BlockPos pos)
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{
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return 0xAD9364;
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}
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@OnlyIn(Dist.CLIENT)
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@Override
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public int getFoliageColor(BlockPos pos)
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{
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return 0xB5A76C;
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}
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}
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