37 lines
1.1 KiB
Plaintext
37 lines
1.1 KiB
Plaintext
[gd_scene load_steps=5 format=2]
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[ext_resource path="res://World/Bush.png" type="Texture" id=1]
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[ext_resource path="res://Player/Player.png" type="Texture" id=2]
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[ext_resource path="res://Player/Player.gd" type="Script" id=3]
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[sub_resource type="CapsuleShape2D" id=1]
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radius = 4.0
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height = 6.0
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[node name="World" type="Node2D"]
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[node name="Bush" type="Sprite" parent="."]
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position = Vector2( 63, 65 )
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texture = ExtResource( 1 )
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[node name="Player" type="KinematicBody2D" parent="."]
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position = Vector2( 101, 34 )
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script = ExtResource( 3 )
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__meta__ = {
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"_edit_group_": true
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}
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[node name="Sprite" type="Sprite" parent="Player"]
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texture = ExtResource( 2 )
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hframes = 60
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Player"]
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position = Vector2( 0, 9 )
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rotation = -1.5708
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shape = SubResource( 1 )
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[node name="StaticBody2D" type="StaticBody2D" parent="."]
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="StaticBody2D"]
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polygon = PoolVector2Array( 0, 0, 64, 0, 40, 48, 64, 80, 24, 88, 96, 120, 112, 168, 200, 160, 272, 104, 240, 104, 240, 64, 280, 64, 288, 8, 320, 0, 320, 176, 0, 176 )
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