forked from etc/pineapple-src
early-access version 3150
This commit is contained in:
parent
1f43e53a82
commit
ef99adf450
16 changed files with 240 additions and 41 deletions
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@ -275,7 +275,7 @@ if(ENABLE_QT)
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# Check that the system GLIBCXX version is compatible
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find_program(OBJDUMP objdump)
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if ("${OBJDUMP}" STREQUAL "OBJDUMP-NOTFOUND")
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if (NOT OBJDUMP)
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message(FATAL_ERROR "Required program `objdump` not found.")
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endif()
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find_library(LIBSTDCXX libstdc++.so.6)
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@ -333,7 +333,7 @@ if(ENABLE_QT)
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set(UNRESOLVED_QT_DEPS "")
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foreach (REQUIREMENT ${BUNDLED_QT_REQUIREMENTS})
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find_library(BUNDLED_QT_${REQUIREMENT} ${REQUIREMENT})
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if ("${BUNDLED_QT_${REQUIREMENT}}" STREQUAL "BUNDLED_QT_${REQUIREMENT}-NOTFOUND")
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if (NOT BUNDLED_QT_${REQUIREMENT})
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set(UNRESOLVED_QT_DEPS ${UNRESOLVED_QT_DEPS} ${REQUIREMENT})
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endif()
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unset(BUNDLED_QT_${REQUIREMENT})
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@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 3144.
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This is the source code for early-access 3150.
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## Legal Notice
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12
externals/CMakeLists.txt
vendored
12
externals/CMakeLists.txt
vendored
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@ -95,10 +95,14 @@ endif()
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add_subdirectory(sirit)
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if (ENABLE_WEB_SERVICE)
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find_package(OpenSSL 1.1)
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if (OPENSSL_FOUND)
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set(OPENSSL_LIBRARIES OpenSSL::SSL OpenSSL::Crypto)
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else()
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if (NOT WIN32)
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find_package(OpenSSL 1.1)
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if (OPENSSL_FOUND)
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set(OPENSSL_LIBRARIES OpenSSL::SSL OpenSSL::Crypto)
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endif()
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endif()
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if (WIN32 OR NOT OPENSSL_FOUND)
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# LibreSSL
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set(LIBRESSL_SKIP_INSTALL ON CACHE BOOL "")
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set(OPENSSLDIR "/etc/ssl/")
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@ -147,7 +147,7 @@ private:
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class stop_source {
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public:
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stop_source() = default;
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stop_source() : m_stop_state(make_shared<polyfill::stop_state>()) {}
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explicit stop_source(nostopstate_t) noexcept {}
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stop_source(const stop_source&) noexcept = default;
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@ -1743,12 +1743,12 @@ bool BufferCache<P>::InlineMemory(VAddr dest_address, size_t copy_size,
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SynchronizeBuffer(buffer, dest_address, static_cast<u32>(copy_size));
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if constexpr (USE_MEMORY_MAPS) {
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auto upload_staging = runtime.UploadStagingBuffer(copy_size);
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std::array copies{BufferCopy{
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.src_offset = 0,
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.src_offset = upload_staging.offset,
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.dst_offset = buffer.Offset(dest_address),
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.size = copy_size,
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}};
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auto upload_staging = runtime.UploadStagingBuffer(copy_size);
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u8* const src_pointer = upload_staging.mapped_span.data();
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std::memcpy(src_pointer, inlined_buffer.data(), copy_size);
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runtime.CopyBuffer(buffer, upload_staging.buffer, copies);
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@ -51,11 +51,11 @@ void State::ProcessData(std::span<const u8> read_buffer) {
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} else {
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for (u32 line = 0; line < regs.line_count; ++line) {
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const GPUVAddr dest_line = address + static_cast<size_t>(line) * regs.dest.pitch;
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memory_manager.WriteBlockUnsafe(
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dest_line, read_buffer.data() + static_cast<size_t>(line) * regs.line_length_in,
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regs.line_length_in);
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std::span<const u8> buffer(read_buffer.data() +
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static_cast<size_t>(line) * regs.line_length_in,
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regs.line_length_in);
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rasterizer->AccelerateInlineToMemory(dest_line, regs.line_length_in, buffer);
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}
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memory_manager.InvalidateRegion(address, regs.dest.pitch * regs.line_count);
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}
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} else {
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u32 width = regs.dest.width;
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@ -250,9 +250,6 @@ void Maxwell3D::ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argume
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return;
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case MAXWELL3D_REG_INDEX(fragment_barrier):
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return rasterizer->FragmentBarrier();
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case MAXWELL3D_REG_INDEX(invalidate_texture_data_cache):
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rasterizer->InvalidateGPUCache();
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return rasterizer->WaitForIdle();
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case MAXWELL3D_REG_INDEX(tiled_cache_barrier):
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return rasterizer->TiledCacheBarrier();
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}
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@ -539,10 +536,7 @@ void Maxwell3D::ProcessCounterReset() {
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void Maxwell3D::ProcessSyncPoint() {
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const u32 sync_point = regs.sync_info.sync_point.Value();
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const u32 cache_flush = regs.sync_info.clean_l2.Value();
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if (cache_flush != 0) {
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rasterizer->InvalidateGPUCache();
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}
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[[maybe_unused]] const u32 cache_flush = regs.sync_info.clean_l2.Value();
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rasterizer->SignalSyncPoint(sync_point);
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}
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@ -118,7 +118,7 @@ void Puller::ProcessSemaphoreRelease() {
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std::function<void()> operation([this, sequence_address, payload] {
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memory_manager.Write<u32>(sequence_address, payload);
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});
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rasterizer->SyncOperation(std::move(operation));
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rasterizer->SignalFence(std::move(operation));
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}
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void Puller::ProcessSemaphoreAcquire() {
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@ -151,8 +151,8 @@ void Puller::CallPullerMethod(const MethodCall& method_call) {
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case BufferMethods::SemaphoreAddressLow:
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case BufferMethods::SemaphoreSequencePayload:
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case BufferMethods::SyncpointPayload:
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break;
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case BufferMethods::WrcacheFlush:
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break;
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case BufferMethods::RefCnt:
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rasterizer->SignalReference();
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break;
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@ -26,8 +26,8 @@ namespace {
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constexpr size_t ir_components = 4;
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void NeighrestNeighbor(std::span<const u8> input, std::span<u8> output, u32 src_width,
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u32 src_height, u32 dst_width, u32 dst_height, size_t bpp) {
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void NearestNeighbor(std::span<const u8> input, std::span<u8> output, u32 src_width, u32 src_height,
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u32 dst_width, u32 dst_height, size_t bpp) {
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const size_t dx_du = std::llround((static_cast<f64>(src_width) / dst_width) * (1ULL << 32));
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const size_t dy_dv = std::llround((static_cast<f64>(src_height) / dst_height) * (1ULL << 32));
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size_t src_y = 0;
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@ -44,8 +44,8 @@ void NeighrestNeighbor(std::span<const u8> input, std::span<u8> output, u32 src_
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}
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}
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void NeighrestNeighborFast(std::span<const f32> input, std::span<f32> output, u32 src_width,
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u32 src_height, u32 dst_width, u32 dst_height) {
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void NearestNeighborFast(std::span<const f32> input, std::span<f32> output, u32 src_width,
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u32 src_height, u32 dst_width, u32 dst_height) {
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const size_t dx_du = std::llround((static_cast<f64>(src_width) / dst_width) * (1ULL << 32));
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const size_t dy_dv = std::llround((static_cast<f64>(src_height) / dst_height) * (1ULL << 32));
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size_t src_y = 0;
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@ -171,8 +171,8 @@ bool SoftwareBlitEngine::Blit(Fermi2D::Surface& src, Fermi2D::Surface& dst,
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src.format != dst.format || src_extent_x != dst_extent_x || src_extent_y != dst_extent_y;
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const auto convertion_phase_same_format = [&]() {
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NeighrestNeighbor(impl->src_buffer, impl->dst_buffer, src_extent_x, src_extent_y,
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dst_extent_x, dst_extent_y, dst_bytes_per_pixel);
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NearestNeighbor(impl->src_buffer, impl->dst_buffer, src_extent_x, src_extent_y,
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dst_extent_x, dst_extent_y, dst_bytes_per_pixel);
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};
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const auto convertion_phase_ir = [&]() {
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@ -182,8 +182,8 @@ bool SoftwareBlitEngine::Blit(Fermi2D::Surface& src, Fermi2D::Surface& dst,
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input_converter->ConvertTo(impl->src_buffer, impl->intermediate_src);
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if (config.filter != Fermi2D::Filter::Bilinear) {
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NeighrestNeighborFast(impl->intermediate_src, impl->intermediate_dst, src_extent_x,
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src_extent_y, dst_extent_x, dst_extent_y);
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NearestNeighborFast(impl->intermediate_src, impl->intermediate_dst, src_extent_x,
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src_extent_y, dst_extent_x, dst_extent_y);
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} else {
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Bilinear(impl->intermediate_src, impl->intermediate_dst, src_extent_x, src_extent_y,
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dst_extent_x, dst_extent_y);
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@ -41,6 +41,12 @@ enum class ComponentType : u32 {
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namespace {
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/*
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* Note: Use generate_converters.py to generate the structs and searches for new render target
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* formats and copy paste them to this file in order to update. just call "python
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* generate_converters.py" and get the code from the output. modify the file to add new formats.
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*/
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constexpr std::array<f32, 256> SRGB_TO_RGB_LUT = {
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0.000000e+00f, 3.035270e-04f, 6.070540e-04f, 9.105810e-04f, 1.214108e-03f, 1.517635e-03f,
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1.821162e-03f, 2.124689e-03f, 2.428216e-03f, 2.731743e-03f, 3.035270e-03f, 3.346536e-03f,
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136
src/video_core/engines/sw_blitter/generate_converters.py
Executable file
136
src/video_core/engines/sw_blitter/generate_converters.py
Executable file
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@ -0,0 +1,136 @@
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# SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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# SPDX-License-Identifier: GPL-3.0-or-later
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import re
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class Format:
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def __init__(self, string_value):
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self.name = string_value
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tmp = string_value.split('_')
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self.component_type = tmp[1]
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component_data = re.findall(r"\w\d+", tmp[0])
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self.num_components = len(component_data)
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sizes = []
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swizzle = []
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for data in component_data:
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swizzle.append(data[0])
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sizes.append(int(data[1:]))
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self.sizes = sizes
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self.swizzle = swizzle
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def build_component_type_array(self):
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result = "{ "
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b = False
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for i in range(0, self.num_components):
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if b:
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result += ", "
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b = True
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result += "ComponentType::" + self.component_type
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result += " }"
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return result
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def build_component_sizes_array(self):
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result = "{ "
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b = False
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for i in range(0, self.num_components):
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if b:
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result += ", "
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b = True
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result += str(self.sizes[i])
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result += " }"
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return result
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def build_component_swizzle_array(self):
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result = "{ "
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b = False
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for i in range(0, self.num_components):
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if b:
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result += ", "
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b = True
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swizzle = self.swizzle[i]
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if swizzle == "X":
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swizzle = "None"
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result += "Swizzle::" + swizzle
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result += " }"
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return result
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def print_declaration(self):
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print("struct " + self.name + "Traits {")
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print(" static constexpr size_t num_components = " + str(self.num_components) + ";")
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print(" static constexpr std::array<ComponentType, num_components> component_types = " + self.build_component_type_array() + ";")
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print(" static constexpr std::array<size_t, num_components> component_sizes = " + self.build_component_sizes_array() + ";")
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print(" static constexpr std::array<Swizzle, num_components> component_swizzle = " + self.build_component_swizzle_array() + ";")
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print("};\n")
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def print_case(self):
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print("case RenderTargetFormat::" + self.name + ":")
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print(" return impl->converters_cache")
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print(" .emplace(format, std::make_unique<ConverterImpl<" + self.name + "Traits>>())")
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print(" .first->second.get();")
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print(" break;")
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txt = """
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R32G32B32A32_FLOAT
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R32G32B32A32_SINT
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R32G32B32A32_UINT
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R32G32B32X32_FLOAT
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R32G32B32X32_SINT
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R32G32B32X32_UINT
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R16G16B16A16_UNORM
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R16G16B16A16_SNORM
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R16G16B16A16_SINT
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R16G16B16A16_UINT
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R16G16B16A16_FLOAT
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R32G32_FLOAT
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R32G32_SINT
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R32G32_UINT
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R16G16B16X16_FLOAT
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A8R8G8B8_UNORM
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A8R8G8B8_SRGB
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A2B10G10R10_UNORM
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A2B10G10R10_UINT
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A2R10G10B10_UNORM
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A8B8G8R8_UNORM
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A8B8G8R8_SRGB
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A8B8G8R8_SNORM
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A8B8G8R8_SINT
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A8B8G8R8_UINT
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R16G16_UNORM
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R16G16_SNORM
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R16G16_SINT
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R16G16_UINT
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R16G16_FLOAT
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B10G11R11_FLOAT
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R32_SINT
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R32_UINT
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R32_FLOAT
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X8R8G8B8_UNORM
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X8R8G8B8_SRGB
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R5G6B5_UNORM
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A1R5G5B5_UNORM
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R8G8_UNORM
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R8G8_SNORM
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R8G8_SINT
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R8G8_UINT
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R16_UNORM
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R16_SNORM
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R16_SINT
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R16_UINT
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R16_FLOAT
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R8_UNORM
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R8_SNORM
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R8_SINT
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R8_UINT
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X1R5G5B5_UNORM
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X8B8G8R8_UNORM
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X8B8G8R8_SRGB
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"""
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x = txt.split()
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y = list(map(lambda a: Format(a), x))
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formats = list(y)
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for format in formats:
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format.print_declaration()
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for format in formats:
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format.print_case()
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@ -150,7 +150,7 @@ struct FormatTuple {
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{VK_FORMAT_BC6H_UFLOAT_BLOCK}, // BC6H_UFLOAT
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{VK_FORMAT_BC6H_SFLOAT_BLOCK}, // BC6H_SFLOAT
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{VK_FORMAT_ASTC_4x4_UNORM_BLOCK}, // ASTC_2D_4X4_UNORM
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{VK_FORMAT_B8G8R8A8_UNORM, Attachable}, // B8G8R8A8_UNORM
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{VK_FORMAT_B8G8R8A8_UNORM, Attachable | Storage}, // B8G8R8A8_UNORM
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{VK_FORMAT_R32G32B32A32_SFLOAT, Attachable | Storage}, // R32G32B32A32_FLOAT
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{VK_FORMAT_R32G32B32A32_SINT, Attachable | Storage}, // R32G32B32A32_SINT
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{VK_FORMAT_R32G32_SFLOAT, Attachable | Storage}, // R32G32_FLOAT
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@ -160,7 +160,7 @@ struct FormatTuple {
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{VK_FORMAT_R16_UNORM, Attachable | Storage}, // R16_UNORM
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{VK_FORMAT_R16_SNORM, Attachable | Storage}, // R16_SNORM
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{VK_FORMAT_R16_UINT, Attachable | Storage}, // R16_UINT
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{VK_FORMAT_UNDEFINED}, // R16_SINT
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{VK_FORMAT_R16_SINT, Attachable | Storage}, // R16_SINT
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{VK_FORMAT_R16G16_UNORM, Attachable | Storage}, // R16G16_UNORM
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{VK_FORMAT_R16G16_SFLOAT, Attachable | Storage}, // R16G16_FLOAT
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{VK_FORMAT_R16G16_UINT, Attachable | Storage}, // R16G16_UINT
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@ -184,7 +184,7 @@ struct FormatTuple {
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{VK_FORMAT_BC2_SRGB_BLOCK}, // BC2_SRGB
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{VK_FORMAT_BC3_SRGB_BLOCK}, // BC3_SRGB
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{VK_FORMAT_BC7_SRGB_BLOCK}, // BC7_SRGB
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{VK_FORMAT_R4G4B4A4_UNORM_PACK16, Attachable}, // A4B4G4R4_UNORM
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{VK_FORMAT_R4G4B4A4_UNORM_PACK16}, // A4B4G4R4_UNORM
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{VK_FORMAT_R4G4_UNORM_PACK8}, // G4R4_UNORM
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{VK_FORMAT_ASTC_4x4_SRGB_BLOCK}, // ASTC_2D_4X4_SRGB
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{VK_FORMAT_ASTC_8x8_SRGB_BLOCK}, // ASTC_2D_8X8_SRGB
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@ -408,12 +408,12 @@ void Config::ReadControlValues() {
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for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
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ReadPlayerValue(p);
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}
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Settings::values.use_docked_mode.SetGlobal(!IsCustomConfig());
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ReadGlobalSetting(Settings::values.use_docked_mode);
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// Disable docked mode if handheld is selected
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const auto controller_type = Settings::values.players.GetValue()[0].controller_type;
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if (controller_type == Settings::ControllerType::Handheld) {
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Settings::values.use_docked_mode.SetGlobal(!IsCustomConfig());
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Settings::values.use_docked_mode.SetValue(false);
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}
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@ -1124,11 +1124,6 @@ void Config::SaveControlValues() {
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for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
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SavePlayerValue(p);
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}
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Settings::values.use_docked_mode.SetGlobal(!IsCustomConfig());
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WriteGlobalSetting(Settings::values.use_docked_mode);
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WriteGlobalSetting(Settings::values.vibration_enabled);
|
||||
WriteGlobalSetting(Settings::values.enable_accurate_vibrations);
|
||||
WriteGlobalSetting(Settings::values.motion_enabled);
|
||||
if (IsCustomConfig()) {
|
||||
qt_config->endGroup();
|
||||
return;
|
||||
|
@ -1140,6 +1135,10 @@ void Config::SaveControlValues() {
|
|||
SaveHidbusValues();
|
||||
SaveIrCameraValues();
|
||||
|
||||
WriteGlobalSetting(Settings::values.use_docked_mode);
|
||||
WriteGlobalSetting(Settings::values.vibration_enabled);
|
||||
WriteGlobalSetting(Settings::values.enable_accurate_vibrations);
|
||||
WriteGlobalSetting(Settings::values.motion_enabled);
|
||||
WriteBasicSetting(Settings::values.enable_raw_input);
|
||||
WriteBasicSetting(Settings::values.keyboard_enabled);
|
||||
WriteBasicSetting(Settings::values.emulate_analog_keyboard);
|
||||
|
|
|
@ -63,6 +63,9 @@ ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* paren
|
|||
ui->api_widget->isEnabled());
|
||||
ui->bg_label->setVisible(Settings::IsConfiguringGlobal());
|
||||
ui->bg_combobox->setVisible(!Settings::IsConfiguringGlobal());
|
||||
|
||||
connect(ui->fsr_sharpening_slider, &QSlider::valueChanged, this,
|
||||
&ConfigureGraphics::SetFSRIndicatorText);
|
||||
}
|
||||
|
||||
void ConfigureGraphics::UpdateDeviceSelection(int device) {
|
||||
|
@ -156,6 +159,12 @@ void ConfigureGraphics::SetConfiguration() {
|
|||
Settings::values.bg_green.GetValue(),
|
||||
Settings::values.bg_blue.GetValue()));
|
||||
UpdateAPILayout();
|
||||
SetFSRIndicatorText(ui->fsr_sharpening_slider->sliderPosition());
|
||||
}
|
||||
|
||||
void ConfigureGraphics::SetFSRIndicatorText(int percentage) {
|
||||
ui->fsr_sharpening_value->setText(
|
||||
tr("%1%", "FSR sharpening percentage (e.g. 50%)").arg(100 - (percentage / 2)));
|
||||
}
|
||||
|
||||
void ConfigureGraphics::ApplyConfiguration() {
|
||||
|
|
|
@ -42,6 +42,8 @@ private:
|
|||
|
||||
void RetrieveVulkanDevices();
|
||||
|
||||
void SetFSRIndicatorText(int percentage);
|
||||
|
||||
void SetupPerGameUI();
|
||||
|
||||
Settings::RendererBackend GetCurrentGraphicsBackend() const;
|
||||
|
|
|
@ -152,6 +152,12 @@
|
|||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="groupBox">
|
||||
<property name="maximumSize">
|
||||
<size>
|
||||
<width>16777215</width>
|
||||
<height>16777215</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="title">
|
||||
<string>Graphics Settings</string>
|
||||
</property>
|
||||
|
@ -486,6 +492,12 @@
|
|||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout">
|
||||
<property name="spacing">
|
||||
<number>6</number>
|
||||
|
@ -507,6 +519,12 @@
|
|||
</property>
|
||||
<item alignment="Qt::AlignLeft">
|
||||
<widget class="QLabel" name="fsr_sharpening_label">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>FSR Sharpening:</string>
|
||||
</property>
|
||||
|
@ -515,11 +533,17 @@
|
|||
<item>
|
||||
<widget class="QSlider" name="fsr_sharpening_slider">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Fixed">
|
||||
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="baseSize">
|
||||
<size>
|
||||
<width>0</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="maximum">
|
||||
<number>200</number>
|
||||
</property>
|
||||
|
@ -534,7 +558,32 @@
|
|||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLabel" name="fsr_sharpening_value">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Fixed" vsizetype="Preferred">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>32</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string>100%</string>
|
||||
</property>
|
||||
<property name="alignment">
|
||||
<set>Qt::AlignCenter</set>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
<zorder>fsr_sharpening_value</zorder>
|
||||
<zorder>fsr_sharpening_label</zorder>
|
||||
<zorder>fsr_sharpening_slider</zorder>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
|
|
Loading…
Reference in a new issue