forked from etc/pineapple-src
early-access version 3224
This commit is contained in:
parent
31abbca36c
commit
b4b4020499
26 changed files with 366 additions and 103 deletions
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@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 3217.
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This is the source code for early-access 3224.
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## Legal Notice
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@ -91,9 +91,10 @@ public:
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* @param core_timing - The CoreTiming instance
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* @param session - The device session
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*
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* @return Is the buffer was released.
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* @return If any buffer was released.
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*/
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bool ReleaseBuffers(const Core::Timing::CoreTiming& core_timing, const DeviceSession& session) {
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bool ReleaseBuffers(const Core::Timing::CoreTiming& core_timing, const DeviceSession& session,
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bool force) {
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std::scoped_lock l{lock};
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bool buffer_released{false};
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while (registered_count > 0) {
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@ -103,7 +104,8 @@ public:
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}
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// Check with the backend if this buffer can be released yet.
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if (!session.IsBufferConsumed(buffers[index])) {
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// If we're shutting down, we don't care if it's been played or not.
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if (!force && !session.IsBufferConsumed(buffers[index])) {
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break;
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}
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@ -73,6 +73,12 @@ void DeviceSession::Stop() {
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}
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}
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void DeviceSession::ClearBuffers() {
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if (stream) {
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stream->ClearQueue();
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}
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}
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void DeviceSession::AppendBuffers(std::span<const AudioBuffer> buffers) const {
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for (const auto& buffer : buffers) {
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Sink::SinkBuffer new_buffer{
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@ -90,6 +90,11 @@ public:
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*/
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void Stop();
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/**
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* Clear out the underlying audio buffers in the backend stream.
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*/
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void ClearBuffers();
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/**
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* Set this device session's volume.
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*
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@ -23,7 +23,6 @@ System::~System() {
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void System::Finalize() {
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Stop();
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session->Finalize();
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buffer_event->Signal();
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}
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void System::StartSession() {
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@ -102,6 +101,10 @@ Result System::Stop() {
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if (state == State::Started) {
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session->Stop();
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session->SetVolume(0.0f);
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session->ClearBuffers();
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if (buffers.ReleaseBuffers(system.CoreTiming(), *session, true)) {
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buffer_event->Signal();
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}
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state = State::Stopped;
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}
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@ -138,7 +141,7 @@ void System::RegisterBuffers() {
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}
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void System::ReleaseBuffers() {
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bool signal{buffers.ReleaseBuffers(system.CoreTiming(), *session)};
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bool signal{buffers.ReleaseBuffers(system.CoreTiming(), *session, false)};
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if (signal) {
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// Signal if any buffer was released, or if none are registered, we need more.
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@ -24,7 +24,6 @@ System::~System() {
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void System::Finalize() {
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Stop();
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session->Finalize();
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buffer_event->Signal();
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}
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std::string_view System::GetDefaultOutputDeviceName() const {
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@ -102,6 +101,10 @@ Result System::Stop() {
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if (state == State::Started) {
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session->Stop();
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session->SetVolume(0.0f);
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session->ClearBuffers();
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if (buffers.ReleaseBuffers(system.CoreTiming(), *session, true)) {
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buffer_event->Signal();
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}
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state = State::Stopped;
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}
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@ -138,7 +141,7 @@ void System::RegisterBuffers() {
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}
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void System::ReleaseBuffers() {
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bool signal{buffers.ReleaseBuffers(system.CoreTiming(), *session)};
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bool signal{buffers.ReleaseBuffers(system.CoreTiming(), *session, false)};
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if (signal) {
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// Signal if any buffer was released, or if none are registered, we need more.
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buffer_event->Signal();
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@ -69,7 +69,7 @@ void assert_fail_impl();
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#define ASSERT_OR_EXECUTE(_a_, _b_) \
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do { \
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ASSERT(_a_); \
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if (!(_a_)) { \
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if (!(_a_)) [[unlikely]] { \
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_b_ \
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} \
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} while (0)
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@ -78,7 +78,7 @@ void assert_fail_impl();
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#define ASSERT_OR_EXECUTE_MSG(_a_, _b_, ...) \
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do { \
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ASSERT_MSG(_a_, __VA_ARGS__); \
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if (!(_a_)) { \
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if (!(_a_)) [[unlikely]] { \
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_b_ \
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} \
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} while (0)
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@ -40,6 +40,7 @@ void LogSettings() {
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LOG_INFO(Config, "yuzu Configuration:");
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log_setting("Controls_UseDockedMode", values.use_docked_mode.GetValue());
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log_setting("System_RngSeed", values.rng_seed.GetValue().value_or(0));
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log_setting("System_DeviceName", values.device_name.GetValue());
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log_setting("System_CurrentUser", values.current_user.GetValue());
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log_setting("System_LanguageIndex", values.language_index.GetValue());
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log_setting("System_RegionIndex", values.region_index.GetValue());
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@ -458,6 +458,7 @@ struct Values {
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// System
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SwitchableSetting<std::optional<u32>> rng_seed{std::optional<u32>(), "rng_seed"};
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Setting<std::string> device_name{"Yuzu", "device_name"};
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// Measured in seconds since epoch
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std::optional<s64> custom_rtc;
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// Set on game boot, reset on stop. Seconds difference between current time and `custom_rtc`
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@ -167,6 +167,9 @@ void HLERequestContext::ParseCommandBuffer(const KHandleTable& handle_table, u32
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}
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if (incoming) {
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// Populate the object lists with the data in the IPC request.
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incoming_copy_handles.reserve(handle_descriptor_header->num_handles_to_copy);
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incoming_move_handles.reserve(handle_descriptor_header->num_handles_to_move);
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for (u32 handle = 0; handle < handle_descriptor_header->num_handles_to_copy; ++handle) {
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incoming_copy_handles.push_back(rp.Pop<Handle>());
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}
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}
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}
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buffer_x_desciptors.reserve(command_header->num_buf_x_descriptors);
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buffer_a_desciptors.reserve(command_header->num_buf_a_descriptors);
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buffer_b_desciptors.reserve(command_header->num_buf_b_descriptors);
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buffer_w_desciptors.reserve(command_header->num_buf_w_descriptors);
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for (u32 i = 0; i < command_header->num_buf_x_descriptors; ++i) {
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buffer_x_desciptors.push_back(rp.PopRaw<IPC::BufferDescriptorX>());
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}
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@ -318,25 +326,23 @@ Result HLERequestContext::WriteToOutgoingCommandBuffer(KThread& requesting_threa
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}
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std::vector<u8> HLERequestContext::ReadBuffer(std::size_t buffer_index) const {
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std::vector<u8> buffer{};
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const bool is_buffer_a{BufferDescriptorA().size() > buffer_index &&
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BufferDescriptorA()[buffer_index].Size()};
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if (is_buffer_a) {
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ASSERT_OR_EXECUTE_MSG(
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BufferDescriptorA().size() > buffer_index, { return buffer; },
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BufferDescriptorA().size() > buffer_index, { return {}; },
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"BufferDescriptorA invalid buffer_index {}", buffer_index);
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buffer.resize(BufferDescriptorA()[buffer_index].Size());
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std::vector<u8> buffer(BufferDescriptorA()[buffer_index].Size());
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memory.ReadBlock(BufferDescriptorA()[buffer_index].Address(), buffer.data(), buffer.size());
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return buffer;
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} else {
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ASSERT_OR_EXECUTE_MSG(
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BufferDescriptorX().size() > buffer_index, { return buffer; },
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BufferDescriptorX().size() > buffer_index, { return {}; },
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"BufferDescriptorX invalid buffer_index {}", buffer_index);
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buffer.resize(BufferDescriptorX()[buffer_index].Size());
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std::vector<u8> buffer(BufferDescriptorX()[buffer_index].Size());
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memory.ReadBlock(BufferDescriptorX()[buffer_index].Address(), buffer.data(), buffer.size());
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return buffer;
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}
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return buffer;
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}
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std::size_t HLERequestContext::WriteBuffer(const void* buffer, std::size_t size,
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@ -285,6 +285,17 @@ void KProcess::UnregisterThread(KThread* thread) {
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thread_list.remove(thread);
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}
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u64 KProcess::GetFreeThreadCount() const {
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if (resource_limit != nullptr) {
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const auto current_value =
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resource_limit->GetCurrentValue(LimitableResource::ThreadCountMax);
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const auto limit_value = resource_limit->GetLimitValue(LimitableResource::ThreadCountMax);
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return limit_value - current_value;
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} else {
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return 0;
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}
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}
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Result KProcess::Reset() {
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// Lock the process and the scheduler.
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KScopedLightLock lk(state_lock);
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/// from this process' thread list.
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void UnregisterThread(KThread* thread);
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/// Retrieves the number of available threads for this process.
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u64 GetFreeThreadCount() const;
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/// Clears the signaled state of the process if and only if it's signaled.
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///
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/// @pre The process must not be already terminated. If this is called on a
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@ -784,63 +784,29 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han
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LOG_TRACE(Kernel_SVC, "called info_id=0x{:X}, info_sub_id=0x{:X}, handle=0x{:08X}", info_id,
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info_sub_id, handle);
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enum class GetInfoType : u64 {
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// 1.0.0+
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AllowedCPUCoreMask = 0,
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AllowedThreadPriorityMask = 1,
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MapRegionBaseAddr = 2,
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MapRegionSize = 3,
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HeapRegionBaseAddr = 4,
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HeapRegionSize = 5,
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TotalPhysicalMemoryAvailable = 6,
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TotalPhysicalMemoryUsed = 7,
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IsCurrentProcessBeingDebugged = 8,
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RegisterResourceLimit = 9,
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IdleTickCount = 10,
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RandomEntropy = 11,
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ThreadTickCount = 0xF0000002,
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// 2.0.0+
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ASLRRegionBaseAddr = 12,
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ASLRRegionSize = 13,
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StackRegionBaseAddr = 14,
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StackRegionSize = 15,
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// 3.0.0+
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SystemResourceSize = 16,
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SystemResourceUsage = 17,
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TitleId = 18,
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// 4.0.0+
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PrivilegedProcessId = 19,
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// 5.0.0+
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UserExceptionContextAddr = 20,
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// 6.0.0+
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TotalPhysicalMemoryAvailableWithoutSystemResource = 21,
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TotalPhysicalMemoryUsedWithoutSystemResource = 22,
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// Homebrew only
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MesosphereCurrentProcess = 65001,
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};
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const auto info_id_type = static_cast<GetInfoType>(info_id);
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const auto info_id_type = static_cast<InfoType>(info_id);
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switch (info_id_type) {
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case GetInfoType::AllowedCPUCoreMask:
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case GetInfoType::AllowedThreadPriorityMask:
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case GetInfoType::MapRegionBaseAddr:
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case GetInfoType::MapRegionSize:
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case GetInfoType::HeapRegionBaseAddr:
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case GetInfoType::HeapRegionSize:
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case GetInfoType::ASLRRegionBaseAddr:
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case GetInfoType::ASLRRegionSize:
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case GetInfoType::StackRegionBaseAddr:
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case GetInfoType::StackRegionSize:
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case GetInfoType::TotalPhysicalMemoryAvailable:
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case GetInfoType::TotalPhysicalMemoryUsed:
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case GetInfoType::SystemResourceSize:
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case GetInfoType::SystemResourceUsage:
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case GetInfoType::TitleId:
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case GetInfoType::UserExceptionContextAddr:
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case GetInfoType::TotalPhysicalMemoryAvailableWithoutSystemResource:
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case GetInfoType::TotalPhysicalMemoryUsedWithoutSystemResource: {
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case InfoType::CoreMask:
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case InfoType::PriorityMask:
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case InfoType::AliasRegionAddress:
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case InfoType::AliasRegionSize:
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case InfoType::HeapRegionAddress:
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case InfoType::HeapRegionSize:
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case InfoType::AslrRegionAddress:
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case InfoType::AslrRegionSize:
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case InfoType::StackRegionAddress:
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case InfoType::StackRegionSize:
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case InfoType::TotalMemorySize:
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case InfoType::UsedMemorySize:
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case InfoType::SystemResourceSizeTotal:
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case InfoType::SystemResourceSizeUsed:
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case InfoType::ProgramId:
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case InfoType::UserExceptionContextAddress:
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case InfoType::TotalNonSystemMemorySize:
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case InfoType::UsedNonSystemMemorySize:
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case InfoType::IsApplication:
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case InfoType::FreeThreadCount: {
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if (info_sub_id != 0) {
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LOG_ERROR(Kernel_SVC, "Info sub id is non zero! info_id={}, info_sub_id={}", info_id,
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info_sub_id);
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@ -856,79 +822,83 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han
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}
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switch (info_id_type) {
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case GetInfoType::AllowedCPUCoreMask:
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case InfoType::CoreMask:
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*result = process->GetCoreMask();
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return ResultSuccess;
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case GetInfoType::AllowedThreadPriorityMask:
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case InfoType::PriorityMask:
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*result = process->GetPriorityMask();
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return ResultSuccess;
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case GetInfoType::MapRegionBaseAddr:
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case InfoType::AliasRegionAddress:
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*result = process->PageTable().GetAliasRegionStart();
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return ResultSuccess;
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case GetInfoType::MapRegionSize:
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case InfoType::AliasRegionSize:
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*result = process->PageTable().GetAliasRegionSize();
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return ResultSuccess;
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case GetInfoType::HeapRegionBaseAddr:
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case InfoType::HeapRegionAddress:
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*result = process->PageTable().GetHeapRegionStart();
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return ResultSuccess;
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case GetInfoType::HeapRegionSize:
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case InfoType::HeapRegionSize:
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*result = process->PageTable().GetHeapRegionSize();
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return ResultSuccess;
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case GetInfoType::ASLRRegionBaseAddr:
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case InfoType::AslrRegionAddress:
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*result = process->PageTable().GetAliasCodeRegionStart();
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return ResultSuccess;
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case GetInfoType::ASLRRegionSize:
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case InfoType::AslrRegionSize:
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*result = process->PageTable().GetAliasCodeRegionSize();
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return ResultSuccess;
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case GetInfoType::StackRegionBaseAddr:
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case InfoType::StackRegionAddress:
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*result = process->PageTable().GetStackRegionStart();
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return ResultSuccess;
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case GetInfoType::StackRegionSize:
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case InfoType::StackRegionSize:
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*result = process->PageTable().GetStackRegionSize();
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return ResultSuccess;
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case GetInfoType::TotalPhysicalMemoryAvailable:
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case InfoType::TotalMemorySize:
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*result = process->GetTotalPhysicalMemoryAvailable();
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return ResultSuccess;
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case GetInfoType::TotalPhysicalMemoryUsed:
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case InfoType::UsedMemorySize:
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*result = process->GetTotalPhysicalMemoryUsed();
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return ResultSuccess;
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case GetInfoType::SystemResourceSize:
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case InfoType::SystemResourceSizeTotal:
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*result = process->GetSystemResourceSize();
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return ResultSuccess;
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case GetInfoType::SystemResourceUsage:
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case InfoType::SystemResourceSizeUsed:
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LOG_WARNING(Kernel_SVC, "(STUBBED) Attempted to query system resource usage");
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*result = process->GetSystemResourceUsage();
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return ResultSuccess;
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case GetInfoType::TitleId:
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case InfoType::ProgramId:
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*result = process->GetProgramID();
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return ResultSuccess;
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case GetInfoType::UserExceptionContextAddr:
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case InfoType::UserExceptionContextAddress:
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*result = process->GetProcessLocalRegionAddress();
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return ResultSuccess;
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case GetInfoType::TotalPhysicalMemoryAvailableWithoutSystemResource:
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case InfoType::TotalNonSystemMemorySize:
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*result = process->GetTotalPhysicalMemoryAvailableWithoutSystemResource();
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return ResultSuccess;
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case GetInfoType::TotalPhysicalMemoryUsedWithoutSystemResource:
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case InfoType::UsedNonSystemMemorySize:
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*result = process->GetTotalPhysicalMemoryUsedWithoutSystemResource();
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return ResultSuccess;
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case InfoType::FreeThreadCount:
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*result = process->GetFreeThreadCount();
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return ResultSuccess;
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default:
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break;
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}
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|
@ -937,11 +907,11 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han
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return ResultInvalidEnumValue;
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}
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case GetInfoType::IsCurrentProcessBeingDebugged:
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case InfoType::DebuggerAttached:
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*result = 0;
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return ResultSuccess;
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case GetInfoType::RegisterResourceLimit: {
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case InfoType::ResourceLimit: {
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if (handle != 0) {
|
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LOG_ERROR(Kernel, "Handle is non zero! handle={:08X}", handle);
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return ResultInvalidHandle;
|
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|
@ -969,7 +939,7 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han
|
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return ResultSuccess;
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}
|
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case GetInfoType::RandomEntropy:
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case InfoType::RandomEntropy:
|
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if (handle != 0) {
|
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LOG_ERROR(Kernel_SVC, "Process Handle is non zero, expected 0 result but got {:016X}",
|
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handle);
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|
@ -985,13 +955,13 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han
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*result = system.Kernel().CurrentProcess()->GetRandomEntropy(info_sub_id);
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return ResultSuccess;
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case GetInfoType::PrivilegedProcessId:
|
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case InfoType::InitialProcessIdRange:
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LOG_WARNING(Kernel_SVC,
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"(STUBBED) Attempted to query privileged process id bounds, returned 0");
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*result = 0;
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return ResultSuccess;
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case GetInfoType::ThreadTickCount: {
|
||||
case InfoType::ThreadTickCount: {
|
||||
constexpr u64 num_cpus = 4;
|
||||
if (info_sub_id != 0xFFFFFFFFFFFFFFFF && info_sub_id >= num_cpus) {
|
||||
LOG_ERROR(Kernel_SVC, "Core count is out of range, expected {} but got {}", num_cpus,
|
||||
|
@ -1026,7 +996,7 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han
|
|||
*result = out_ticks;
|
||||
return ResultSuccess;
|
||||
}
|
||||
case GetInfoType::IdleTickCount: {
|
||||
case InfoType::IdleTickCount: {
|
||||
// Verify the input handle is invalid.
|
||||
R_UNLESS(handle == InvalidHandle, ResultInvalidHandle);
|
||||
|
||||
|
@ -1040,7 +1010,7 @@ static Result GetInfo(Core::System& system, u64* result, u64 info_id, Handle han
|
|||
*result = system.Kernel().CurrentScheduler()->GetIdleThread()->GetCpuTime();
|
||||
return ResultSuccess;
|
||||
}
|
||||
case GetInfoType::MesosphereCurrentProcess: {
|
||||
case InfoType::MesosphereCurrentProcess: {
|
||||
// Verify the input handle is invalid.
|
||||
R_UNLESS(handle == InvalidHandle, ResultInvalidHandle);
|
||||
|
||||
|
|
|
@ -191,6 +191,13 @@ void SET::GetKeyCodeMap2(Kernel::HLERequestContext& ctx) {
|
|||
GetKeyCodeMapImpl(ctx);
|
||||
}
|
||||
|
||||
void SET::GetDeviceNickName(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_SET, "called");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
ctx.WriteBuffer(Settings::values.device_name.GetValue());
|
||||
}
|
||||
|
||||
SET::SET(Core::System& system_) : ServiceFramework{system_, "set"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
|
@ -205,7 +212,7 @@ SET::SET(Core::System& system_) : ServiceFramework{system_, "set"} {
|
|||
{8, &SET::GetQuestFlag, "GetQuestFlag"},
|
||||
{9, &SET::GetKeyCodeMap2, "GetKeyCodeMap2"},
|
||||
{10, nullptr, "GetFirmwareVersionForDebug"},
|
||||
{11, nullptr, "GetDeviceNickName"},
|
||||
{11, &SET::GetDeviceNickName, "GetDeviceNickName"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
|
|
|
@ -50,6 +50,7 @@ private:
|
|||
void GetRegionCode(Kernel::HLERequestContext& ctx);
|
||||
void GetKeyCodeMap(Kernel::HLERequestContext& ctx);
|
||||
void GetKeyCodeMap2(Kernel::HLERequestContext& ctx);
|
||||
void GetDeviceNickName(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
} // namespace Service::Set
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/file_sys/errors.h"
|
||||
#include "core/file_sys/system_archive/system_version.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
|
@ -176,6 +177,13 @@ void SET_SYS::GetSettingsItemValue(Kernel::HLERequestContext& ctx) {
|
|||
rb.Push(response);
|
||||
}
|
||||
|
||||
void SET_SYS::GetDeviceNickName(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_SET, "called");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
ctx.WriteBuffer(::Settings::values.device_name.GetValue());
|
||||
}
|
||||
|
||||
SET_SYS::SET_SYS(Core::System& system_) : ServiceFramework{system_, "set:sys"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
|
@ -253,7 +261,7 @@ SET_SYS::SET_SYS(Core::System& system_) : ServiceFramework{system_, "set:sys"} {
|
|||
{74, nullptr, "SetWirelessLanEnableFlag"},
|
||||
{75, nullptr, "GetInitialLaunchSettings"},
|
||||
{76, nullptr, "SetInitialLaunchSettings"},
|
||||
{77, nullptr, "GetDeviceNickName"},
|
||||
{77, &SET_SYS::GetDeviceNickName, "GetDeviceNickName"},
|
||||
{78, nullptr, "SetDeviceNickName"},
|
||||
{79, nullptr, "GetProductModel"},
|
||||
{80, nullptr, "GetLdnChannel"},
|
||||
|
|
|
@ -29,6 +29,7 @@ private:
|
|||
void GetFirmwareVersion2(Kernel::HLERequestContext& ctx);
|
||||
void GetColorSetId(Kernel::HLERequestContext& ctx);
|
||||
void SetColorSetId(Kernel::HLERequestContext& ctx);
|
||||
void GetDeviceNickName(Kernel::HLERequestContext& ctx);
|
||||
|
||||
ColorSet color_set = ColorSet::BasicWhite;
|
||||
};
|
||||
|
|
|
@ -274,12 +274,14 @@ static Core::Frontend::WindowSystemType GetWindowSystemType() {
|
|||
return Core::Frontend::WindowSystemType::X11;
|
||||
else if (platform_name == QStringLiteral("wayland"))
|
||||
return Core::Frontend::WindowSystemType::Wayland;
|
||||
else if (platform_name == QStringLiteral("wayland-egl"))
|
||||
return Core::Frontend::WindowSystemType::Wayland;
|
||||
else if (platform_name == QStringLiteral("cocoa"))
|
||||
return Core::Frontend::WindowSystemType::Cocoa;
|
||||
else if (platform_name == QStringLiteral("android"))
|
||||
return Core::Frontend::WindowSystemType::Android;
|
||||
|
||||
LOG_CRITICAL(Frontend, "Unknown Qt platform!");
|
||||
LOG_CRITICAL(Frontend, "Unknown Qt platform {}!", platform_name.toStdString());
|
||||
return Core::Frontend::WindowSystemType::Windows;
|
||||
}
|
||||
|
||||
|
@ -319,7 +321,8 @@ GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
|
|||
input_subsystem->Initialize();
|
||||
this->setMouseTracking(true);
|
||||
|
||||
strict_context_required = QGuiApplication::platformName() == QStringLiteral("wayland");
|
||||
strict_context_required = QGuiApplication::platformName() == QStringLiteral("wayland") ||
|
||||
QGuiApplication::platformName() == QStringLiteral("wayland-egl");
|
||||
|
||||
connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete);
|
||||
connect(this, &GRenderWindow::ExecuteProgramSignal, parent, &GMainWindow::OnExecuteProgram,
|
||||
|
|
|
@ -783,6 +783,8 @@ void Config::ReadSystemValues() {
|
|||
}
|
||||
}
|
||||
|
||||
ReadBasicSetting(Settings::values.device_name);
|
||||
|
||||
if (global) {
|
||||
ReadBasicSetting(Settings::values.current_user);
|
||||
Settings::values.current_user = std::clamp<int>(Settings::values.current_user.GetValue(), 0,
|
||||
|
@ -1405,6 +1407,7 @@ void Config::SaveSystemValues() {
|
|||
Settings::values.rng_seed.UsingGlobal());
|
||||
WriteSetting(QStringLiteral("rng_seed"), Settings::values.rng_seed.GetValue(global).value_or(0),
|
||||
0, Settings::values.rng_seed.UsingGlobal());
|
||||
WriteBasicSetting(Settings::values.device_name);
|
||||
|
||||
if (global) {
|
||||
WriteBasicSetting(Settings::values.current_user);
|
||||
|
|
|
@ -72,6 +72,8 @@ void ConfigureSystem::SetConfiguration() {
|
|||
ui->custom_rtc_checkbox->setChecked(Settings::values.custom_rtc.has_value());
|
||||
ui->custom_rtc_edit->setEnabled(Settings::values.custom_rtc.has_value());
|
||||
ui->custom_rtc_edit->setDateTime(QDateTime::fromSecsSinceEpoch(rtc_time));
|
||||
ui->device_name_edit->setText(
|
||||
QString::fromUtf8(Settings::values.device_name.GetValue().c_str()));
|
||||
|
||||
if (Settings::IsConfiguringGlobal()) {
|
||||
ui->combo_language->setCurrentIndex(Settings::values.language_index.GetValue());
|
||||
|
@ -115,6 +117,8 @@ void ConfigureSystem::ApplyConfiguration() {
|
|||
}
|
||||
}
|
||||
|
||||
Settings::values.device_name = ui->device_name_edit->text().toStdString();
|
||||
|
||||
if (!enabled) {
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -432,6 +432,13 @@
|
|||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="7" column="0">
|
||||
<widget class="QLabel" name="device_name_label">
|
||||
<property name="text">
|
||||
<string>Device Name</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="3" column="1">
|
||||
<widget class="QComboBox" name="combo_sound">
|
||||
<item>
|
||||
|
@ -476,6 +483,13 @@
|
|||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="7" column="1">
|
||||
<widget class="QLineEdit" name="device_name_edit">
|
||||
<property name="maxLength">
|
||||
<number>128</number>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="6" column="1">
|
||||
<widget class="QLineEdit" name="rng_seed_edit">
|
||||
<property name="sizePolicy">
|
||||
|
|
|
@ -554,6 +554,12 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
|
|||
QAction* dump_romfs_sdmc = dump_romfs_menu->addAction(tr("Dump RomFS to SDMC"));
|
||||
QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard"));
|
||||
QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry"));
|
||||
#ifndef WIN32
|
||||
QMenu* shortcut_menu = context_menu.addMenu(tr("Create Shortcut"));
|
||||
QAction* create_desktop_shortcut = shortcut_menu->addAction(tr("Add to Desktop"));
|
||||
QAction* create_applications_menu_shortcut =
|
||||
shortcut_menu->addAction(tr("Add to Applications Menu"));
|
||||
#endif
|
||||
context_menu.addSeparator();
|
||||
QAction* properties = context_menu.addAction(tr("Properties"));
|
||||
|
||||
|
@ -619,6 +625,14 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
|
|||
connect(navigate_to_gamedb_entry, &QAction::triggered, [this, program_id]() {
|
||||
emit NavigateToGamedbEntryRequested(program_id, compatibility_list);
|
||||
});
|
||||
#ifndef WIN32
|
||||
connect(create_desktop_shortcut, &QAction::triggered, [this, program_id, path]() {
|
||||
emit CreateShortcut(program_id, path, GameListShortcutTarget::Desktop);
|
||||
});
|
||||
connect(create_applications_menu_shortcut, &QAction::triggered, [this, program_id, path]() {
|
||||
emit CreateShortcut(program_id, path, GameListShortcutTarget::Applications);
|
||||
});
|
||||
#endif
|
||||
connect(properties, &QAction::triggered,
|
||||
[this, path]() { emit OpenPerGameGeneralRequested(path); });
|
||||
};
|
||||
|
|
|
@ -52,6 +52,11 @@ enum class DumpRomFSTarget {
|
|||
SDMC,
|
||||
};
|
||||
|
||||
enum class GameListShortcutTarget {
|
||||
Desktop,
|
||||
Applications,
|
||||
};
|
||||
|
||||
enum class InstalledEntryType {
|
||||
Game,
|
||||
Update,
|
||||
|
@ -108,6 +113,8 @@ signals:
|
|||
const std::string& game_path);
|
||||
void DumpRomFSRequested(u64 program_id, const std::string& game_path, DumpRomFSTarget target);
|
||||
void CopyTIDRequested(u64 program_id);
|
||||
void CreateShortcut(u64 program_id, const std::string& game_path,
|
||||
GameListShortcutTarget target);
|
||||
void NavigateToGamedbEntryRequested(u64 program_id,
|
||||
const CompatibilityList& compatibility_list);
|
||||
void OpenPerGameGeneralRequested(const std::string& file);
|
||||
|
|
|
@ -4,6 +4,8 @@
|
|||
#include <cinttypes>
|
||||
#include <clocale>
|
||||
#include <cmath>
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
#include <memory>
|
||||
#include <thread>
|
||||
#ifdef __APPLE__
|
||||
|
@ -1248,6 +1250,7 @@ void GMainWindow::ConnectWidgetEvents() {
|
|||
connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID);
|
||||
connect(game_list, &GameList::NavigateToGamedbEntryRequested, this,
|
||||
&GMainWindow::OnGameListNavigateToGamedbEntry);
|
||||
connect(game_list, &GameList::CreateShortcut, this, &GMainWindow::OnGameListCreateShortcut);
|
||||
connect(game_list, &GameList::AddDirectory, this, &GMainWindow::OnGameListAddDirectory);
|
||||
connect(game_list_placeholder, &GameListPlaceholder::AddDirectory, this,
|
||||
&GMainWindow::OnGameListAddDirectory);
|
||||
|
@ -2378,6 +2381,152 @@ void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id,
|
|||
QDesktopServices::openUrl(QUrl(QStringLiteral("https://yuzu-emu.org/game/") + directory));
|
||||
}
|
||||
|
||||
void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& game_path,
|
||||
GameListShortcutTarget target) {
|
||||
// Get path to yuzu executable
|
||||
const QStringList args = QApplication::arguments();
|
||||
std::filesystem::path yuzu_command = args[0].toStdString();
|
||||
|
||||
#if defined(__linux__) || defined(__FreeBSD__)
|
||||
// If relative path, make it an absolute path
|
||||
if (yuzu_command.c_str()[0] == '.') {
|
||||
yuzu_command = Common::FS::GetCurrentDir() / yuzu_command;
|
||||
}
|
||||
|
||||
#if defined(__linux__)
|
||||
// Warn once if we are making a shortcut to a volatile AppImage
|
||||
const std::string appimage_ending =
|
||||
std::string(Common::g_scm_rev).substr(0, 9).append(".AppImage");
|
||||
if (yuzu_command.string().ends_with(appimage_ending) &&
|
||||
!UISettings::values.shortcut_already_warned) {
|
||||
if (QMessageBox::warning(this, tr("Create Shortcut"),
|
||||
tr("This will create a shortcut to the current AppImage. This may "
|
||||
"not work well if you update. Continue?"),
|
||||
QMessageBox::StandardButton::Ok |
|
||||
QMessageBox::StandardButton::Cancel) ==
|
||||
QMessageBox::StandardButton::Cancel) {
|
||||
return;
|
||||
}
|
||||
UISettings::values.shortcut_already_warned = true;
|
||||
}
|
||||
#endif // __linux__
|
||||
#endif // __linux__ || __FreeBSD__
|
||||
|
||||
std::filesystem::path target_directory{};
|
||||
// Determine target directory for shortcut
|
||||
#if defined(__linux__) || defined(__FreeBSD__)
|
||||
const char* home = std::getenv("HOME");
|
||||
const std::filesystem::path home_path = (home == nullptr ? "~" : home);
|
||||
const char* xdg_data_home = std::getenv("XDG_DATA_HOME");
|
||||
|
||||
if (target == GameListShortcutTarget::Desktop) {
|
||||
target_directory = home_path / "Desktop";
|
||||
if (!Common::FS::IsDir(target_directory)) {
|
||||
QMessageBox::critical(
|
||||
this, tr("Create Shortcut"),
|
||||
tr("Cannot create shortcut on desktop. Path \"%1\" does not exist.")
|
||||
.arg(QString::fromStdString(target_directory)),
|
||||
QMessageBox::StandardButton::Ok);
|
||||
return;
|
||||
}
|
||||
} else if (target == GameListShortcutTarget::Applications) {
|
||||
target_directory = (xdg_data_home == nullptr ? home_path / ".local/share" : xdg_data_home) /
|
||||
"applications";
|
||||
if (!Common::FS::CreateDirs(target_directory)) {
|
||||
QMessageBox::critical(this, tr("Create Shortcut"),
|
||||
tr("Cannot create shortcut in applications menu. Path \"%1\" "
|
||||
"does not exist and cannot be created.")
|
||||
.arg(QString::fromStdString(target_directory)),
|
||||
QMessageBox::StandardButton::Ok);
|
||||
return;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
const std::string game_file_name = std::filesystem::path(game_path).filename().string();
|
||||
// Determine full paths for icon and shortcut
|
||||
#if defined(__linux__) || defined(__FreeBSD__)
|
||||
std::filesystem::path system_icons_path =
|
||||
(xdg_data_home == nullptr ? home_path / ".local/share/" : xdg_data_home) /
|
||||
"icons/hicolor/256x256";
|
||||
if (!Common::FS::CreateDirs(system_icons_path)) {
|
||||
QMessageBox::critical(
|
||||
this, tr("Create Icon"),
|
||||
tr("Cannot create icon file. Path \"%1\" does not exist and cannot be created.")
|
||||
.arg(QString::fromStdString(system_icons_path)),
|
||||
QMessageBox::StandardButton::Ok);
|
||||
return;
|
||||
}
|
||||
std::filesystem::path icon_path =
|
||||
system_icons_path / (program_id == 0 ? fmt::format("yuzu-{}.png", game_file_name)
|
||||
: fmt::format("yuzu-{:016X}.png", program_id));
|
||||
const std::filesystem::path shortcut_path =
|
||||
target_directory / (program_id == 0 ? fmt::format("yuzu-{}.desktop", game_file_name)
|
||||
: fmt::format("yuzu-{:016X}.desktop", program_id));
|
||||
#else
|
||||
const std::filesystem::path icon_path{};
|
||||
const std::filesystem::path shortcut_path{};
|
||||
#endif
|
||||
|
||||
// Get title from game file
|
||||
const FileSys::PatchManager pm{program_id, system->GetFileSystemController(),
|
||||
system->GetContentProvider()};
|
||||
const auto control = pm.GetControlMetadata();
|
||||
const auto loader = Loader::GetLoader(*system, vfs->OpenFile(game_path, FileSys::Mode::Read));
|
||||
|
||||
std::string title{fmt::format("{:016X}", program_id)};
|
||||
|
||||
if (control.first != nullptr) {
|
||||
title = control.first->GetApplicationName();
|
||||
} else {
|
||||
loader->ReadTitle(title);
|
||||
}
|
||||
|
||||
// Get icon from game file
|
||||
std::vector<u8> icon_image_file{};
|
||||
if (control.second != nullptr) {
|
||||
icon_image_file = control.second->ReadAllBytes();
|
||||
} else if (loader->ReadIcon(icon_image_file) != Loader::ResultStatus::Success) {
|
||||
LOG_WARNING(Frontend, "Could not read icon from {:s}", game_path);
|
||||
}
|
||||
|
||||
QImage icon_jpeg =
|
||||
QImage::fromData(icon_image_file.data(), static_cast<int>(icon_image_file.size()));
|
||||
#if defined(__linux__) || defined(__FreeBSD__)
|
||||
// Convert and write the icon as a PNG
|
||||
if (!icon_jpeg.save(QString::fromStdString(icon_path.string()))) {
|
||||
LOG_ERROR(Frontend, "Could not write icon as PNG to file");
|
||||
} else {
|
||||
LOG_INFO(Frontend, "Wrote an icon to {}", icon_path.string());
|
||||
}
|
||||
#endif // __linux__
|
||||
|
||||
#if defined(__linux__) || defined(__FreeBSD__)
|
||||
const std::string comment =
|
||||
tr("Start %1 with the yuzu Emulator").arg(QString::fromStdString(title)).toStdString();
|
||||
const std::string arguments = fmt::format("-g \"{:s}\"", game_path);
|
||||
const std::string categories = "Game;Emulator;Qt;";
|
||||
const std::string keywords = "Switch;Nintendo;";
|
||||
#else
|
||||
const std::string comment{};
|
||||
const std::string arguments{};
|
||||
const std::string categories{};
|
||||
const std::string keywords{};
|
||||
#endif
|
||||
if (!CreateShortcut(shortcut_path.string(), title, comment, icon_path.string(),
|
||||
yuzu_command.string(), arguments, categories, keywords)) {
|
||||
QMessageBox::critical(this, tr("Create Shortcut"),
|
||||
tr("Failed to create a shortcut at %1")
|
||||
.arg(QString::fromStdString(shortcut_path.string())));
|
||||
return;
|
||||
}
|
||||
|
||||
LOG_INFO(Frontend, "Wrote a shortcut to {}", shortcut_path.string());
|
||||
QMessageBox::information(
|
||||
this, tr("Create Shortcut"),
|
||||
tr("Successfully created a shortcut to %1").arg(QString::fromStdString(title)));
|
||||
}
|
||||
|
||||
void GMainWindow::OnGameListOpenDirectory(const QString& directory) {
|
||||
std::filesystem::path fs_path;
|
||||
if (directory == QStringLiteral("SDMC")) {
|
||||
|
@ -2917,7 +3066,8 @@ static QScreen* GuessCurrentScreen(QWidget* window) {
|
|||
|
||||
bool GMainWindow::UsingExclusiveFullscreen() {
|
||||
return Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Exclusive ||
|
||||
QGuiApplication::platformName() == QStringLiteral("wayland");
|
||||
QGuiApplication::platformName() == QStringLiteral("wayland") ||
|
||||
QGuiApplication::platformName() == QStringLiteral("wayland-egl");
|
||||
}
|
||||
|
||||
void GMainWindow::ShowFullscreen() {
|
||||
|
@ -3301,6 +3451,38 @@ void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file
|
|||
}
|
||||
}
|
||||
|
||||
bool GMainWindow::CreateShortcut(const std::string& shortcut_path, const std::string& title,
|
||||
const std::string& comment, const std::string& icon_path,
|
||||
const std::string& command, const std::string& arguments,
|
||||
const std::string& categories, const std::string& keywords) {
|
||||
#if defined(__linux__) || defined(__FreeBSD__)
|
||||
// This desktop file template was writting referencing
|
||||
// https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-1.0.html
|
||||
std::string shortcut_contents{};
|
||||
shortcut_contents.append("[Desktop Entry]\n");
|
||||
shortcut_contents.append("Type=Application\n");
|
||||
shortcut_contents.append("Version=1.0\n");
|
||||
shortcut_contents.append(fmt::format("Name={:s}\n", title));
|
||||
shortcut_contents.append(fmt::format("Comment={:s}\n", comment));
|
||||
shortcut_contents.append(fmt::format("Icon={:s}\n", icon_path));
|
||||
shortcut_contents.append(fmt::format("TryExec={:s}\n", command));
|
||||
shortcut_contents.append(fmt::format("Exec={:s} {:s}\n", command, arguments));
|
||||
shortcut_contents.append(fmt::format("Categories={:s}\n", categories));
|
||||
shortcut_contents.append(fmt::format("Keywords={:s}\n", keywords));
|
||||
|
||||
std::ofstream shortcut_stream(shortcut_path);
|
||||
if (!shortcut_stream.is_open()) {
|
||||
LOG_WARNING(Common, "Failed to create file {:s}", shortcut_path);
|
||||
return false;
|
||||
}
|
||||
shortcut_stream << shortcut_contents;
|
||||
shortcut_stream.close();
|
||||
|
||||
return true;
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
void GMainWindow::OnLoadAmiibo() {
|
||||
if (emu_thread == nullptr || !emu_thread->IsRunning()) {
|
||||
return;
|
||||
|
|
|
@ -38,6 +38,7 @@ class QProgressDialog;
|
|||
class WaitTreeWidget;
|
||||
enum class GameListOpenTarget;
|
||||
enum class GameListRemoveTarget;
|
||||
enum class GameListShortcutTarget;
|
||||
enum class DumpRomFSTarget;
|
||||
enum class InstalledEntryType;
|
||||
class GameListPlaceholder;
|
||||
|
@ -293,6 +294,8 @@ private slots:
|
|||
void OnGameListCopyTID(u64 program_id);
|
||||
void OnGameListNavigateToGamedbEntry(u64 program_id,
|
||||
const CompatibilityList& compatibility_list);
|
||||
void OnGameListCreateShortcut(u64 program_id, const std::string& game_path,
|
||||
GameListShortcutTarget target);
|
||||
void OnGameListOpenDirectory(const QString& directory);
|
||||
void OnGameListAddDirectory();
|
||||
void OnGameListShowList(bool show);
|
||||
|
@ -366,6 +369,10 @@ private:
|
|||
bool CheckDarkMode();
|
||||
|
||||
QString GetTasStateDescription() const;
|
||||
bool CreateShortcut(const std::string& shortcut_path, const std::string& title,
|
||||
const std::string& comment, const std::string& icon_path,
|
||||
const std::string& command, const std::string& arguments,
|
||||
const std::string& categories, const std::string& keywords);
|
||||
|
||||
std::unique_ptr<Ui::MainWindow> ui;
|
||||
|
||||
|
|
|
@ -138,6 +138,7 @@ struct Values {
|
|||
|
||||
bool configuration_applied;
|
||||
bool reset_to_defaults;
|
||||
bool shortcut_already_warned{false};
|
||||
Settings::Setting<bool> disable_web_applet{true, "disable_web_applet"};
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in a new issue